| private static <T> T | |
| private static <T> T | |
| private static LootSupplier$Builder | |
| private static LootSupplier$Builder | | a(bmq arg0, cre$a arg1, cpk$a<?> arg2) | | method_10381(class_2248 arg0, class_209$class_210 arg1, class_79$class_80<?> arg2) | | method_10381(Block arg0, LootCondition$Builder arg1, LootEntry$Builder<?> arg2) | | m_16781713(Block arg0, LootEntityProperty$C_99902508 arg1, LootPoolEntry$C_09689338<?> arg2) | | func_218494_a(Block arg0, ILootCondition$IBuilder arg1, LootEntry$Builder<?> arg2) | | dropping(Block arg0, ILootCondition$IBuilder arg1, LootEntry$Builder<?> arg2) |
|
| private static LootSupplier$Builder | |
| private static LootSupplier$Builder | |
| private static LootSupplier$Builder | |
| private static LootSupplier$Builder | |
| private static LootSupplier$Builder | |
| private static LootSupplier$Builder | | a(bmq arg0, bhl arg1, coy arg2) | | method_10386(class_2248 arg0, class_1935 arg1, class_59 arg2) | | method_10386(Block arg0, ItemConvertible arg1, LootTableRange arg2) | | m_07886919(Block arg0, ItemLike arg1, C_31499326 arg2) | | func_218530_a(Block arg0, IItemProvider arg1, IRandomRange arg2) | | droppingWithSilkTouchOrRandomly(Block arg0, IItemProvider arg1, IRandomRange arg2) |
|
| private static LootSupplier$Builder | |
| private static LootSupplier$Builder | |
| private static LootSupplier$Builder | |
| private static <T extends Comparable<T>> LootSupplier$Builder | | a(bmq arg0, bwr<T> arg1, T arg2) | | method_10375(class_2248 arg0, class_2769<T> arg1, T arg2) | | method_10375(Block arg0, Property<T> arg1, T arg2) | | m_34157653(Block arg0, Property<T> arg1, T arg2) | | func_218562_a(Block arg0, IProperty<T> arg1, T arg2) | | droppingWhen(Block arg0, IProperty<T> arg1, T arg2) |
|
| private static LootSupplier$Builder | |
| private static LootSupplier$Builder | |
| private static LootSupplier$Builder | |
| private static LootSupplier$Builder | |
| private static LootSupplier$Builder | |
| private static LootSupplier$Builder | |
| private static LootSupplier$Builder | |
| private static LootSupplier$Builder | |
| private static LootSupplier$Builder | | a(bmq arg0, bmq arg1, float... arg2) | | method_10390(class_2248 arg0, class_2248 arg1, float... arg2) | | method_10390(Block arg0, Block arg1, float... arg2) | | m_06233480(Block arg0, Block arg1, float... arg2) | | func_218540_a(Block arg0, Block arg1, float... arg2) | | droppingWithChancesAndSticks(Block arg0, Block arg1, float... arg2) |
|
| private static LootSupplier$Builder | | b(bmq arg0, bmq arg1, float... arg2) | | method_10378(class_2248 arg0, class_2248 arg1, float... arg2) | | method_10378(Block arg0, Block arg1, float... arg2) | | m_00071090(Block arg0, Block arg1, float... arg2) | | func_218526_b(Block arg0, Block arg1, float... arg2) | | droppingWithChancesSticksAndApples(Block arg0, Block arg1, float... arg2) |
|
| private static LootSupplier$Builder | | a(bmq arg0, bbz arg1, bbz arg2, cre$a arg3) | | method_10391(class_2248 arg0, class_1792 arg1, class_1792 arg2, class_209$class_210 arg3) | | method_10391(Block arg0, Item arg1, Item arg2, LootCondition$Builder arg3) | | m_34296225(Block arg0, Item arg1, Item arg2, LootEntityProperty$C_99902508 arg3) | | func_218541_a(Block arg0, Item arg1, Item arg2, ILootCondition$IBuilder arg3) | | droppingAndBonusWhen(Block arg0, Item arg1, Item arg2, ILootCondition$IBuilder arg3) |
|
| public static LootSupplier$Builder | | a() | | method_10395() | | method_10395() | | m_86247022() | | func_218482_a() | | func_218482_a() |
|
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| public void | |
| private void | | a(bmq arg0, Function<bmq, cov$a> arg1) | | method_16293(class_2248 arg0, Function<class_2248, class_52$class_53> arg1) | | method_16293(Block arg0, Function<Block, LootSupplier$Builder> arg1) | | m_97099237(Block arg0, Function<Block, LootTable$C_96647086> arg1) | | func_218522_a(Block arg0, Function<Block, LootTable$Builder> arg1) | | registerLootTable(Block blockIn, Function<Block, LootTable$Builder> factory) |
|
| private void | |