net.minecraft.block

public class RedstoneTorchBlock

extends TorchBlock

All mapped superinterfaces:

ItemLike

bqs
net.minecraft.class_2459
net.minecraft.block.RedstoneTorchBlock
net.minecraft.block.RedstoneTorchBlock
net.minecraft.block.RedstoneTorchBlock

Field summary

Modifier and TypeField
public static final BooleanProperty
a
field_11446
LIT
field_196528_a
LIT
private static final Map<BlockView, List<RedstoneTorchBlock$ToggleEntry>>
b
field_11445
RECENT_TOGGLES
field_196529_b
BURNED_TORCHES

Constructor summary

ModifierConstructor
protected (Block$Properties arg0)

Method summary

Modifier and TypeMethod
public int
a(bhl arg0)
method_9563(class_1941 arg0)
getTickRate(WorldView arg0)
func_149738_a(IWorldReader arg0)
tickRate(IWorldReader arg0)
public void
b(bvk arg0, bhi arg1, ev arg2, bvk arg3, boolean arg4)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_220082_b(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
public void
a(bvk arg0, bhi arg1, ev arg2, bvk arg3, boolean arg4)
method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
onReplaced(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
public int
a(bvk arg0, bgs arg1, ev arg2, fa arg3)
method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getSignal(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
func_180656_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
getWeakPower(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
protected boolean
a(bhi arg0, ev arg1, bvk arg2)
method_10488(class_1937 arg0, class_2338 arg1, class_2680 arg2)
hasNeighborSignal(World world, BlockPos pos, BlockState state)
func_176597_g(World arg0, BlockPos arg1, BlockState arg2)
shouldBeOff(World worldIn, BlockPos pos, BlockState state)
public void
b(bvk arg0, bhi arg1, ev arg2, Random arg3)
method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
public static void
a(bvk arg0, bhi arg1, ev arg2, Random arg3, boolean arg4)
method_10490(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3, boolean arg4)
doTick(BlockState state, World world, BlockPos pos, Random random, boolean hasNeighborSignal)
func_196527_a(BlockState arg0, World arg1, BlockPos arg2, Random arg3, boolean arg4)
update(BlockState state, World worldIn, BlockPos pos, Random arg3, boolean arg4)
public void
a(bvk arg0, bhi arg1, ev arg2, bmm arg3, ev arg4, boolean arg5)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_2338 arg4, boolean arg5)
neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
func_220069_a(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
neighborChanged(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
public int
b(bvk arg0, bgs arg1, ev arg2, fa arg3)
method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getDirectSignal(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
func_176211_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
getStrongPower(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
public boolean
h(bvk arg0)
method_9506(class_2680 arg0)
isSignalSource(BlockState arg0)
func_149744_f(BlockState arg0)
canProvidePower(BlockState arg0)
public int
a(bvk arg0)
method_9593(class_2680 arg0)
getLight(BlockState arg0)
func_149750_m(BlockState arg0)
getLightValue(BlockState arg0)
protected void
a(bvl$a<bmm, bvk> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, BlockState> arg0)
private static boolean
a(bhi arg0, ev arg1, boolean arg2)
method_10489(class_1937 arg0, class_2338 arg1, boolean arg2)
shouldBurnOut(World world, BlockPos pos, boolean logToggle)
func_176598_a(World arg0, BlockPos arg1, boolean arg2)
isBurnedOut(World arg0, BlockPos worldIn, boolean pos)
public void
a(bvk arg0, bhi arg1, ev arg2, Random arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_180655_c(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
animateTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)