net.minecraft.world.gen.feature

public class StrongholdFeature

extends StructureFeature<DefaultFeatureConfig>

ceo
net.minecraft.class_3188
net.minecraft.world.gen.feature.StrongholdFeature
net.minecraft.world.gen.structure.StrongholdStructure
net.minecraft.world.gen.feature.structure.StrongholdStructure
net.minecraft.world.gen.feature.structure.StrongholdStructure

Field summary

Modifier and TypeField
private boolean
a
field_13851
stateStillValid
positionsFound
field_75056_f
ranBiomeCheck
private ChunkPos[]
aS
field_13852
startPositions
positions
field_75057_g
structureCoords
private final List<StructureStart>
aT
field_13853
starts
f_80271483
field_214561_aT
structureStarts
private long
aU
field_13854
lastSeed
currentSeed
field_202387_av
seed

Constructor summary

ModifierConstructor
public (Function<Dynamic<?>, ? extends DefaultFeatureConfig> arg0)

Method summary

Modifier and TypeMethod
public boolean
a(bxd<?> arg0, Random arg1, int arg2, int arg3)
method_14026(class_2794<?> arg0, Random arg1, int arg2, int arg3)
shouldStartAt(ChunkGenerator<?> arg0, Random arg1, int arg2, int arg3)
isFeatureChunk(AbstractChunkGenerator<?> arg0, Random arg1, int arg2, int arg3)
func_202372_a(ChunkGenerator<?> arg0, Random arg1, int arg2, int arg3)
hasStartAt(ChunkGenerator<?> arg0, Random arg1, int arg2, int arg3)
private void
d()
method_13986()
invalidateState()
reset()
func_202386_c()
resetData()
public StructureFeature$StructureStartFactory
a()
method_14016()
getStructureStartFactory()
createStructure()
func_214557_a()
getStartFactory()
public String
b()
method_14019()
getName()
getName()
func_143025_a()
getStructureName()
public int
c()
method_14021()
getRadius()
getLookupRange()
func_202367_b()
getSize()
public BlockPos
a(bhm arg0, bxd<? extends byq> arg1, ev arg2, int arg3, boolean arg4)
method_14015(class_1937 arg0, class_2794<? extends class_2888> arg1, class_2338 arg2, int arg3, boolean arg4)
locateStructure(World arg0, ChunkGenerator<? extends ChunkGeneratorConfig> arg1, BlockPos arg2, int arg3, boolean arg4)
findNearestPosition(World arg0, AbstractChunkGenerator<? extends BaseChunkGeneratorSettings> arg1, BlockPos arg2, int arg3, boolean arg4)
func_211405_a(World arg0, ChunkGenerator<? extends GenerationSettings> arg1, BlockPos arg2, int arg3, boolean arg4)
findNearest(World arg0, ChunkGenerator<? extends GenerationSettings> arg1, BlockPos arg2, int arg3, boolean arg4)
private void
a(bxd<?> arg0)
method_13985(class_2794<?> arg0)
initialize(ChunkGenerator<?> arg0)
generatePositions(AbstractChunkGenerator<?> arg0)
func_202385_a(ChunkGenerator<?> arg0)
reinitializeData(ChunkGenerator<?> generator)