net.minecraft.client.render.entity

public abstract class EntityRenderer<T extends Entity>

dsb
net.minecraft.client.renderer.entity.EntityRenderer
net.minecraft.class_897
net.minecraft.client.render.entity.EntityRenderer
net.minecraft.unmapped.C_oddtxnnw
net.minecraft.client.render.entity.EntityRenderer
net.minecraft.client.renderer.entity.EntityRenderer
net.minecraft.client.renderer.entity.EntityRenderer

Field summary

Modifier and TypeField
private static final Identifier
a
SHADOW_LOCATION
field_4675
SHADOW_TEX
f_nqpijeth
SHADOW_LOCATION
field_110778_a
SHADOW_TEXTURES
protected final EntityRenderDispatcher
b
entityRenderDispatcher
field_4676
renderManager
f_zzvkubit
dispatcher
field_76990_c
renderManager
protected float
c
shadowRadius
field_4673
f_ucdktcjj
shadowSize
field_76989_e
shadowSize
protected float
d
shadowStrength
field_4672
f_ocxvftzg
shadowDarkness
field_76987_f
shadowOpaque
protected boolean
e
solidRender
field_4674
renderOutlines
f_qpndmslg
solidRender
field_188301_f
renderOutlines

Constructor summary

ModifierConstructor
protected (EntityRenderDispatcher dispatcher)

Method summary

Modifier and TypeMethod
public void
a(boolean arg0)
setSolidRender(boolean arg0)
method_3927(boolean arg0)
setRenderOutlines(boolean renderOutlines)
m_uwwhejdb(boolean arg0)
setSolidRender(boolean solidRender)
func_188297_a(boolean arg0)
setRenderOutlines(boolean renderOutlinesIn)
public boolean
a(T arg0, dqe arg1, double arg2, double arg3, double arg4)
shouldRender(T arg0, Culler arg1, double arg2, double arg3, double arg4)
method_3933(T arg0, class_856 arg1, double arg2, double arg3, double arg4)
isVisible(T entity, VisibleRegion visibleRegion, double arg2, double arg3, double arg4)
m_vglixkjm(T arg0, C_chgzuakr arg1, double arg2, double arg3, double arg4)
shouldRender(T entity, Culler view, double cameraX, double cameraY, double cameraZ)
func_177071_a(T arg0, ICamera arg1, double arg2, double arg3, double arg4)
shouldRender(T livingEntity, ICamera camera, double camX, double camY, double camZ)
public void
a(T arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
render(T arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
method_3936(T arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
render(T entity, double x, double y, double z, float yaw, float tickDelta)
m_jxicpwkp(T arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
render(T entity, double dx, double dy, double dz, float yaw, float tickDelta)
func_76986_a(T arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
doRender(T entity, double x, double y, double z, float entityYaw, float partialTicks)
protected int
c(T arg0)
getTeamColor(T arg0)
method_3929(T arg0)
getOutlineColor(T entity)
m_vmezhpcg(T arg0)
getTeamColor(T entity)
func_188298_c(T arg0)
getTeamColor(T entityIn)
protected void
a(T arg0, double arg1, double arg2, double arg3)
renderName(T arg0, double arg1, double arg2, double arg3)
method_3926(T arg0, double arg1, double arg2, double arg3)
renderLabelIfPresent(T entity, double x, double y, double z)
m_qcjmxmwv(T arg0, double arg1, double arg2, double arg3)
renderNameTag(T entity, double dx, double dy, double dz)
func_177067_a(T arg0, double arg1, double arg2, double arg3)
renderName(T entity, double x, double y, double z)
protected boolean
b(T arg0)
shouldShowName(T arg0)
method_3921(T arg0)
hasLabel(T entity)
m_mgbpairl(T arg0)
shouldRenderNameTag(T entity)
func_177070_b(T arg0)
canRenderName(T entity)
protected void
a(T arg0, double arg1, double arg2, double arg3, String arg4, double arg5)
renderNameTags(T arg0, double arg1, double arg2, double arg3, String arg4, double arg5)
method_3930(T arg0, double arg1, double arg2, double arg3, String arg4, double arg5)
renderLabel(T entity, double x, double y, double z, String text, double arg5)
m_ktyamfvv(T arg0, double arg1, double arg2, double arg3, String arg4, double arg5)
renderNameTag(T entity, double x, double y, double z, String name, double range)
func_188296_a(T arg0, double arg1, double arg2, double arg3, String arg4, double arg5)
renderEntityName(T entityIn, double x, double y, double z, String name, double distanceSq)
protected abstract Identifier
a(T arg0)
getTextureLocation(T arg0)
method_3931(T arg0)
getTexture(T entity)
m_hknkoqwr(T arg0)
getTextureLocation(T entity)
func_110775_a(T arg0)
getEntityTexture(T entity)
protected boolean
d(T arg0)
bindTexture(T arg0)
method_3925(T arg0)
bindEntityTexture(T entity)
m_emjdnkyz(T arg0)
bindTexture(T entity)
func_180548_c(T arg0)
bindEntityTexture(T entity)
public void
a(qv arg0)
bindTexture(ResourceLocation arg0)
method_3924(class_2960 arg0)
bindTexture(Identifier textureId)
m_dlptxfve(C_ncpywfca arg0)
bindTexture(Identifier location)
func_110776_a(ResourceLocation arg0)
bindTexture(ResourceLocation location)
private void
a(aio arg0, double arg1, double arg2, double arg3, float arg4)
renderFlame(Entity arg0, double arg1, double arg2, double arg3, float arg4)
method_3938(class_1297 arg0, double arg1, double arg2, double arg3, float arg4)
renderEntityOnFire(Entity entity, double x, double y, double z, float arg4)
m_clfjkuij(C_astfners arg0, double arg1, double arg2, double arg3, float arg4)
renderOnFire(Entity entity, double dx, double dy, double dz, float tickDelta)
func_76977_a(Entity arg0, double arg1, double arg2, double arg3, float arg4)
renderEntityOnFire(Entity entity, double x, double y, double z, float partialTicks)
private void
d(aio arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
renderShadow(Entity arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
method_3934(class_1297 arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
renderShadow(Entity arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
m_omlxvopj(C_astfners arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
renderShadow(Entity entity, double dx, double dy, double dz, float yaw, float tickDelta)
func_76975_c(Entity arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
renderShadow(Entity entityIn, double x, double y, double z, float shadowAlpha, float partialTicks)
private CollisionView
e()
getLevel()
method_3935()
getWorld()
m_astydbhj()
getWorld()
func_76982_b()
getWorldFromRenderManager()
private void
a(bvt arg0, bhu arg1, ew arg2, double arg3, double arg4, double arg5, ew arg6, float arg7, float arg8, double arg9, double arg10, double arg11)
renderBlockShadow(BlockState arg0, LevelReader arg1, BlockPos arg2, double arg3, double arg4, double arg5, BlockPos arg6, float arg7, float arg8, double arg9, double arg10, double arg11)
method_3928(class_2680 arg0, class_1941 arg1, class_2338 arg2, double arg3, double arg4, double arg5, class_2338 arg6, float arg7, float arg8, double arg9, double arg10, double arg11)
projectShadow(BlockState arg0, CollisionView arg1, BlockPos arg2, double arg3, double arg4, double arg5, BlockPos arg6, float arg7, float arg8, double arg9, double arg10, double arg11)
m_ooamlpya(C_txtbiemp arg0, C_eemzphbi arg1, C_hynzadkk arg2, double arg3, double arg4, double arg5, C_hynzadkk arg6, float arg7, float arg8, double arg9, double arg10, double arg11)
renderShadowOnBlock(BlockState arg0, WorldView arg1, BlockPos arg2, double arg3, double arg4, double arg5, BlockPos arg6, float arg7, float arg8, double arg9, double arg10, double arg11)
func_217759_a(BlockState arg0, IWorldReader arg1, BlockPos arg2, double arg3, double arg4, double arg5, BlockPos arg6, float arg7, float arg8, double arg9, double arg10, double arg11)
func_217759_a(BlockState arg0, IWorldReader arg1, BlockPos arg2, double arg3, double arg4, double arg5, BlockPos arg6, float arg7, float arg8, double arg9, double arg10, double arg11)
public static void
a(csc arg0, double arg1, double arg2, double arg3)
render(AABB arg0, double arg1, double arg2, double arg3)
method_3922(class_238 arg0, double arg1, double arg2, double arg3)
renderBox(Box box, double x, double y, double z)
m_ckpawpcw(C_hbcjzgoe arg0, double arg1, double arg2, double arg3)
renderShape(Box shape, double dx, double dy, double dz)
func_76978_a(AxisAlignedBB arg0, double arg1, double arg2, double arg3)
renderOffsetAABB(AxisAlignedBB boundingBox, double x, double y, double z)
public void
c(aio arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
postRender(Entity arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
method_3939(class_1297 arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
postRender(Entity entity, double x, double y, double z, float yaw, float tickDelta)
m_vrqingig(C_astfners arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
postRender(Entity entity, double dx, double dy, double dz, float yaw, float tickDelta)
func_76979_b(Entity arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
doRenderShadowAndFire(Entity entityIn, double x, double y, double z, float yaw, float partialTicks)
public TextRenderer
b()
getFont()
method_3932()
getFontRenderer()
m_vjljlcew()
getTextRenderer()
func_76983_a()
getFontRendererFromRenderManager()
protected void
a(T arg0, String arg1, double arg2, double arg3, double arg4, int arg5)
renderNameTag(T arg0, String arg1, double arg2, double arg3, double arg4, int arg5)
method_3923(T arg0, String arg1, double arg2, double arg3, double arg4, int arg5)
renderLabel(T entity, String text, double x, double y, double z, int maxDistance)
m_jvlrjieq(T arg0, String arg1, double arg2, double arg3, double arg4, int arg5)
renderNameTag(T entity, String name, double dx, double dy, double dz, int distance)
func_147906_a(T arg0, String arg1, double arg2, double arg3, double arg4, int arg5)
renderLivingLabel(T entityIn, String str, double x, double y, double z, int maxDistance)
public EntityRenderDispatcher
c()
getDispatcher()
method_3940()
getRenderManager()
m_eyeyfvci()
getDispatcher()
func_177068_d()
getRenderManager()
public boolean
a()
hasSecondPass()
method_16894()
hasSecondPass()
m_kqadrxog()
hasSecondPass()
func_188295_H_()
isMultipass()
public void
b(T arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
renderSecondPass(T arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
method_3937(T arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
renderSecondPass(T boat, double x, double y, double z, float yaw, float tickDelta)
m_vmfpeimu(T arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
renderSecondPass(T entity, double dx, double dy, double dz, float yaw, float tickDelta)
func_188300_b(T arg0, double arg1, double arg2, double arg3, float arg4, float arg5)
renderMultipass(T entityIn, double x, double y, double z, float entityYaw, float partialTicks)
public void
e(T arg0)
setLightColor(T arg0)
method_17146(T arg0)
applyLightmapCoordinates(T entity)
m_viepnife(T arg0)
setLightColor(T arg0)
func_217758_e(T arg0)
func_217758_e(T arg0)