| int | | getColor(bvt arg0, bgz arg1, ew arg2, int arg3) | | getColor(BlockState arg0, BlockAndBiomeGetter arg1, BlockPos arg2, int arg3) | | getColor(class_2680 arg0, class_1920 arg1, class_2338 arg2, int arg3) | | getColor(BlockState state, BlockRenderView view, BlockPos pos, int tintIndex) | | getColor(BlockState arg0, BlockBiomeView arg1, BlockPos arg2, int arg3) | | getColor(BlockState arg0, IEnviromentBlockReader arg1, BlockPos arg2, int arg3) | | getColor(BlockState arg0, IEnviromentBlockReader arg1, BlockPos arg2, int arg3) |
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