net.minecraft.client.render

public class DiffuseLighting

cuf
com.mojang.blaze3d.platform.Lighting
net.minecraft.class_308
net.minecraft.client.render.DiffuseLighting
net.minecraft.unmapped.C_mwmiyucv
com.mojang.blaze3d.platform.Lighting
net.minecraft.client.renderer.RenderHelper
net.minecraft.client.renderer.RenderHelper

Field summary

Modifier and TypeField
private static final FloatBuffer
a
BUFFER
field_1675
buffer
f_jgcchior
BUFFER
field_74522_a
COLOR_BUFFER
private static final Vector3f
b
LIGHT_0
field_1677
towardLight
f_oaqavdib
LIGHT_0
field_82884_b
LIGHT0_POS
private static final Vector3f
c
LIGHT_1
field_1676
oppositeLight
f_ulnqoacr
LIGHT_1
field_82885_c
LIGHT1_POS

Method summary

Modifier and TypeMethod
private static Vector3f
a(float arg0, float arg1, float arg2)
createVector(float arg0, float arg1, float arg2)
method_15980(float arg0, float arg1, float arg2)
createNormalVector(float arg0, float arg1, float arg2)
m_riyxmhfg(float arg0, float arg1, float arg2)
makeLight(float arg0, float arg1, float arg2)
func_216509_a(float arg0, float arg1, float arg2)
func_216509_a(float arg0, float arg1, float arg2)
public static void
a()
turnOff()
method_1450()
disable()
m_tlqfzgyk()
turnOff()
func_74518_a()
disableStandardItemLighting()
public static void
b()
turnOn()
method_1452()
enable()
m_aekgfhsj()
turnOn()
func_74519_b()
enableStandardItemLighting()
public static FloatBuffer
a(float arg0, float arg1, float arg2, float arg3)
getBuffer(float arg0, float arg1, float arg2, float arg3)
method_1451(float arg0, float arg1, float arg2, float arg3)
singletonBuffer(float arg0, float arg1, float arg2, float arg3)
m_dryamwsa(float arg0, float arg1, float arg2, float arg3)
getBuffer(float r, float g, float b, float a)
func_74521_a(float arg0, float arg1, float arg2, float arg3)
setColorBuffer(float red, float green, float blue, float alpha)
public static void
c()
turnOnGui()
method_1453()
enableForItems()
m_xfsoqsig()
turnOnGui()
func_74520_c()
enableGUIStandardItemLighting()