| a(SocketAddress arg0, GameProfile arg1) |
| canPlayerLogin(SocketAddress arg0, com.mojang.authlib.GameProfile arg1) |
| method_14586(SocketAddress arg0, com.mojang.authlib.GameProfile arg1) |
| checkCanJoin(SocketAddress arg0, com.mojang.authlib.GameProfile arg1) |
| m_zcgujvnk(SocketAddress arg0, com.mojang.authlib.GameProfile arg1) |
| canLogin(SocketAddress arg0, com.mojang.authlib.GameProfile arg1) |
| func_206258_a(SocketAddress arg0, com.mojang.authlib.GameProfile arg1) |
| canPlayerLogin(SocketAddress arg0, com.mojang.authlib.GameProfile arg1) |