com.mojang.blaze3d.audio

final class Library$1

implements SoundEngine$SourceSet

cwt$1
com.mojang.blaze3d.audio.Library$1
net.minecraft.class_4225$1
net.minecraft.unmapped.C_lydyahfn$C_yvvgpaqb
net.minecraft.client.audio.SoundSystem$1
net.minecraft.client.audio.SoundSystem$1

Constructor summary

ModifierConstructor
()

Method summary

Modifier and TypeMethod
public Source
a()
acquire()
method_19666()
createSource()
m_ewqzqzmk()
func_216398_a()
getSource()
public boolean
a(cws arg0)
release(Channel arg0)
method_19667(class_4224 arg0)
release(Source arg0)
m_fgppqzxf(C_tbrlnjsy arg0)
func_216396_a(SoundSource arg0)
freeSource(SoundSource arg0)
public void
b()
cleanup()
method_19668()
close()
m_uisnkeiu()
func_216399_b()
unload()
public int
c()
getMaxCount()
method_20298()
getMaxSourceCount()
m_vgcfycjv()
func_216395_c()
getMaxSoundSources()
public int
d()
getUsedCount()
method_20299()
getSourceCount()
m_dtoinuen()
func_216397_d()
getActiveSoundSourceCount()