| public VoxelShape | | a(bvk arg0, bgs arg1, ev arg2, csc arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getShape(BlockState arg0, BlockView arg1, BlockPos arg2, CollisionContext arg3) | | func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3) | | getShape(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3) |
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| private boolean | | a(bgs arg0, ev arg1, fa arg2) | | method_10305(class_1922 arg0, class_2338 arg1, class_2350 arg2) | | canAttach(BlockView world, BlockPos pos, Direction face) | | func_196471_a(IBlockReader arg0, BlockPos arg1, Direction arg2) | | canAttachTo(IBlockReader arg0, BlockPos arg1, Direction arg2) |
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| public boolean | | a(bvk arg0, bhl arg1, ev arg2) | | method_9558(class_2680 arg0, class_1941 arg1, class_2338 arg2) | | canBePlaced(BlockState arg0, WorldView arg1, BlockPos arg2) | | func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2) | | isValidPosition(BlockState arg0, IWorldReader arg1, BlockPos arg2) |
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| public BlockState | | a(bvk arg0, fa arg1, bvk arg2, bhj arg3, ev arg4, ev arg5) | | method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5) | | updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5) | | func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) | | updatePostPlacement(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5) |
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| public BlockState | |
| public BlockLayer | | c() | | method_9551() | | getRenderLayer() | | func_180664_k() | | getRenderLayer() |
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| public BlockState | |
| public BlockState | |
| protected void | |
| public FluidState | |