net.minecraft.advancement.criterion

public class EntityHurtPlayerCriterion

extends AbstractCriterion<EntityHurtPlayerCriterion$Conditions>

All mapped superinterfaces:

Criterion

ba
net.minecraft.advancements.critereon.EntityHurtPlayerTrigger
net.minecraft.class_2044
net.minecraft.advancement.criterion.EntityHurtPlayerCriterion
net.minecraft.unmapped.C_vteznemu
net.minecraft.advancements.criterion.EntityHurtPlayerTrigger
net.minecraft.advancements.criterion.EntityHurtPlayerTrigger

Field summary

Modifier and TypeField
private static final Identifier
a
ID
field_9589
ID
f_ysslcbdd
field_192201_a
ID

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public Identifier
a()
getId()
method_794()
getId()
m_zmsxjztb()
func_192163_a()
getId()
public EntityHurtPlayerCriterion$Conditions
b(com.google.gson.JsonObject arg0, com.google.gson.JsonDeserializationContext arg1)
createInstance(com.google.gson.JsonObject arg0, com.google.gson.JsonDeserializationContext arg1)
method_8902(com.google.gson.JsonObject arg0, com.google.gson.JsonDeserializationContext arg1)
conditionsFromJson(com.google.gson.JsonObject arg0, com.google.gson.JsonDeserializationContext arg1)
m_jnhomptu(com.google.gson.JsonObject arg0, com.google.gson.JsonDeserializationContext arg1)
func_192166_a(com.google.gson.JsonObject arg0, com.google.gson.JsonDeserializationContext arg1)
deserializeInstance(com.google.gson.JsonObject json, com.google.gson.JsonDeserializationContext context)
public void
a(xe arg0, ajw arg1, float arg2, float arg3, boolean arg4)
trigger(ServerPlayer arg0, DamageSource arg1, float arg2, float arg3, boolean arg4)
method_22467(class_3222 arg0, class_1282 arg1, float arg2, float arg3, boolean arg4)
trigger(ServerPlayerEntity player, DamageSource source, float dealt, float taken, boolean blocked)
m_acjmihbu(C_mxrobsgg arg0, C_sbxfkpyv arg1, float arg2, float arg3, boolean arg4)
func_192200_a(ServerPlayerEntity arg0, DamageSource arg1, float arg2, float arg3, boolean arg4)
trigger(ServerPlayerEntity player, DamageSource source, float amountDealt, float amountTaken, boolean wasBlocked)