net.minecraft.block

public class VineBlock

extends Block

All mapped superinterfaces:

ItemConvertible

bst
net.minecraft.class_2541
net.minecraft.block.VineBlock
net.minecraft.block.VineBlock
net.minecraft.block.VineBlock
net.minecraft.block.VineBlock

Field summary

Modifier and TypeField
public static final BooleanProperty
a
field_11703
UP
UP
field_176277_a
UP
public static final BooleanProperty
b
field_11706
NORTH
NORTH
field_176273_b
NORTH
public static final BooleanProperty
c
field_11702
EAST
EAST
field_176278_M
EAST
public static final BooleanProperty
d
field_11699
SOUTH
SOUTH
field_176279_N
SOUTH
public static final BooleanProperty
e
field_11696
WEST
WEST
field_176280_O
WEST
public static final Map<Direction, BooleanProperty>
f
field_11697
FACING_PROPERTIES
PROPERTIES
field_196546_A
FACING_TO_PROPERTY_MAP
protected static final VoxelShape
g
field_11698
UP_SHAPE
CEILING_SHAPE
field_185757_g
UP_AABB
protected static final VoxelShape
h
field_11705
WEST_SHAPE
WEST_SHAPE
field_185753_B
WEST_AABB
protected static final VoxelShape
i
field_11704
EAST_SHAPE
EAST_SHAPE
field_185754_C
EAST_AABB
protected static final VoxelShape
j
field_11700
NORTH_SHAPE
NORTH_SHAPE
field_185755_D
NORTH_AABB
protected static final VoxelShape
k
field_11701
SOUTH_SHAPE
SOUTH_SHAPE
field_185756_E
SOUTH_AABB

Constructor summary

ModifierConstructor
public (Block$Settings arg0)

Method summary

Modifier and TypeMethod
public VoxelShape
a(bvo arg0, bgw arg1, ev arg2, csg arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3)
getShape(BlockState arg0, BlockView arg1, BlockPos arg2, CollisionContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
getShape(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public boolean
a(bvo arg0, bhp arg1, ev arg2)
method_9558(class_2680 arg0, class_1941 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, ViewableWorld arg1, BlockPos arg2)
canBePlaced(BlockState arg0, WorldView arg1, BlockPos arg2)
func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2)
isValidPosition(BlockState arg0, IWorldReader arg1, BlockPos arg2)
private boolean
j(bvo arg0)
method_10823(class_2680 arg0)
hasAdjacentBlocks(BlockState arg0)
isConnected(BlockState state)
func_196543_i(BlockState arg0)
func_196543_i(BlockState arg0)
private int
q(bvo arg0)
method_10822(class_2680 arg0)
getAdjacentBlockCount(BlockState arg0)
getConnections(BlockState state)
func_208496_w(BlockState arg0)
func_208496_w(BlockState arg0)
private boolean
b(bgw arg0, ev arg1, fa arg2)
method_10829(class_1922 arg0, class_2338 arg1, class_2350 arg2)
shouldHaveSide(BlockView arg0, BlockPos arg1, Direction arg2)
canSurvive(BlockView world, BlockPos pos, Direction face)
func_196541_a(IBlockReader arg0, BlockPos arg1, Direction arg2)
func_196541_a(IBlockReader arg0, BlockPos arg1, Direction arg2)
public static boolean
a(bgw arg0, ev arg1, fa arg2)
method_10821(class_1922 arg0, class_2338 arg1, class_2350 arg2)
shouldConnectTo(BlockView arg0, BlockPos arg1, Direction arg2)
canGrowOn(BlockView arg0, BlockPos world, Direction pos)
func_196542_b(IBlockReader arg0, BlockPos arg1, Direction arg2)
canAttachTo(IBlockReader arg0, BlockPos worldIn, Direction neighborPos)
private BlockState
m(bvo arg0, bgw arg1, ev arg2)
method_10827(class_2680 arg0, class_1922 arg1, class_2338 arg2)
getPlacementShape(BlockState arg0, BlockView arg1, BlockPos arg2)
updateConnections(BlockState state, BlockView world, BlockPos pos)
func_196545_h(BlockState arg0, IBlockReader arg1, BlockPos arg2)
func_196545_h(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public BlockState
a(bvo arg0, fa arg1, bvo arg2, bhn arg3, ev arg4, ev arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updatePostPlacement(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
public void
b(bvo arg0, bhm arg1, ev arg2, Random arg3)
method_9588(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
onScheduledTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_196267_b(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
tick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
private BlockState
a(bvo arg0, bvo arg1, Random arg2)
method_10820(class_2680 arg0, class_2680 arg1, Random arg2)
getGrownState(BlockState arg0, BlockState arg1, Random arg2)
copyRandomConnections(BlockState from, BlockState to, Random random)
func_196544_a(BlockState arg0, BlockState arg1, Random arg2)
func_196544_a(BlockState arg0, BlockState arg1, Random arg2)
private boolean
r(bvo arg0)
method_10830(class_2680 arg0)
hasHorizontalSide(BlockState arg0)
hasHorizontalConnection(BlockState state)
func_196540_x(BlockState arg0)
func_196540_x(BlockState arg0)
private boolean
a(bgw arg0, ev arg1)
method_10824(class_1922 arg0, class_2338 arg1)
canGrowAt(BlockView arg0, BlockPos arg1)
hasConnections(BlockView world, BlockPos pos)
func_196539_a(IBlockReader arg0, BlockPos arg1)
func_196539_a(IBlockReader arg0, BlockPos arg1)
public boolean
a(bvo arg0, bai arg1)
method_9616(class_2680 arg0, class_1750 arg1)
canReplace(BlockState arg0, ItemPlacementContext arg1)
canBeReplaced(BlockState arg0, BlockPlaceContext arg1)
func_196253_a(BlockState arg0, BlockItemUseContext arg1)
isReplaceable(BlockState arg0, BlockItemUseContext arg1)
public BlockState
a(bai arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
getPlacementState(BlockPlaceContext arg0)
func_196258_a(BlockItemUseContext arg0)
getStateForPlacement(BlockItemUseContext arg0)
public BlockRenderLayer
c()
method_9551()
getRenderLayer()
getRenderLayer()
func_180664_k()
getRenderLayer()
protected void
a(bvp$a<bmq, bvo> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateFactory$Builder<Block, BlockState> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, BlockState> arg0)
public BlockState
a(bvo arg0, brb arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(BlockState arg0, Rotation arg1)
rotate(BlockState arg0, Rotation arg1)
public BlockState
a(bvo arg0, bqb arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(BlockState arg0, Mirror arg1)
mirror(BlockState arg0, Mirror arg1)
public static BooleanProperty
a(fa arg0)
method_10828(class_2350 arg0)
getFacingProperty(Direction arg0)
getPropertyForDirection(Direction dir)
func_176267_a(Direction arg0)
getPropertyFor(Direction side)