net.minecraft.world.chunk

public abstract class ChunkManager

implements ChunkProvider, AutoCloseable

bxg
net.minecraft.class_2802
net.minecraft.world.chunk.ChunkManager
net.minecraft.world.chunk.ChunkSource
net.minecraft.world.chunk.AbstractChunkProvider
net.minecraft.world.chunk.AbstractChunkProvider

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public WorldChunk
a(int arg0, int arg1, boolean arg2)
method_12126(int arg0, int arg1, boolean arg2)
getWorldChunk(int arg0, int arg1, boolean arg2)
getChunk(int chunkX, int chunkZ, boolean load)
func_217205_a(int arg0, int arg1, boolean arg2)
getChunk(int chunkX, int chunkZ, boolean load)
public BlockView
b(int arg0, int arg1)
method_12246(int arg0, int arg1)
getChunk(int arg0, int arg1)
getChunkForLighting(int arg0, int arg1)
func_217202_b(int arg0, int arg1)
getChunkForLight(int arg0, int arg1)
public boolean
a(int arg0, int arg1)
method_12123(int arg0, int arg1)
isChunkLoaded(int arg0, int arg1)
isChunkLoaded(int x, int z)
func_73149_a(int arg0, int arg1)
chunkExists(int x, int z)
public abstract Chunk
a(int arg0, int arg1, bxh arg2, boolean arg3)
method_12121(int arg0, int arg1, class_2806 arg2, boolean arg3)
getChunk(int arg0, int arg1, ChunkStatus arg2, boolean arg3)
getChunk(int x, int z, ChunkStatus status, boolean load)
func_212849_a_(int arg0, int arg1, ChunkStatus arg2, boolean arg3)
getChunk(int chunkX, int chunkZ, ChunkStatus requiredStatus, boolean load)
public abstract String
e()
method_12122()
getStatus()
getDebugInfo()
func_73148_d()
makeString()
public abstract ChunkGenerator<?>
f()
method_12129()
getChunkGenerator()
getGenerator()
func_201711_g()
getChunkGenerator()
public void
close()
close()
close()
close()
close()
public abstract LightingProvider
j()
method_12130()
getLightingProvider()
getLightEngine()
func_212863_j_()
getLightManager()
public void
a(boolean arg0, boolean arg1)
method_12128(boolean arg0, boolean arg1)
setMobSpawnOptions(boolean arg0, boolean arg1)
setAllowedMobSpawns(boolean spawnMonsters, boolean spawnAnimals)
func_217203_a(boolean arg0, boolean arg1)
setAllowedSpawnTypes(boolean hostile, boolean peaceful)
public void
a(bgy arg0, boolean arg1)
method_12124(class_1923 arg0, boolean arg1)
setChunkForced(ChunkPos arg0, boolean arg1)
m_51642709(ChunkPos arg0, boolean arg1)
func_217206_a(ChunkPos arg0, boolean arg1)
forceChunk(ChunkPos pos, boolean add)
public boolean
a(ail arg0)
method_12125(class_1297 arg0)
shouldTickEntity(Entity arg0)
isEntityTickingChunk(Entity entity)
func_217204_a(Entity arg0)
isChunkLoaded(Entity entityIn)
public boolean
a(bgy arg0)
method_20591(class_1923 arg0)
shouldTickChunk(ChunkPos arg0)
isEntityTickingChunk(ChunkPos pos)
func_222865_a(ChunkPos arg0)
isChunkLoaded(ChunkPos pos)
public boolean
a(ev arg0)
method_20529(class_2338 arg0)
shouldTickBlock(BlockPos arg0)
isTickingChunk(BlockPos pos)
func_222866_a(BlockPos arg0)
canTick(BlockPos pos)
public abstract void
a(BooleanSupplier arg0)
method_12127(BooleanSupplier arg0)
tick(BooleanSupplier arg0)
tick(BooleanSupplier hasTimeLeft)
func_217207_a(BooleanSupplier arg0)
tick(BooleanSupplier hasTimeLeft)