net.minecraft.client.render.entity.model

public class ArmorStandEntityModel

extends ArmorStandArmorEntityModel

All mapped superinterfaces:

ModelWithArms, ModelWithHead

dgo
net.minecraft.client.model.ArmorStandModel
net.minecraft.class_551
net.minecraft.client.render.entity.model.ArmorStandEntityModel
net.minecraft.unmapped.C_xoloxthr
net.minecraft.client.render.model.entity.ArmorStandModel
net.minecraft.client.renderer.entity.model.ArmorStandModel
net.minecraft.client.renderer.entity.model.ArmorStandModel

Field summary

Modifier and TypeField
private final ModelPart
a
bodyStick1
field_3314
f_jtamkzwk
rightBodyStick
field_178740_a
standRightSide
private final ModelPart
b
bodyStick2
field_3315
f_xdgtrqqj
leftBodyStick
field_178738_b
standLeftSide
private final ModelPart
t
shoulderStick
field_3313
f_brplqtmh
shoulderStick
field_178739_c
standWaist
private final ModelPart
u
basePlate
field_3312
f_ylbqkkkm
basePlate
field_178737_d
standBase

Constructor summary

ModifierConstructor
public ()
public (float arg0)

Method summary

Modifier and TypeMethod
public void
a(atl arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
setupAnim(ArmorStand arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
method_17066(class_1531 arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
setAngles(ArmorStandEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
m_vtepxrxu(C_nknvrhfn arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
setup(ArmorStandEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
func_212844_a_(ArmorStandEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
setRotationAngles(ArmorStandEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
public void
b(atl arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
render(ArmorStand arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
method_17067(class_1531 arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
render(ArmorStandEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
m_gwewuwej(C_nknvrhfn arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
render(ArmorStandEntity entity, float walkAnimationProgress, float walkAnimationSpeed, float bob, float yaw, float pitch, float scale)
func_78088_a(ArmorStandEntity arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
render(ArmorStandEntity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale)
public void
a(float arg0, aiw arg1)
translateToHand(float arg0, HumanoidArm arg1)
method_2803(float arg0, class_1306 arg1)
setArmAngle(float arg0, Arm arg1)
m_fmlfevbe(float arg0, C_njjnizsa arg1)
translateArm(float arg0, Arm arg1)
func_187073_a(float arg0, HandSide arg1)
postRenderArm(float arg0, HandSide arg1)