net.minecraft.client.render.block.entity

public class ChestBlockEntityRenderer<T extends BlockEntity extends ChestAnimationProgress>

extends BlockEntityRenderer<T>

dms
net.minecraft.class_826
net.minecraft.client.render.block.entity.ChestBlockEntityRenderer
net.minecraft.client.render.block.entity.ChestRenderer
net.minecraft.client.renderer.tileentity.ChestTileEntityRenderer
net.minecraft.client.renderer.tileentity.ChestTileEntityRenderer

Field summary

Modifier and TypeField
private static final Identifier
c
field_4360
TRAPPED_DOUBLE_TEX
TRAPPED_DOUBLE_CHEST_LOCATION
field_147507_b
TEXTURE_TRAPPED_DOUBLE
private static final Identifier
d
field_4362
CHRISTMAS_DOUBLE_TEX
CHRISTMAS_DOUBLE_CHEST_LOCATION
field_147508_c
TEXTURE_CHRISTMAS_DOUBLE
private static final Identifier
e
field_4359
NORMAL_DOUBLE_TEX
DOUBLE_CHEST_LOCATION
field_147505_d
TEXTURE_NORMAL_DOUBLE
private static final Identifier
f
field_4357
TRAPPED_TEX
TRAPPED_CHEST_LOCATION
field_147506_e
TEXTURE_TRAPPED
private static final Identifier
g
field_4363
CHRISTMAS_TEX
CHRISTMAS_CHEST_LOCATION
field_147503_f
TEXTURE_CHRISTMAS
private static final Identifier
h
field_4364
NORMAL_TEX
CHEST_LOCATION
field_147504_g
TEXTURE_NORMAL
private static final Identifier
i
field_4366
ENDER_TEX
ENDER_CHEST_LOCATION
field_199348_i
TEXTURE_ENDER
private final ChestEntityModel
j
field_4361
modelSingleChest
singleChestModel
field_147510_h
simpleChest
private final ChestEntityModel
k
field_4358
modelDoubleChest
doubleChestModel
field_147511_i
largeChest
private boolean
l
field_4365
isChristmas
isChristmas
field_147509_j
isChristmas

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public void
a(T arg0, double arg1, double arg2, double arg3, float arg4, int arg5)
method_3569(T arg0, double arg1, double arg2, double arg3, float arg4, int arg5)
render(T arg0, double arg1, double arg2, double arg3, float arg4, int arg5)
render(T arg0, double arg1, double arg2, double arg3, float arg4, int arg5)
func_199341_a(T arg0, double arg1, double arg2, double arg3, float arg4, int arg5)
render(T arg0, double arg1, double arg2, double arg3, float arg4, int arg5)
private ChestEntityModel
a(T arg0, int arg1, boolean arg2)
method_3562(T arg0, int arg1, boolean arg2)
method_3562(T arg0, int arg1, boolean arg2)
getModelAndBindTexture(T chest, int blockMiningProgress, boolean doubleChest)
func_199347_a(T arg0, int arg1, boolean arg2)
getChestModel(T tileEntityIn, int destroyStage, boolean doubleChest)
private void
a(T arg0, float arg1, dej arg2)
method_3561(T arg0, float arg1, class_556 arg2)
method_3561(T arg0, float arg1, ChestEntityModel arg2)
rotateLid(T chest, float tickDelta, ChestModel model)
func_199346_a(T arg0, float arg1, ChestModel arg2)
applyLidRotation(T arg0, float arg1, ChestModel arg2)