net.minecraft.block

public class ChorusFlowerBlock

extends Block

All mapped superinterfaces:

ItemConvertible

bng
net.minecraft.class_2279
net.minecraft.block.ChorusFlowerBlock
net.minecraft.block.ChorusFlowerBlock
net.minecraft.block.ChorusFlowerBlock
net.minecraft.block.ChorusFlowerBlock

Field summary

Modifier and TypeField
public static final IntProperty
a
field_10762
AGE
AGE
field_185607_a
AGE
private final ChorusPlantBlock
b
field_10763
plantBlock
plant
field_196405_b
field_196405_b

Constructor summary

ModifierConstructor
protected (ChorusPlantBlock plant, Block$Settings properties)

Method summary

Modifier and TypeMethod
public void
b(bvo arg0, bhm arg1, ev arg2, Random arg3)
method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
onScheduledTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
private void
b(bhm arg0, ev arg1, int arg2)
method_9745(class_1937 arg0, class_2338 arg1, int arg2)
grow(World arg0, BlockPos arg1, int arg2)
placeFlower(World world, BlockPos pos, int age)
func_185602_a(World arg0, BlockPos arg1, int arg2)
placeGrownFlower(World worldIn, BlockPos pos, int age)
private void
a(bhm arg0, ev arg1)
method_9747(class_1937 arg0, class_2338 arg1)
die(World arg0, BlockPos arg1)
placeDeadFlower(World world, BlockPos pos)
func_185605_c(World arg0, BlockPos arg1)
placeDeadFlower(World worldIn, BlockPos pos)
private static boolean
b(bhp arg0, ev arg1, fa arg2)
method_9746(class_1941 arg0, class_2338 arg1, class_2350 arg2)
isSurroundedByAir(ViewableWorld arg0, BlockPos arg1, Direction arg2)
hasNoNeighbors(WorldView world, BlockPos pos, Direction ignore)
func_185604_a(IWorldReader arg0, BlockPos arg1, Direction arg2)
areAllNeighborsEmpty(IWorldReader worldIn, BlockPos pos, Direction excludingSide)
public BlockState
a(bvo arg0, fa arg1, bvo arg2, bhn arg3, ev arg4, ev arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updatePostPlacement(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
public boolean
a(bvo arg0, bhp arg1, ev arg2)
method_9558(class_2680 arg0, class_1941 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, ViewableWorld arg1, BlockPos arg2)
canBePlaced(BlockState arg0, WorldView arg1, BlockPos arg2)
func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2)
isValidPosition(BlockState arg0, IWorldReader arg1, BlockPos arg2)
public BlockRenderLayer
c()
method_9551()
getRenderLayer()
getRenderLayer()
func_180664_k()
getRenderLayer()
protected void
a(bvp$a<bmq, bvo> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateFactory$Builder<Block, BlockState> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, BlockState> arg0)
public static void
a(bhn arg0, ev arg1, Random arg2, int arg3)
method_9744(class_1936 arg0, class_2338 arg1, Random arg2, int arg3)
generate(IWorld arg0, BlockPos arg1, Random arg2, int arg3)
generate(WorldAccess world, BlockPos pos, Random random, int height)
func_185603_a(IWorld arg0, BlockPos arg1, Random arg2, int arg3)
generatePlant(IWorld worldIn, BlockPos pos, Random rand, int arg3)
private static void
a(bhn arg0, ev arg1, Random arg2, ev arg3, int arg4, int arg5)
method_9748(class_1936 arg0, class_2338 arg1, Random arg2, class_2338 arg3, int arg4, int arg5)
generate(IWorld arg0, BlockPos arg1, Random arg2, BlockPos arg3, int arg4, int arg5)
grow(WorldAccess world, BlockPos pos, Random random, BlockPos root, int height, int layer)
func_185601_a(IWorld arg0, BlockPos arg1, Random arg2, BlockPos arg3, int arg4, int arg5)
growTreeRecursive(IWorld worldIn, BlockPos arg1, Random rand, BlockPos arg3, int arg4, int arg5)
public void
a(bhm arg0, bvo arg1, crx arg2, ail arg3)
method_19286(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1297 arg3)
onProjectileHit(World arg0, BlockState arg1, BlockHitResult arg2, Entity arg3)
onProjectileHit(World arg0, BlockState arg1, BlockHitResult arg2, Entity arg3)
func_220066_a(World arg0, BlockState arg1, BlockRayTraceResult arg2, Entity arg3)
onProjectileCollision(World arg0, BlockState arg1, BlockRayTraceResult arg2, Entity arg3)