net.minecraft.client.render.chunk

public class ChunkOcclusionData

eeq
net.minecraft.client.renderer.chunk.VisibilitySet
net.minecraft.class_854
net.minecraft.client.render.chunk.ChunkOcclusionData
net.minecraft.unmapped.C_bfihfxcg
net.minecraft.client.renderer.chunk.SetVisibility
net.minecraft.client.renderer.chunk.SetVisibility

Field summary

Modifier and TypeField
private static final int
a
FACINGS
field_4491
DIRECTION_COUNT
f_mpetnche
field_178623_a
COUNT_FACES
private final BitSet
b
data
field_4492
visibility
f_xtnvmvqm
field_178622_b
bitSet

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public void
a(Set<fz> arg0)
add(Set<Direction> arg0)
method_3693(Set<class_2350> arg0)
addOpenEdgeFaces(Set<Direction> faces)
m_wqotusov(Set<C_xpuuihxf> arg0)
func_178620_a(Set<Direction> arg0)
setManyVisible(Set<Direction> facing)
public void
a(fz arg0, fz arg1, boolean arg2)
set(Direction arg0, Direction arg1, boolean arg2)
method_3692(class_2350 arg0, class_2350 arg1, boolean arg2)
setVisibleThrough(Direction from, Direction to, boolean visible)
m_gzmzwvxo(C_xpuuihxf arg0, C_xpuuihxf arg1, boolean arg2)
func_178619_a(Direction arg0, Direction arg1, boolean arg2)
setVisible(Direction facing, Direction facing2, boolean value)
public void
a(boolean arg0)
setAll(boolean arg0)
method_3694(boolean arg0)
fill(boolean visible)
m_uxvxsozd(boolean arg0)
func_178618_a(boolean arg0)
setAllVisible(boolean visible)
public boolean
a(fz arg0, fz arg1)
visibilityBetween(Direction arg0, Direction arg1)
method_3695(class_2350 arg0, class_2350 arg1)
isVisibleThrough(Direction from, Direction to)
m_dxzplifn(C_xpuuihxf arg0, C_xpuuihxf arg1)
func_178621_a(Direction arg0, Direction arg1)
isVisible(Direction facing, Direction facing2)