net.minecraft.client.render.entity.model

public class IllagerEntityModel<T extends IllagerEntity>

extends CompositeEntityModel<T> implements ModelWithArms, ModelWithHead

All mapped superinterfaces:

ModelWithArms, ModelWithHead

dlk
net.minecraft.client.model.IllagerModel
net.minecraft.class_575
net.minecraft.client.render.entity.model.IllagerEntityModel
net.minecraft.unmapped.C_eiuaksja
net.minecraft.client.renderer.entity.model.IllagerModel
net.minecraft.client.renderer.entity.model.IllagerModel

Field summary

Modifier and TypeField
private final ModelPart
a
head
field_3422
head
f_zjzucohg
field_191217_a
head
private final ModelPart
b
hat
field_3419
hat
f_guybqaqt
field_193775_b
hat
private final ModelPart
f
body
field_3425
torso
f_dkdloftw
field_191218_b
body
private final ModelPart
g
arms
field_3423
arms
f_zzstirja
field_191219_c
arms
private final ModelPart
h
leftLeg
field_3420
rightLeg
f_mgumdisi
field_217143_g
field_217143_g
private final ModelPart
i
rightLeg
field_3418
leftLeg
f_jycajikw
field_217144_h
field_217144_h
private final ModelPart
j
rightArm
field_3426
rightAttackingArm
f_fcptqslg
field_191223_g
rightArm
private final ModelPart
k
leftArm
field_3417
leftAttackingArm
f_fpjlqjwk
field_191224_h
leftArm
private float
l
itemUseTicks
field_3424
f_iivmcime
field_217145_m
field_217145_m

Constructor summary

ModifierConstructor
public (float arg0, float arg1, int arg2, int arg3)

Method summary

Modifier and TypeMethod
public Iterable<ModelPart>
a()
parts()
method_22960()
getParts()
m_iylxljkq()
func_225601_a_()
getParts()
public void
a(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
setupAnim(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
method_17094(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
setAngles(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
m_onercxqj(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
func_225597_a_(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5)
setRotationAngles(T entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch)
public void
a(T arg0, float arg1, float arg2, float arg3)
prepareMobModel(T arg0, float arg1, float arg2, float arg3)
method_17092(T arg0, float arg1, float arg2, float arg3)
animateModel(T arg0, float arg1, float arg2, float arg3)
m_eytfcfuq(T arg0, float arg1, float arg2, float arg3)
func_212843_a_(T arg0, float arg1, float arg2, float arg3)
setLivingAnimations(T entityIn, float limbSwing, float limbSwingAmount, float partialTick)
private ModelPart
a(aky arg0)
getArm(HumanoidArm arg0)
method_2813(class_1306 arg0)
m_ghnhfiax(C_njjnizsa arg0)
func_191216_a(HandSide arg0)
getArm(HandSide arg0)
public ModelPart
b()
getHat()
method_2812()
m_iggbcmtm()
func_205062_a()
func_205062_a()
public ModelPart
c()
getHead()
method_2838()
getHead()
m_tvddqfuh()
func_205072_a()
getModelHead()
public void
a(aky arg0, cyl arg1)
translateToHand(HumanoidArm arg0, PoseStack arg1)
method_2803(class_1306 arg0, class_4587 arg1)
setArmAngle(Arm arg0, MatrixStack arg1)
m_fmlfevbe(C_njjnizsa arg0, C_cnszsxvd arg1)
func_225599_a_(HandSide arg0, MatrixStack arg1)
translateHand(HandSide arg0, MatrixStack arg1)