net.minecraft.client.render.entity.feature

public class ShulkerSomethingFeatureRenderer

extends FeatureRenderer<ShulkerEntity, ShulkerEntityModel<ShulkerEntity>>

dtm
net.minecraft.class_944
net.minecraft.client.render.entity.feature.ShulkerSomethingFeatureRenderer
net.minecraft.unmapped.HeadLayer
net.minecraft.client.renderer.entity.layers.ShulkerColorLayer
net.minecraft.client.renderer.entity.layers.ShulkerColorLayer

Constructor summary

ModifierConstructor
public (FeatureRendererContext<ShulkerEntity, ShulkerEntityModel<ShulkerEntity>> arg0)

Method summary

Modifier and TypeMethod
public void
a(auv arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
method_4115(class_1606 arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
method_4115(ShulkerEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
render(ShulkerEntity entity, float walkAnimationProgress, float walkAnimationSpeed, float tickDelta, float bob, float yaw, float pitch, float scale)
func_212842_a_(ShulkerEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
render(ShulkerEntity entityIn, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
public boolean
a()
method_4200()
hasHurtOverlay()
colorsWhenDamaged()
func_177142_b()
shouldCombineTextures()