| protected void | |
| public static MutableIntBoundingBox | | a(List<ciq> arg0, Random arg1, int arg2, int arg3, int arg4, fa arg5) | | method_14714(List<class_3443> arg0, Random arg1, int arg2, int arg3, int arg4, class_2350 arg5) | | method_14714(List<StructurePiece> arg0, Random arg1, int arg2, int arg3, int arg4, Direction arg5) | | findSize(List<StructurePiece> pieces, Random random, int x, int y, int z, Direction facing) | | func_175814_a(List<StructurePiece> arg0, Random arg1, int arg2, int arg3, int arg4, Direction arg5) | | findCorridorSize(List<StructurePiece> arg0, Random rand, int x, int y, int z, Direction facing) |
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| public void | | a(ciq arg0, List<ciq> arg1, Random arg2) | | method_14918(class_3443 arg0, List<class_3443> arg1, Random arg2) | | method_14918(StructurePiece arg0, List<StructurePiece> arg1, Random arg2) | | addChildren(StructurePiece arg0, List<StructurePiece> arg1, Random arg2) | | func_74861_a(StructurePiece arg0, List<StructurePiece> arg1, Random arg2) | | buildComponent(StructurePiece arg0, List<StructurePiece> arg1, Random arg2) |
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| protected boolean | | a(bhn arg0, chx arg1, Random arg2, int arg3, int arg4, int arg5, qt arg6) | | method_14915(class_1936 arg0, class_3341 arg1, Random arg2, int arg3, int arg4, int arg5, class_2960 arg6) | | addChest(IWorld arg0, MutableIntBoundingBox arg1, Random arg2, int arg3, int arg4, int arg5, Identifier arg6) | | placeChestWithLoot(WorldAccess arg0, StructureBox arg1, Random arg2, int arg3, int arg4, int arg5, Identifier arg6) | | func_186167_a(IWorld arg0, MutableBoundingBox arg1, Random arg2, int arg3, int arg4, int arg5, ResourceLocation arg6) | | generateChest(IWorld arg0, MutableBoundingBox arg1, Random arg2, int arg3, int arg4, int arg5, ResourceLocation arg6) |
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| public boolean | | a(bhn arg0, Random arg1, chx arg2, bgy arg3) | | method_14931(class_1936 arg0, Random arg1, class_3341 arg2, class_1923 arg3) | | generate(IWorld arg0, Random arg1, MutableIntBoundingBox arg2, ChunkPos arg3) | | postProcess(WorldAccess arg0, Random arg1, StructureBox arg2, ChunkPos arg3) | | func_74875_a(IWorld arg0, Random arg1, MutableBoundingBox arg2, ChunkPos arg3) | | addComponentParts(IWorld arg0, Random arg1, MutableBoundingBox arg2, ChunkPos arg3) |
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| private void | | a(bhn arg0, chx arg1, int arg2, int arg3, int arg4, int arg5, int arg6, Random arg7) | | method_14713(class_1936 arg0, class_3341 arg1, int arg2, int arg3, int arg4, int arg5, int arg6, Random arg7) | | method_14713(IWorld arg0, MutableIntBoundingBox arg1, int arg2, int arg3, int arg4, int arg5, int arg6, Random arg7) | | placeSupport(WorldAccess world, StructureBox bounds, int x, int minY, int maxY, int z, int y, Random random) | | func_189921_a(IWorld arg0, MutableBoundingBox arg1, int arg2, int arg3, int arg4, int arg5, int arg6, Random arg7) | | placeSupport(IWorld arg0, MutableBoundingBox arg1, int arg2, int arg3, int arg4, int arg5, int arg6, Random arg7) |
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| private void | | a(bhn arg0, chx arg1, Random arg2, float arg3, int arg4, int arg5, int arg6) | | method_14715(class_1936 arg0, class_3341 arg1, Random arg2, float arg3, int arg4, int arg5, int arg6) | | method_14715(IWorld arg0, MutableIntBoundingBox arg1, Random arg2, float arg3, int arg4, int arg5, int arg6) | | placeCobweb(WorldAccess world, StructureBox bounds, Random random, float threshold, int x, int y, int z) | | func_189922_a(IWorld arg0, MutableBoundingBox arg1, Random arg2, float arg3, int arg4, int arg5, int arg6) | | placeCobWeb(IWorld arg0, MutableBoundingBox arg1, Random arg2, float arg3, int arg4, int arg5, int arg6) |
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