net.minecraft.block.dispenser

public class DispenseItemBehavior

implements DispenseBehavior

fu
net.minecraft.class_2347
net.minecraft.block.dispenser.DispenseItemBehavior
net.minecraft.dispenser.DefaultDispenseItemBehavior
net.minecraft.dispenser.DefaultDispenseItemBehavior

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public final ItemStack
dispense(ew arg0, bca arg1)
m_27881440(class_2342 arg0, class_1799 arg1)
dispense(IBlockSource arg0, ItemStack arg1)
dispense(IBlockSource arg0, ItemStack arg1)
protected ItemStack
a(ew arg0, bca arg1)
method_10135(class_2342 arg0, class_1799 arg1)
dispenseItem(IBlockSource source, ItemStack item)
func_82487_b(IBlockSource arg0, ItemStack arg1)
dispenseStack(IBlockSource source, ItemStack stack)
public static void
a(bhh arg0, bca arg1, int arg2, fa arg3, fk arg4)
method_10134(class_1937 arg0, class_1799 arg1, int arg2, class_2350 arg3, class_2374 arg4)
spawnItem(World world, ItemStack item, int offset, Direction facing, IPosition pos)
func_82486_a(World arg0, ItemStack arg1, int arg2, Direction arg3, IPosition arg4)
doDispense(World worldIn, ItemStack stack, int speed, Direction facing, IPosition position)
protected void
a(ew arg0)
method_10136(class_2342 arg0)
playSound(IBlockSource source)
func_82485_a(IBlockSource arg0)
playDispenseSound(IBlockSource source)
protected void
a(ew arg0, fa arg1)
method_10133(class_2342 arg0, class_2350 arg1)
doWorldEvent(IBlockSource source, Direction facing)
func_82489_a(IBlockSource arg0, Direction arg1)
spawnDispenseParticles(IBlockSource source, Direction facingIn)