net.minecraft.structure

public class MineshaftGenerator$MineshaftCorridor

extends MineshaftGenerator$MineshaftPart

cij$a
net.minecraft.world.level.levelgen.structure.MineShaftPieces$MineShaftCorridor
net.minecraft.class_3353$class_3354
net.minecraft.structure.MineshaftGenerator$MineshaftCorridor
net.minecraft.unmapped.C_gsksrcmt$C_sxxhrnmw
net.minecraft.world.gen.structure.MineshaftPieces$Corridor
net.minecraft.world.gen.feature.structure.MineshaftPieces$Corridor
net.minecraft.world.gen.feature.structure.MineshaftPieces$Corridor

Field summary

Modifier and TypeField
private final boolean
b
hasRails
field_14416
hasRails
f_ppjoxwru
hasRails
field_74958_a
hasRails
private final boolean
c
spiderCorridor
field_14415
hasCobwebs
f_egfuyccn
hasCobwebs
field_74956_b
hasSpiders
private boolean
d
hasPlacedSpider
field_14414
hasSpawner
f_dbcunzfm
hasSpiderSpawner
field_74957_c
spawnerPlaced
private final int
e
numSections
field_14413
length
f_fcosodbo
sections
field_74955_d
sectionCount

Constructor summary

ModifierConstructor
public (StructureManager arg0, CompoundTag arg1)
public (int depth, Random random, BlockBox bounds, Direction facing, MineshaftFeature$Type variant)

Method summary

Modifier and TypeMethod
protected void
a(id arg0)
addAdditionalSaveData(CompoundTag arg0)
method_14943(class_2487 arg0)
toNbt(CompoundTag arg0)
m_ovlrimpa(C_hhlwcnih arg0)
writeNbt(NbtCompound arg0)
func_143011_b(CompoundNBT arg0)
readAdditional(CompoundNBT arg0)
public static BlockBox
a(List<civ> arg0, Random arg1, int arg2, int arg3, int arg4, fb arg5)
findCorridorSize(List<StructurePiece> arg0, Random arg1, int arg2, int arg3, int arg4, Direction arg5)
method_14714(List<class_3443> arg0, Random arg1, int arg2, int arg3, int arg4, class_2350 arg5)
m_tjhohlsd(List<C_coopoqiy> arg0, Random arg1, int arg2, int arg3, int arg4, C_xpuuihxf arg5)
findSize(List<StructurePiece> pieces, Random random, int x, int y, int z, Direction facing)
func_175814_a(List<StructurePiece> arg0, Random arg1, int arg2, int arg3, int arg4, Direction arg5)
findCorridorSize(List<StructurePiece> arg0, Random rand, int x, int y, int z, Direction facing)
public void
a(civ arg0, List<civ> arg1, Random arg2)
addChildren(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
method_14918(class_3443 arg0, List<class_3443> arg1, Random arg2)
m_wrehtuql(C_coopoqiy arg0, List<C_coopoqiy> arg1, Random arg2)
addChildren(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
func_74861_a(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
buildComponent(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
protected boolean
a(bhs arg0, cic arg1, Random arg2, int arg3, int arg4, int arg5, qv arg6)
createChest(LevelAccessor arg0, BoundingBox arg1, Random arg2, int arg3, int arg4, int arg5, ResourceLocation arg6)
method_14915(class_1936 arg0, class_3341 arg1, Random arg2, int arg3, int arg4, int arg5, class_2960 arg6)
addChest(IWorld arg0, BlockBox arg1, Random arg2, int arg3, int arg4, int arg5, Identifier arg6)
m_ztbniwus(C_vdvbsyle arg0, C_hmqypqzz arg1, Random arg2, int arg3, int arg4, int arg5, C_ncpywfca arg6)
placeChestWithLoot(WorldAccess arg0, StructureBox arg1, Random arg2, int arg3, int arg4, int arg5, Identifier arg6)
func_186167_a(IWorld arg0, MutableBoundingBox arg1, Random arg2, int arg3, int arg4, int arg5, ResourceLocation arg6)
generateChest(IWorld arg0, MutableBoundingBox arg1, Random arg2, int arg3, int arg4, int arg5, ResourceLocation arg6)
public boolean
a(bhs arg0, Random arg1, cic arg2, bhd arg3)
postProcess(LevelAccessor arg0, Random arg1, BoundingBox arg2, ChunkPos arg3)
method_14931(class_1936 arg0, Random arg1, class_3341 arg2, class_1923 arg3)
generate(IWorld arg0, Random arg1, BlockBox arg2, ChunkPos arg3)
m_vtoyspel(C_vdvbsyle arg0, Random arg1, C_hmqypqzz arg2, C_ynrszrtu arg3)
postProcess(WorldAccess arg0, Random arg1, StructureBox arg2, ChunkPos arg3)
func_74875_a(IWorld arg0, Random arg1, MutableBoundingBox arg2, ChunkPos arg3)
addComponentParts(IWorld arg0, Random arg1, MutableBoundingBox arg2, ChunkPos arg3)
private void
a(bhs arg0, cic arg1, int arg2, int arg3, int arg4, int arg5, int arg6, Random arg7)
placeSupport(LevelAccessor arg0, BoundingBox arg1, int arg2, int arg3, int arg4, int arg5, int arg6, Random arg7)
method_14713(class_1936 arg0, class_3341 arg1, int arg2, int arg3, int arg4, int arg5, int arg6, Random arg7)
m_frwispmb(C_vdvbsyle arg0, C_hmqypqzz arg1, int arg2, int arg3, int arg4, int arg5, int arg6, Random arg7)
placeSupport(WorldAccess world, StructureBox bounds, int x, int minY, int maxY, int z, int y, Random random)
func_189921_a(IWorld arg0, MutableBoundingBox arg1, int arg2, int arg3, int arg4, int arg5, int arg6, Random arg7)
placeSupport(IWorld arg0, MutableBoundingBox arg1, int arg2, int arg3, int arg4, int arg5, int arg6, Random arg7)
private void
a(bhs arg0, cic arg1, Random arg2, float arg3, int arg4, int arg5, int arg6)
placeCobWeb(LevelAccessor arg0, BoundingBox arg1, Random arg2, float arg3, int arg4, int arg5, int arg6)
method_14715(class_1936 arg0, class_3341 arg1, Random arg2, float arg3, int arg4, int arg5, int arg6)
m_bsqjnmsq(C_vdvbsyle arg0, C_hmqypqzz arg1, Random arg2, float arg3, int arg4, int arg5, int arg6)
placeCobweb(WorldAccess world, StructureBox bounds, Random random, float threshold, int x, int y, int z)
func_189922_a(IWorld arg0, MutableBoundingBox arg1, Random arg2, float arg3, int arg4, int arg5, int arg6)
placeCobWeb(IWorld arg0, MutableBoundingBox arg1, Random arg2, float arg3, int arg4, int arg5, int arg6)