net.minecraft.structure

public class ShipwreckGenerator$Piece

extends SimpleStructurePiece

cim$a
net.minecraft.class_3415$class_3416
net.minecraft.structure.ShipwreckGenerator$Piece
net.minecraft.world.gen.structure.ShipwreckPieces$Shipwreck
net.minecraft.world.gen.feature.structure.ShipwreckPieces$Piece
net.minecraft.world.gen.feature.structure.ShipwreckPieces$Piece

Field summary

Modifier and TypeField
private final BlockRotation
d
field_14539
rotation
rotation
field_204755_d
rotation
private final Identifier
e
field_14537
template
templateLocation
field_204756_e
field_204756_e
private final boolean
f
field_14538
grounded
beached
field_204757_f
isBeached

Constructor summary

ModifierConstructor
public (StructureManager manager, Identifier templateLocation, BlockPos pos, BlockRotation rotation, boolean beached)
public (StructureManager arg0, CompoundTag arg1)

Method summary

Modifier and TypeMethod
protected void
a(ic arg0)
method_14943(class_2487 arg0)
toNbt(CompoundTag arg0)
writeNbt(NbtCompound arg0)
func_143011_b(CompoundNBT arg0)
readAdditional(CompoundNBT arg0)
private void
a(cjk arg0)
method_14837(class_3485 arg0)
initializeStructureData(StructureManager arg0)
loadTemplate(StructureManager manager)
func_204754_a(TemplateManager arg0)
func_204754_a(TemplateManager arg0)
protected void
a(String arg0, ev arg1, bhn arg2, Random arg3, chx arg4)
method_15026(String arg0, class_2338 arg1, class_1936 arg2, Random arg3, class_3341 arg4)
handleMetadata(String arg0, BlockPos arg1, IWorld arg2, Random arg3, MutableIntBoundingBox arg4)
handleDataMarker(String arg0, BlockPos arg1, WorldAccess arg2, Random arg3, StructureBox arg4)
func_186175_a(String arg0, BlockPos arg1, IWorld arg2, Random arg3, MutableBoundingBox arg4)
handleDataMarker(String arg0, BlockPos arg1, IWorld arg2, Random arg3, MutableBoundingBox arg4)
public boolean
a(bhn arg0, Random arg1, chx arg2, bgy arg3)
method_14931(class_1936 arg0, Random arg1, class_3341 arg2, class_1923 arg3)
generate(IWorld arg0, Random arg1, MutableIntBoundingBox arg2, ChunkPos arg3)
postProcess(WorldAccess arg0, Random arg1, StructureBox arg2, ChunkPos arg3)
func_74875_a(IWorld arg0, Random arg1, MutableBoundingBox arg2, ChunkPos arg3)
addComponentParts(IWorld arg0, Random arg1, MutableBoundingBox arg2, ChunkPos arg3)