net.minecraft.block

public class CoralParentBlock

extends Block implements Waterloggable

All mapped superinterfaces:

ItemConvertible, Waterloggable, FluidDrainable, FluidFillable

bmj
net.minecraft.world.level.block.BaseCoralPlantTypeBlock
net.minecraft.class_2230
net.minecraft.block.CoralParentBlock
net.minecraft.unmapped.C_hxblpphu
net.minecraft.block.BaseCoralPlantTypeBlock
net.minecraft.block.AbstractCoralPlantBlock
net.minecraft.block.AbstractCoralPlantBlock

Field summary

Modifier and TypeField
public static final BooleanProperty
b
WATERLOGGED
field_9940
WATERLOGGED
f_jdiyfdif
WATERLOGGED
field_212560_b
WATERLOGGED
private static final VoxelShape
a
AABB
field_9939
SHAPE
f_iybkhnnm
SHAPE
field_212559_a
field_212559_a

Constructor summary

ModifierConstructor
protected (Block$Settings settings)

Method summary

Modifier and TypeMethod
protected void
a(bvt arg0, bhs arg1, ew arg2)
tryScheduleDieTick(BlockState arg0, LevelAccessor arg1, BlockPos arg2)
method_9430(class_2680 arg0, class_1936 arg1, class_2338 arg2)
checkLivingConditions(BlockState state, IWorld world, BlockPos pos)
m_eeufklii(C_txtbiemp arg0, C_vdvbsyle arg1, C_hynzadkk arg2)
checkLivingConditions(BlockState state, WorldAccess world, BlockPos pos)
func_212558_a(BlockState arg0, IWorld arg1, BlockPos arg2)
updateIfDry(BlockState state, IWorld worldIn, BlockPos pos)
protected static boolean
b_(bvt arg0, bhb arg1, ew arg2)
scanForWater(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_9431(class_2680 arg0, class_1922 arg1, class_2338 arg2)
isInWater(BlockState state, BlockView world, BlockPos pos)
m_crdjrjge(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2)
canSurvive(BlockState state, BlockView world, BlockPos pos)
func_212557_b_(BlockState arg0, IBlockReader arg1, BlockPos arg2)
isInWater(BlockState state, IBlockReader worldIn, BlockPos pos)
public BlockState
a(ban arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
m_iwedynhy(C_aiootljq arg0)
getPlacementState(BlockPlaceContext arg0)
func_196258_a(BlockItemUseContext arg0)
getStateForPlacement(BlockItemUseContext arg0)
public VoxelShape
a(bvt arg0, bhb arg1, ew arg2, csn arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3)
m_ijgknxkn(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
getShape(BlockState arg0, BlockView arg1, BlockPos arg2, CollisionContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
getShape(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public RenderLayer
c()
getRenderLayer()
method_9551()
getRenderLayer()
m_ktleeruj()
getRenderLayer()
func_180664_k()
getRenderLayer()
public BlockState
a(bvt arg0, fb arg1, bvt arg2, bhs arg3, ew arg4, ew arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
m_mzeifinm(C_txtbiemp arg0, C_xpuuihxf arg1, C_txtbiemp arg2, C_vdvbsyle arg3, C_hynzadkk arg4, C_hynzadkk arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updatePostPlacement(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
public boolean
a(bvt arg0, bhu arg1, ew arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_1941 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, CollisionView arg1, BlockPos arg2)
m_avtiglti(C_txtbiemp arg0, C_eemzphbi arg1, C_hynzadkk arg2)
canBePlaced(BlockState arg0, WorldView arg1, BlockPos arg2)
func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2)
isValidPosition(BlockState arg0, IWorldReader arg1, BlockPos arg2)
protected void
a(bvu$a<bmv, bvt> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
buildStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, BlockState> arg0)
public FluidState
g(bvt arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)
m_ocjaodok(C_txtbiemp arg0)
getFluidState(BlockState arg0)
func_204507_t(BlockState arg0)
getFluidState(BlockState arg0)