net.minecraft.structure

public class OceanMonumentGenerator$Base

extends OceanMonumentGenerator$Piece

clh$h
net.minecraft.world.level.levelgen.structure.OceanMonumentPieces$MonumentBuilding
net.minecraft.class_3366$class_3374
net.minecraft.structure.OceanMonumentGenerator$Base
net.minecraft.unmapped.C_rbvfwmfa$C_cezcewsr
net.minecraft.world.gen.feature.structure.OceanMonumentPieces$MonumentBuilding
net.minecraft.world.gen.feature.structure.OceanMonumentPieces$MonumentBuilding

Field summary

Modifier and TypeField
private OceanMonumentPieces$RoomDefinition
p
sourceRoom
field_14464
f_nidyaahf
field_175845_o
sourceRoom
private OceanMonumentPieces$RoomDefinition
q
coreRoom
field_14466
f_srnhkynk
field_175844_p
coreRoom
private final List<OceanMonumentGenerator$Piece>
r
childPieces
field_14465
f_yzikzklp
field_175843_q
childPieces

Constructor summary

ModifierConstructor
public (Random arg0, int arg1, int arg2, Direction arg3)
public (StructureManager arg0, CompoundTag arg1)

Method summary

Modifier and TypeMethod
private List<OceanMonumentPieces$RoomDefinition>
a(Random arg0)
generateRoomGraph(Random arg0)
method_14760(Random arg0)
m_vlxldfnu(Random arg0)
func_175836_a(Random arg0)
generateRoomGraph(Random arg0)
public boolean
a(bju arg0, bzx<?> arg1, Random arg2, cky arg3, bje arg4)
postProcess(LevelAccessor arg0, ChunkGenerator<?> arg1, Random arg2, BoundingBox arg3, ChunkPos arg4)
method_14931(class_1936 arg0, class_2794<?> arg1, Random arg2, class_3341 arg3, class_1923 arg4)
generate(IWorld arg0, ChunkGenerator<?> arg1, Random arg2, BlockBox arg3, ChunkPos arg4)
m_vtoyspel(C_vdvbsyle arg0, C_kgfalbim<?> arg1, Random arg2, C_hmqypqzz arg3, C_ynrszrtu arg4)
func_225577_a_(IWorld arg0, ChunkGenerator<?> arg1, Random arg2, MutableBoundingBox arg3, ChunkPos arg4)
create(IWorld arg0, ChunkGenerator<?> arg1, Random arg2, MutableBoundingBox arg3, ChunkPos arg4)
private void
a(boolean arg0, int arg1, bju arg2, Random arg3, cky arg4)
generateWing(boolean arg0, int arg1, LevelAccessor arg2, Random arg3, BoundingBox arg4)
method_14761(boolean arg0, int arg1, class_1936 arg2, Random arg3, class_3341 arg4)
m_qgpcbfef(boolean arg0, int arg1, C_vdvbsyle arg2, Random arg3, C_hmqypqzz arg4)
func_175840_a(boolean arg0, int arg1, IWorld arg2, Random arg3, MutableBoundingBox arg4)
generateWing(boolean arg0, int arg1, IWorld worldIn, Random arg3, MutableBoundingBox arg4)
private void
a(bju arg0, Random arg1, cky arg2)
generateEntranceArchs(LevelAccessor arg0, Random arg1, BoundingBox arg2)
method_14763(class_1936 arg0, Random arg1, class_3341 arg2)
m_cthmklbf(C_vdvbsyle arg0, Random arg1, C_hmqypqzz arg2)
func_175839_b(IWorld arg0, Random arg1, MutableBoundingBox arg2)
generateEntranceArchs(IWorld worldIn, Random arg1, MutableBoundingBox arg2)
private void
b(bju arg0, Random arg1, cky arg2)
generateEntranceWall(LevelAccessor arg0, Random arg1, BoundingBox arg2)
method_14762(class_1936 arg0, Random arg1, class_3341 arg2)
m_hayyelwh(C_vdvbsyle arg0, Random arg1, C_hmqypqzz arg2)
func_175837_c(IWorld arg0, Random arg1, MutableBoundingBox arg2)
generateEntranceWall(IWorld worldIn, Random arg1, MutableBoundingBox arg2)
private void
c(bju arg0, Random arg1, cky arg2)
generateRoofPiece(LevelAccessor arg0, Random arg1, BoundingBox arg2)
method_14765(class_1936 arg0, Random arg1, class_3341 arg2)
m_cxamvggr(C_vdvbsyle arg0, Random arg1, C_hmqypqzz arg2)
func_175841_d(IWorld arg0, Random arg1, MutableBoundingBox arg2)
generateRoofPiece(IWorld worldIn, Random arg1, MutableBoundingBox arg2)
private void
d(bju arg0, Random arg1, cky arg2)
generateLowerWall(LevelAccessor arg0, Random arg1, BoundingBox arg2)
method_14764(class_1936 arg0, Random arg1, class_3341 arg2)
m_fegnywjf(C_vdvbsyle arg0, Random arg1, C_hmqypqzz arg2)
func_175835_e(IWorld arg0, Random arg1, MutableBoundingBox arg2)
generateLowerWall(IWorld worldIn, Random arg1, MutableBoundingBox arg2)
private void
e(bju arg0, Random arg1, cky arg2)
generateMiddleWall(LevelAccessor arg0, Random arg1, BoundingBox arg2)
method_14766(class_1936 arg0, Random arg1, class_3341 arg2)
m_budapbil(C_vdvbsyle arg0, Random arg1, C_hmqypqzz arg2)
func_175842_f(IWorld arg0, Random arg1, MutableBoundingBox arg2)
generateMiddleWall(IWorld worldIn, Random arg1, MutableBoundingBox arg2)
private void
f(bju arg0, Random arg1, cky arg2)
generateUpperWall(LevelAccessor arg0, Random arg1, BoundingBox arg2)
method_14767(class_1936 arg0, Random arg1, class_3341 arg2)
m_odvoseie(C_vdvbsyle arg0, Random arg1, C_hmqypqzz arg2)
func_175838_g(IWorld arg0, Random arg1, MutableBoundingBox arg2)
generateUpperWall(IWorld worldIn, Random arg1, MutableBoundingBox arg2)