net.minecraft.advancement.criterion

class PlayerHurtEntityCriterion$Handler

bn$a
net.minecraft.class_2115$class_2116
net.minecraft.advancement.criterion.PlayerHurtEntityCriterion$Handler
net.minecraft.advancement.criterion.PlayerHurtEntityTrigger$PlayerListeners
net.minecraft.advancements.criterion.PlayerHurtEntityTrigger$Listeners
net.minecraft.advancements.criterion.PlayerHurtEntityTrigger$Listeners

Field summary

Modifier and TypeField
private final PlayerAdvancementTracker
a
field_9735
manager
player
field_192523_a
playerAdvancements
private final Set<Criterion$ConditionsContainer<PlayerHurtEntityCriterion$Conditions>>
b
field_9734
conditions
listeners
field_192524_b
listeners

Constructor summary

ModifierConstructor
public (PlayerAdvancementTracker player)

Method summary

Modifier and TypeMethod
public boolean
a()
method_9100()
isEmpty()
isEmpty()
func_192520_a()
isEmpty()
public void
a(x$a<bn$b> arg0)
method_9099(class_179$class_180<class_2115$class_2117> arg0)
addCondition(Criterion$ConditionsContainer<PlayerHurtEntityCriterion$Conditions> arg0)
add(CriterionTrigger$Listener<PlayerHurtEntityTrigger$Instance> listener)
func_192522_a(ICriterionTrigger$Listener<PlayerHurtEntityTrigger$Instance> arg0)
add(ICriterionTrigger$Listener<PlayerHurtEntityTrigger$Instance> listener)
public void
b(x$a<bn$b> arg0)
method_9102(class_179$class_180<class_2115$class_2117> arg0)
removeCondition(Criterion$ConditionsContainer<PlayerHurtEntityCriterion$Conditions> arg0)
remove(CriterionTrigger$Listener<PlayerHurtEntityTrigger$Instance> listener)
func_192519_b(ICriterionTrigger$Listener<PlayerHurtEntityTrigger$Instance> arg0)
remove(ICriterionTrigger$Listener<PlayerHurtEntityTrigger$Instance> listener)
public void
a(vj arg0, ail arg1, ahu arg2, float arg3, float arg4, boolean arg5)
method_9101(class_3222 arg0, class_1297 arg1, class_1282 arg2, float arg3, float arg4, boolean arg5)
handle(ServerPlayerEntity arg0, Entity arg1, DamageSource arg2, float arg3, float arg4, boolean arg5)
run(ServerPlayerEntity player, Entity entity, DamageSource source, float dealt, float taken, boolean blocked)
func_192521_a(ServerPlayerEntity arg0, Entity arg1, DamageSource arg2, float arg3, float arg4, boolean arg5)
trigger(ServerPlayerEntity player, Entity entity, DamageSource source, float dealt, float taken, boolean blocked)