net.minecraft.server.world

public class ServerLightingProvider

extends LightingProvider implements AutoCloseable

All mapped superinterfaces:

LightingView

vl
net.minecraft.class_3227
net.minecraft.server.world.ServerLightingProvider
net.minecraft.world.light.ThreadedLightEngine
net.minecraft.world.chunk.ServerWorldLightManager
net.minecraft.world.chunk.ServerWorldLightManager

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
a
field_14020
LOGGER
f_97466611
field_215604_a
LOGGER
private final MailboxProcessor<Runnable>
b
field_17255
processor
f_31346825
field_215605_b
field_215605_b
private final it.unimi.dsi.fastutil.objects.ObjectList<Pair<ServerLightingProvider$class_3901, Runnable>>
c
field_17256
pendingTasks
f_70618003
field_215606_c
field_215606_c
private final ThreadedAnvilChunkStorage
d
field_17257
chunkStorage
f_06988845
field_215607_d
chunkManager
private final Actor<ChunkTaskPrioritySystem$RunnableMessage<Runnable>>
e
field_17259
actor
f_86964727
field_215608_e
field_215608_e
private volatile int
f
field_17260
taskBatchSize
f_36130631
field_215609_f
field_215609_f
private final AtomicBoolean
g
field_18812
field_18812
f_89931766
field_215610_g
field_215610_g

Constructor summary

ModifierConstructor
public (ChunkProvider arg0, ThreadedAnvilChunkStorage arg1, boolean arg2, MailboxProcessor<Runnable> arg3, Actor<ChunkTaskPrioritySystem$RunnableMessage<Runnable>> arg4)

Method summary

Modifier and TypeMethod
public void
close()
close()
close()
close()
close()
public int
a(int arg0, boolean arg1, boolean arg2)
method_15563(int arg0, boolean arg1, boolean arg2)
doLightUpdates(int arg0, boolean arg1, boolean arg2)
m_21235404(int arg0, boolean arg1, boolean arg2)
func_215575_a(int arg0, boolean arg1, boolean arg2)
tick(int arg0, boolean arg1, boolean arg2)
public void
a(ev arg0, int arg1)
method_15560(class_2338 arg0, int arg1)
method_15560(BlockPos arg0, int arg1)
m_53998397(BlockPos arg0, int arg1)
func_215573_a(BlockPos arg0, int arg1)
func_215573_a(BlockPos arg0, int arg1)
public void
a(ev arg0)
method_15559(class_2338 arg0)
enqueueLightUpdate(BlockPos arg0)
m_19826746(BlockPos arg0)
func_215568_a(BlockPos arg0)
checkBlock(BlockPos arg0)
protected void
a(bgy arg0)
method_20386(class_1923 arg0)
method_20386(ChunkPos arg0)
m_99564577(ChunkPos arg0)
func_215581_a(ChunkPos arg0)
updateChunkStatus(ChunkPos arg0)
public void
a(fo arg0, boolean arg1)
method_15551(class_4076 arg0, boolean arg1)
updateSectionStatus(ChunkSectionPos arg0, boolean arg1)
m_45169760(SectionPos arg0, boolean arg1)
func_215566_a(SectionPos arg0, boolean arg1)
updateSectionStatus(SectionPos arg0, boolean arg1)
public void
a(bgy arg0, boolean arg1)
method_15557(class_1923 arg0, boolean arg1)
suppressLight(ChunkPos arg0, boolean arg1)
m_60985086(ChunkPos arg0, boolean arg1)
func_215571_a(ChunkPos arg0, boolean arg1)
func_215571_a(ChunkPos arg0, boolean arg1)
public void
a(bhv arg0, fo arg1, bxi arg2)
method_15558(class_1944 arg0, class_4076 arg1, class_2804 arg2)
queueData(LightType arg0, ChunkSectionPos arg1, ChunkNibbleArray arg2)
m_99490266(LightType arg0, SectionPos arg1, ChunkNibbleStorage arg2)
func_215574_a(LightType arg0, SectionPos arg1, NibbleArray arg2)
setData(LightType arg0, SectionPos arg1, NibbleArray arg2)
private void
a(int arg0, int arg1, vl$a arg2, Runnable arg3)
method_17308(int arg0, int arg1, class_3227$class_3901 arg2, Runnable arg3)
enqueue(int arg0, int arg1, ServerLightingProvider$class_3901 arg2, Runnable arg3)
m_27827291(int arg0, int arg1, ThreadedLightEngine$C_12911519 arg2, Runnable arg3)
func_215586_a(int arg0, int arg1, ServerWorldLightManager$Phase arg2, Runnable arg3)
func_215586_a(int chunkX, int chunkZ, ServerWorldLightManager$Phase arg2, Runnable arg3)
private void
a(int arg0, int arg1, IntSupplier arg2, vl$a arg3, Runnable arg4)
method_17307(int arg0, int arg1, IntSupplier arg2, class_3227$class_3901 arg3, Runnable arg4)
enqueue(int arg0, int arg1, IntSupplier arg2, ServerLightingProvider$class_3901 arg3, Runnable arg4)
m_63433597(int arg0, int arg1, IntSupplier arg2, ThreadedLightEngine$C_12911519 arg3, Runnable arg4)
func_215600_a(int arg0, int arg1, IntSupplier arg2, ServerWorldLightManager$Phase arg3, Runnable arg4)
func_215600_a(int chunkX, int chunkZ, IntSupplier arg2, ServerWorldLightManager$Phase arg3, Runnable arg4)
public void
b(bgy arg0, boolean arg1)
method_20601(class_1923 arg0, boolean arg1)
method_20601(ChunkPos arg0, boolean arg1)
m_78827258(ChunkPos arg0, boolean arg1)
func_223115_b(ChunkPos arg0, boolean arg1)
retainData(ChunkPos arg0, boolean arg1)
public CompletableFuture<Chunk>
a(bxc arg0, boolean arg1)
method_17310(class_2791 arg0, boolean arg1)
light(Chunk arg0, boolean arg1)
m_08275675(ChunkAccess arg0, boolean arg1)
func_215593_a(IChunk arg0, boolean arg1)
lightChunk(IChunk arg0, boolean arg1)
public void
z_()
method_17303()
tick()
m_20819690()
func_215588_z_()
func_215588_z_()
private void
b()
method_14277()
runTasks()
m_24100397()
func_215603_b()
func_215603_b()
public void
a(int arg0)
method_17304(int arg0)
setTaskBatchSize(int arg0)
m_53375474(int arg0)
func_215598_a(int arg0)
func_215598_a(int arg0)