| public static void | |
| private static int | | a(cd arg0, Collection<vh> arg1, rl$a arg2, Collection<q> arg3) | | method_12988(class_2168 arg0, Collection<class_3222> arg1, class_3008$class_3009 arg2, Collection<class_161> arg3) | | run(CommandSourceStack source, Collection<ServerPlayerEntity> players, AdvancementCommand$Action action, Collection<Advancement> advancements) | | func_198214_a(CommandSource arg0, Collection<ServerPlayerEntity> arg1, AdvancementCommand$Action arg2, Collection<Advancement> arg3) | | forEachAdvancement(CommandSource source, Collection<ServerPlayerEntity> targets, AdvancementCommand$Action action, Collection<Advancement> advancements) |
|
| private static int | | a(cd arg0, Collection<vh> arg1, rl$a arg2, q arg3, String arg4) | | method_12981(class_2168 arg0, Collection<class_3222> arg1, class_3008$class_3009 arg2, class_161 arg3, String arg4) | | runCriterion(CommandSourceStack source, Collection<ServerPlayerEntity> players, AdvancementCommand$Action action, Advancement advancement, String criterion) | | func_198203_a(CommandSource arg0, Collection<ServerPlayerEntity> arg1, AdvancementCommand$Action arg2, Advancement arg3, String arg4) | | updateCriterion(CommandSource source, Collection<ServerPlayerEntity> targets, AdvancementCommand$Action action, Advancement advancementIn, String criterionName) |
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| private static List<Advancement> | |
| private static void | |