| public InteractionResultHolder<ItemStack> | | a(bhi arg0, avy arg1, ahc arg2) | | method_7836(class_1937 arg0, class_1657 arg1, class_1268 arg2) | | startUsing(World arg0, PlayerEntity arg1, InteractionHand arg2) | | func_77659_a(World arg0, PlayerEntity arg1, Hand arg2) | | onItemRightClick(World arg0, PlayerEntity arg1, Hand arg2) |
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| protected ItemStack | |
| public void | | a(bhi arg0, bcb arg1, ev arg2) | | method_7728(class_1937 arg0, class_1799 arg1, class_2338 arg2) | | afterPlacement(World world, ItemStack stack, BlockPos pos) | | func_203792_a(World arg0, ItemStack arg1, BlockPos arg2) | | onLiquidPlaced(World worldIn, ItemStack arg1, BlockPos pos) |
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| private ItemStack | | a(bcb arg0, avy arg1, bbw arg2) | | method_7730(class_1799 arg0, class_1657 arg1, class_1792 arg2) | | fill(ItemStack stack, PlayerEntity player, Item item) | | func_150910_a(ItemStack arg0, PlayerEntity arg1, Item arg2) | | fillBucket(ItemStack emptyBuckets, PlayerEntity player, Item fullBucket) |
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| public boolean | | a(avy arg0, bhi arg1, ev arg2, crt arg3) | | method_7731(class_1657 arg0, class_1937 arg1, class_2338 arg2, class_3965 arg3) | | place(PlayerEntity arg0, World arg1, BlockPos arg2, BlockHitResult arg3) | | func_180616_a(PlayerEntity arg0, World arg1, BlockPos arg2, BlockRayTraceResult arg3) | | tryPlaceContainedLiquid(PlayerEntity player, World worldIn, BlockPos posIn, BlockRayTraceResult arg3) |
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| protected void | | a(avy arg0, bhj arg1, ev arg2) | | method_7727(class_1657 arg0, class_1936 arg1, class_2338 arg2) | | playEmptySound(PlayerEntity player, WorldAccess world, BlockPos pos) | | func_203791_b(PlayerEntity arg0, IWorld arg1, BlockPos arg2) | | playEmptySound(PlayerEntity player, IWorld worldIn, BlockPos pos) |
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