net.minecraft.client.render.entity.model

public class BlazeEntityModel<T extends Entity>

extends EntityModel<T>

dgt
net.minecraft.client.model.BlazeModel
net.minecraft.class_555
net.minecraft.client.render.entity.model.BlazeEntityModel
net.minecraft.unmapped.C_gajokaco
net.minecraft.client.render.model.entity.BlazeModel
net.minecraft.client.renderer.entity.model.BlazeModel
net.minecraft.client.renderer.entity.model.BlazeModel

Field summary

Modifier and TypeField
private final ModelPart[]
a
upperBodyParts
field_3328
f_rztzlwga
rods
field_78106_a
blazeSticks
private final ModelPart
b
head
field_3329
f_qtbnjrzo
head
field_78105_b
blazeHead

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public void
b(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
render(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
method_2819(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
render(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
m_wftshata(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
render(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
func_78088_a(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
render(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
public void
a(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
setupAnim(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
method_17080(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
setAngles(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
m_zqrlbqnu(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
setup(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
func_212844_a_(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)
setRotationAngles(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)