net.minecraft.advancement.criterion

class EntityHurtPlayerCriterion$Handler

au$a
net.minecraft.class_2044$class_2045
net.minecraft.advancement.criterion.EntityHurtPlayerCriterion$Handler
net.minecraft.advancement.criterion.EntityHurtPlayerTrigger$PlayerListeners
net.minecraft.advancements.criterion.EntityHurtPlayerTrigger$Listeners
net.minecraft.advancements.criterion.EntityHurtPlayerTrigger$Listeners

Field summary

Modifier and TypeField
private final PlayerAdvancementTracker
a
field_9592
manager
player
field_192479_a
playerAdvancements
private final Set<Criterion$ConditionsContainer<EntityHurtPlayerCriterion$Conditions>>
b
field_9591
conditions
listeners
field_192480_b
listeners

Constructor summary

ModifierConstructor
public (PlayerAdvancementTracker player)

Method summary

Modifier and TypeMethod
public boolean
a()
method_8904()
isEmpty()
isEmpty()
func_192476_a()
isEmpty()
public void
a(x$a<au$b> arg0)
method_8903(class_179$class_180<class_2044$class_2046> arg0)
addCondition(Criterion$ConditionsContainer<EntityHurtPlayerCriterion$Conditions> arg0)
add(CriterionTrigger$Listener<EntityHurtPlayerTrigger$Instance> listener)
func_192477_a(ICriterionTrigger$Listener<EntityHurtPlayerTrigger$Instance> arg0)
add(ICriterionTrigger$Listener<EntityHurtPlayerTrigger$Instance> listener)
public void
b(x$a<au$b> arg0)
method_8906(class_179$class_180<class_2044$class_2046> arg0)
removeCondition(Criterion$ConditionsContainer<EntityHurtPlayerCriterion$Conditions> arg0)
remove(CriterionTrigger$Listener<EntityHurtPlayerTrigger$Instance> listener)
func_192475_b(ICriterionTrigger$Listener<EntityHurtPlayerTrigger$Instance> arg0)
remove(ICriterionTrigger$Listener<EntityHurtPlayerTrigger$Instance> listener)
public void
a(vj arg0, ahu arg1, float arg2, float arg3, boolean arg4)
method_8905(class_3222 arg0, class_1282 arg1, float arg2, float arg3, boolean arg4)
handle(ServerPlayerEntity arg0, DamageSource arg1, float arg2, float arg3, boolean arg4)
run(ServerPlayerEntity player, DamageSource source, float dealt, float taken, boolean blocked)
func_192478_a(ServerPlayerEntity arg0, DamageSource arg1, float arg2, float arg3, boolean arg4)
trigger(ServerPlayerEntity player, DamageSource source, float amountDealt, float amountTaken, boolean wasBlocked)