net.minecraft.structure

public class OceanRuinGenerator

cii
net.minecraft.class_3409
net.minecraft.structure.OceanRuinGenerator
net.minecraft.world.gen.structure.OceanRuinPieces
net.minecraft.world.gen.feature.structure.OceanRuinPieces
net.minecraft.world.gen.feature.structure.OceanRuinPieces

Field summary

Modifier and TypeField
private static final Identifier[]
a
field_14521
WARM_RUINS
WARM_LOCATIONS
field_204058_G
STRUCTURE_WARM
private static final Identifier[]
b
field_14518
BRICK_RUINS
BRICK_LOCATIONS
field_204059_H
STRUCTURE_BRICK
private static final Identifier[]
c
field_14519
CRACKED_RUINS
CRACKED_LOCATIONS
field_204053_B
STRUCTURE_CRACKED
private static final Identifier[]
d
field_14522
MOSSY_RUINS
MOSSY_LOCATION
field_204061_J
STRUCTURE_MOSSY
private static final Identifier[]
e
field_14516
BIG_BRICK_RUINS
BIG_BRICK_LOCATION
field_204062_K
STRUCTURE_BRICK_BIG
private static final Identifier[]
f
field_14517
BIG_MOSSY_RUINS
BIG_MOSSY_LOCATIONS
field_204066_O
STRUCTURE_MOSSY_BIG
private static final Identifier[]
g
field_14520
BIG_CRACKED_RUINS
BIG_CRACKED_LOCATIONS
field_204070_S
STRUCTURE_CRACKED_BIG
private static final Identifier[]
h
field_14515
BIG_WARM_RUINS
BIG_WARM_LOCATIONS
field_204049_ab
STRUCTURE_WARM_BIG

Method summary

Modifier and TypeMethod
private static Identifier
a(Random arg0)
method_14824(Random arg0)
getRandomWarmRuin(Random arg0)
pickWarmPiece(Random random)
func_204042_a(Random arg0)
getRandomPieceWarm(Random rand)
private static Identifier
b(Random arg0)
method_14826(Random arg0)
getRandomBigWarmRuin(Random arg0)
pickBigWarmPiece(Random random)
func_204043_b(Random arg0)
getRandomPieceWarmBig(Random rand)
public static void
a(cjk arg0, ev arg1, brb arg2, List<ciq> arg3, Random arg4, cda arg5)
method_14827(class_3485 arg0, class_2338 arg1, class_2470 arg2, List<class_3443> arg3, Random arg4, class_3114 arg5)
addPieces(StructureManager arg0, BlockPos arg1, BlockRotation arg2, List<StructurePiece> arg3, Random arg4, OceanRuinFeatureConfig arg5)
addPieces(StructureManager structureManager, BlockPos pos, BlockRotation rotation, List<StructurePiece> pieces, Random random, OceanRuinConfiguration config)
func_204041_a(TemplateManager arg0, BlockPos arg1, Rotation arg2, List<StructurePiece> arg3, Random arg4, OceanRuinConfig arg5)
func_204041_a(TemplateManager templateManagerIn, BlockPos pos, Rotation rotationIn, List<StructurePiece> pieces, Random rand, OceanRuinConfig config)
private static void
a(cjk arg0, Random arg1, brb arg2, ev arg3, cda arg4, List<ciq> arg5)
method_14825(class_3485 arg0, Random arg1, class_2470 arg2, class_2338 arg3, class_3114 arg4, List<class_3443> arg5)
method_14825(StructureManager arg0, Random arg1, BlockRotation arg2, BlockPos arg3, OceanRuinFeatureConfig arg4, List<StructurePiece> arg5)
addClusterPiece(StructureManager structureManager, Random random, BlockRotation rotation, BlockPos pos, OceanRuinConfiguration config, List<StructurePiece> pieces)
func_204047_a(TemplateManager arg0, Random arg1, Rotation arg2, BlockPos arg3, OceanRuinConfig arg4, List<StructurePiece> arg5)
func_204047_a(TemplateManager arg0, Random arg1, Rotation arg2, BlockPos arg3, OceanRuinConfig arg4, List<StructurePiece> arg5)
private static List<BlockPos>
a(Random arg0, int arg1, int arg2)
method_14821(Random arg0, int arg1, int arg2)
getRoomPositions(Random arg0, int arg1, int arg2)
allPositions(Random random, int x, int z)
func_204044_a(Random arg0, int arg1, int arg2)
func_204044_a(Random rand, int xIn, int zIn)
private static void
a(cjk arg0, ev arg1, brb arg2, List<ciq> arg3, Random arg4, cda arg5, boolean arg6, float arg7)
method_14822(class_3485 arg0, class_2338 arg1, class_2470 arg2, List<class_3443> arg3, Random arg4, class_3114 arg5, boolean arg6, float arg7)
method_14822(StructureManager arg0, BlockPos arg1, BlockRotation arg2, List<StructurePiece> arg3, Random arg4, OceanRuinFeatureConfig arg5, boolean arg6, float arg7)
addPieces(StructureManager structureManager, BlockPos pos, BlockRotation rotation, List<StructurePiece> pieces, Random random, OceanRuinConfiguration config, boolean big, float integrity)
func_204045_a(TemplateManager arg0, BlockPos arg1, Rotation arg2, List<StructurePiece> arg3, Random arg4, OceanRuinConfig arg5, boolean arg6, float arg7)
func_204045_a(TemplateManager templateManagerIn, BlockPos arg1, Rotation arg2, List<StructurePiece> pieces, Random rand, OceanRuinConfig config, boolean shouldGenerateLargeVariant, float arg7)