net.minecraft.network.packet.c2s.play

public class ClientStatusC2SPacket

implements Packet<ServerPlayPacketListener>

re
net.minecraft.network.protocol.game.ServerboundClientCommandPacket
net.minecraft.class_2799
net.minecraft.network.packet.c2s.play.ClientStatusC2SPacket
net.minecraft.unmapped.C_fcwlmygm
net.minecraft.network.play.client.CClientStatusPacket
net.minecraft.network.play.client.CClientStatusPacket

Field summary

Modifier and TypeField
private ClientStatusC2SPacket$Mode
a
action
field_12773
mode
f_vljutshm
field_149437_a
status

Constructor summary

ModifierConstructor
public ()
public (ClientStatusC2SPacket$Mode mode)

Method summary

Modifier and TypeMethod
public void
a(mg arg0)
read(FriendlyByteBuf arg0)
method_11053(class_2540 arg0)
read(PacketByteBuf arg0)
m_wyduuajl(C_idfydwco arg0)
func_148837_a(PacketBuffer arg0)
readPacketData(PacketBuffer arg0)
public void
b(mg arg0)
write(FriendlyByteBuf arg0)
method_11052(class_2540 arg0)
write(PacketByteBuf arg0)
m_pwnpydub(C_idfydwco arg0)
func_148840_b(PacketBuffer arg0)
writePacketData(PacketBuffer arg0)
public void
a(qz arg0)
handle(ServerGamePacketListener arg0)
method_12120(class_2792 arg0)
apply(ServerPlayPacketListener arg0)
m_afzadrzo(C_eetcdhxt arg0)
func_148833_a(IServerPlayNetHandler arg0)
processPacket(IServerPlayNetHandler handler)
public ClientStatusC2SPacket$Mode
b()
getAction()
method_12119()
getMode()
m_ehosxetf()
func_149435_c()
getStatus()