net.minecraft.block

public class WallBlock

extends PaneBlock

All mapped superinterfaces:

ItemLike, WaterLoggable, Bucketable, LiquidContainer

bsr
net.minecraft.class_2544
net.minecraft.block.WallBlock
net.minecraft.block.WallBlock
net.minecraft.block.WallBlock

Field summary

Modifier and TypeField
public static final BooleanProperty
i
field_11717
UP
field_176256_a
UP
private final VoxelShape[]
j
field_11718
SHAPES
field_196422_D
wallShapes
private final VoxelShape[]
k
field_11716
COLLISION_SHAPES
field_196423_E
wallCollisionShapes

Constructor summary

ModifierConstructor
public (Block$Properties arg0)

Method summary

Modifier and TypeMethod
public VoxelShape
a(bvk arg0, bgs arg1, ev arg2, csc arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getShape(BlockState arg0, BlockView arg1, BlockPos arg2, CollisionContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
getShape(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public VoxelShape
b(bvk arg0, bgs arg1, ev arg2, csc arg3)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, CollisionContext arg3)
func_220071_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
getCollisionShape(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public boolean
a(bvk arg0, bgs arg1, ev arg2, cnj arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
canWalkThrough(BlockState arg0, BlockView arg1, BlockPos arg2, EntityNavigationType arg3)
func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
allowsMovement(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
private boolean
a(bvk arg0, boolean arg1, fa arg2)
method_16704(class_2680 arg0, boolean arg1, class_2350 arg2)
m_71853799(BlockState arg0, boolean arg1, Direction arg2)
func_220113_a(BlockState arg0, boolean arg1, Direction arg2)
func_220113_a(BlockState arg0, boolean arg1, Direction arg2)
public BlockState
a(baf arg0)
method_9605(class_1750 arg0)
getPlacementState(BlockPlaceContext arg0)
func_196258_a(BlockItemUseContext arg0)
getStateForPlacement(BlockItemUseContext arg0)
public BlockState
a(bvk arg0, fa arg1, bvk arg2, bhj arg3, ev arg4, ev arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updatePostPlacement(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
protected void
a(bvl$a<bmm, bvk> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, BlockState> arg0)