net.minecraft.advancement.criterion

public class EntityHurtPlayerCriterion

implements Criterion<EntityHurtPlayerCriterion$Conditions>

au
net.minecraft.advancements.critereon.EntityHurtPlayerTrigger
net.minecraft.class_2044
net.minecraft.advancement.criterion.EntityHurtPlayerCriterion
net.minecraft.unmapped.C_vteznemu
net.minecraft.advancement.criterion.EntityHurtPlayerTrigger
net.minecraft.advancements.criterion.EntityHurtPlayerTrigger
net.minecraft.advancements.criterion.EntityHurtPlayerTrigger

Field summary

Modifier and TypeField
private static final Identifier
a
ID
field_9589
ID
f_ysslcbdd
ID
field_192201_a
ID
private final Map<PlayerAdvancementTracker, EntityHurtPlayerCriterion$Handler>
b
players
field_9590
handlers
f_itblbddn
listeners
field_192202_b
listeners

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public Identifier
a()
getId()
method_794()
getId()
m_zmsxjztb()
getId()
func_192163_a()
getId()
public void
a(re arg0, x$a<au$b> arg1)
addPlayerListener(PlayerAdvancements arg0, CriterionTrigger$Listener<EntityHurtPlayerTrigger$TriggerInstance> arg1)
method_792(class_2985 arg0, class_179$class_180<class_2044$class_2046> arg1)
beginTrackingCondition(PlayerAdvancementTracker arg0, Criterion$ConditionsContainer<EntityHurtPlayerCriterion$Conditions> arg1)
m_lpffuyki(C_hyeqtgvx arg0, C_mysyaxfs$C_lklaplvi<C_vteznemu$C_qcrjsemd> arg1)
addListener(PlayerAdvancements arg0, CriterionTrigger$Listener<EntityHurtPlayerTrigger$Instance> arg1)
func_192165_a(PlayerAdvancements arg0, ICriterionTrigger$Listener<EntityHurtPlayerTrigger$Instance> arg1)
addListener(PlayerAdvancements arg0, ICriterionTrigger$Listener<EntityHurtPlayerTrigger$Instance> arg1)
public void
b(re arg0, x$a<au$b> arg1)
removePlayerListener(PlayerAdvancements arg0, CriterionTrigger$Listener<EntityHurtPlayerTrigger$TriggerInstance> arg1)
method_793(class_2985 arg0, class_179$class_180<class_2044$class_2046> arg1)
endTrackingCondition(PlayerAdvancementTracker arg0, Criterion$ConditionsContainer<EntityHurtPlayerCriterion$Conditions> arg1)
m_nzwqutcq(C_hyeqtgvx arg0, C_mysyaxfs$C_lklaplvi<C_vteznemu$C_qcrjsemd> arg1)
removeListener(PlayerAdvancements arg0, CriterionTrigger$Listener<EntityHurtPlayerTrigger$Instance> arg1)
func_192164_b(PlayerAdvancements arg0, ICriterionTrigger$Listener<EntityHurtPlayerTrigger$Instance> arg1)
removeListener(PlayerAdvancements arg0, ICriterionTrigger$Listener<EntityHurtPlayerTrigger$Instance> arg1)
public void
a(re arg0)
removePlayerListeners(PlayerAdvancements arg0)
method_791(class_2985 arg0)
endTracking(PlayerAdvancementTracker arg0)
m_xalcdvzt(C_hyeqtgvx arg0)
clearListeners(PlayerAdvancements arg0)
func_192167_a(PlayerAdvancements arg0)
removeAllListeners(PlayerAdvancements arg0)
public EntityHurtPlayerCriterion$Conditions
b(com.google.gson.JsonObject arg0, com.google.gson.JsonDeserializationContext arg1)
createInstance(com.google.gson.JsonObject arg0, com.google.gson.JsonDeserializationContext arg1)
method_8902(com.google.gson.JsonObject arg0, com.google.gson.JsonDeserializationContext arg1)
conditionsFromJson(com.google.gson.JsonObject arg0, com.google.gson.JsonDeserializationContext arg1)
m_jnhomptu(com.google.gson.JsonObject arg0, com.google.gson.JsonDeserializationContext arg1)
deserialize(com.google.gson.JsonObject json, com.google.gson.JsonDeserializationContext context)
func_192166_a(com.google.gson.JsonObject arg0, com.google.gson.JsonDeserializationContext arg1)
deserializeInstance(com.google.gson.JsonObject json, com.google.gson.JsonDeserializationContext context)
public void
a(vl arg0, ahx arg1, float arg2, float arg3, boolean arg4)
trigger(ServerPlayer arg0, DamageSource arg1, float arg2, float arg3, boolean arg4)
method_8901(class_3222 arg0, class_1282 arg1, float arg2, float arg3, boolean arg4)
handle(ServerPlayerEntity player, DamageSource source, float dealt, float taken, boolean blocked)
m_acjmihbu(C_mxrobsgg arg0, C_sbxfkpyv arg1, float arg2, float arg3, boolean arg4)
run(ServerPlayerEntity player, DamageSource source, float dealt, float taken, boolean blocked)
func_192200_a(ServerPlayerEntity arg0, DamageSource arg1, float arg2, float arg3, boolean arg4)
trigger(ServerPlayerEntity player, DamageSource source, float amountDealt, float amountTaken, boolean wasBlocked)