net.minecraft.block

public class CoralParentBlock

extends Block implements Waterloggable

All mapped superinterfaces:

ItemConvertible, Waterloggable, FluidDrainable, FluidFillable

bme
net.minecraft.class_2230
net.minecraft.block.CoralParentBlock
net.minecraft.block.BaseCoralPlantTypeBlock
net.minecraft.block.AbstractCoralPlantBlock
net.minecraft.block.AbstractCoralPlantBlock

Field summary

Modifier and TypeField
public static final BooleanProperty
b
field_9940
WATERLOGGED
WATERLOGGED
field_212560_b
WATERLOGGED
private static final VoxelShape
a
field_9939
SHAPE
SHAPE
field_212559_a
field_212559_a

Constructor summary

ModifierConstructor
protected (Block$Settings arg0)

Method summary

Modifier and TypeMethod
protected void
a(bvo arg0, bhn arg1, ev arg2)
method_9430(class_2680 arg0, class_1936 arg1, class_2338 arg2)
checkLivingConditions(BlockState arg0, IWorld arg1, BlockPos arg2)
checkLivingConditions(BlockState state, WorldAccess world, BlockPos pos)
func_212558_a(BlockState arg0, IWorld arg1, BlockPos arg2)
updateIfDry(BlockState state, IWorld worldIn, BlockPos pos)
protected static boolean
b_(bvo arg0, bgw arg1, ev arg2)
method_9431(class_2680 arg0, class_1922 arg1, class_2338 arg2)
isInWater(BlockState arg0, BlockView arg1, BlockPos arg2)
canSurvive(BlockState state, BlockView world, BlockPos pos)
func_212557_b_(BlockState arg0, IBlockReader arg1, BlockPos arg2)
isInWater(BlockState state, IBlockReader worldIn, BlockPos pos)
public BlockState
a(bai arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
getPlacementState(BlockPlaceContext arg0)
func_196258_a(BlockItemUseContext arg0)
getStateForPlacement(BlockItemUseContext arg0)
public VoxelShape
a(bvo arg0, bgw arg1, ev arg2, csg arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3)
getShape(BlockState arg0, BlockView arg1, BlockPos arg2, CollisionContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
getShape(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public BlockRenderLayer
c()
method_9551()
getRenderLayer()
getRenderLayer()
func_180664_k()
getRenderLayer()
public BlockState
a(bvo arg0, fa arg1, bvo arg2, bhn arg3, ev arg4, ev arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updatePostPlacement(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
public boolean
a(bvo arg0, bhp arg1, ev arg2)
method_9558(class_2680 arg0, class_1941 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, ViewableWorld arg1, BlockPos arg2)
canBePlaced(BlockState arg0, WorldView arg1, BlockPos arg2)
func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2)
isValidPosition(BlockState arg0, IWorldReader arg1, BlockPos arg2)
protected void
a(bvp$a<bmq, bvo> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateFactory$Builder<Block, BlockState> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, BlockState> arg0)
public FluidState
g(bvo arg0)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)
getFluidState(BlockState arg0)
func_204507_t(BlockState arg0)
getFluidState(BlockState arg0)