net.minecraft.server.command

public class GameModeCommand

sf
net.minecraft.class_3064
net.minecraft.server.command.GameModeCommand
net.minecraft.command.impl.GameModeCommand
net.minecraft.command.impl.GameModeCommand

Method summary

Modifier and TypeMethod
public static void
a(CommandDispatcher<cd> arg0)
method_13388(com.mojang.brigadier.CommandDispatcher<class_2168> arg0)
register(com.mojang.brigadier.CommandDispatcher<CommandSourceStack> dispatcher)
func_198482_a(com.mojang.brigadier.CommandDispatcher<CommandSource> arg0)
register(com.mojang.brigadier.CommandDispatcher<CommandSource> dispatcher)
private static void
a(cd arg0, vh arg1, bhe arg2)
method_13390(class_2168 arg0, class_3222 arg1, class_1934 arg2)
notifyChanged(CommandSourceStack source, ServerPlayerEntity target, GameMode gameMode)
func_208517_a(CommandSource arg0, ServerPlayerEntity arg1, GameType arg2)
sendGameModeFeedback(CommandSource source, ServerPlayerEntity player, GameType gameTypeIn)
private static int
a(CommandContext<cd> arg0, Collection<vh> arg1, bhe arg2)
method_13387(com.mojang.brigadier.context.CommandContext<class_2168> arg0, Collection<class_3222> arg1, class_1934 arg2)
set(com.mojang.brigadier.context.CommandContext<CommandSourceStack> ctx, Collection<ServerPlayerEntity> targets, GameMode gameMode)
func_198484_a(com.mojang.brigadier.context.CommandContext<CommandSource> arg0, Collection<ServerPlayerEntity> arg1, GameType arg2)
setGameMode(com.mojang.brigadier.context.CommandContext<CommandSource> source, Collection<ServerPlayerEntity> players, GameType gameTypeIn)