| public ItemStack | |
| protected void | |
| protected abstract Projectile | | a(bhm arg0, fk arg1, bce arg2) | | method_12844(class_1937 arg0, class_2374 arg1, class_1799 arg2) | | createProjectile(World arg0, Position arg1, ItemStack arg2) | | createProjectile(World world, IPosition pos, ItemStack item) | | func_82499_a(World arg0, IPosition arg1, ItemStack arg2) | | getProjectileEntity(World worldIn, IPosition position, ItemStack stackIn) |
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| protected float | | a() | | method_12845() | | getVariation() | | getVariation() | | func_82498_a() | | getProjectileInaccuracy() |
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| protected float | | b() | | method_12846() | | getForce() | | getForce() | | func_82500_b() | | getProjectileVelocity() |
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