net.minecraft.block

public class RespawnAnchorBlock

extends Block

All mapped superinterfaces:

ItemConvertible

bzg
net.minecraft.world.level.block.RespawnAnchorBlock
net.minecraft.class_4969
net.minecraft.block.RespawnAnchorBlock
net.minecraft.unmapped.C_vokhdpnl
net.minecraft.block.RespawnAnchorBlock
net.minecraft.block.RespawnAnchorBlock

Field summary

Modifier and TypeField
public static final IntProperty
a
CHARGE
field_23153
CHARGES
f_ssrcsind
field_235559_a_
CHARGES
private static final com.google.common.collect.ImmutableList<Vec3i>
b
RESPAWN_HORIZONTAL_OFFSETS
field_26442
field_26442
f_uuqntrbn
field_242676_b
field_242676_b
private static final com.google.common.collect.ImmutableList<Vec3i>
c
RESPAWN_OFFSETS
field_26443
field_26443
f_gbhhqldn
field_242677_c
field_242677_c

Constructor summary

ModifierConstructor
public (AbstractBlock$Settings arg0)

Method summary

Modifier and TypeMethod
public ActionResult
a(cee arg0, bru arg1, fx arg2, bft arg3, aoq arg4, dcg arg5)
use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
m_rocdemyx(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_jzrpycqo arg3, C_laxmzoqs arg4, C_jdakttms arg5)
func_225533_a_(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
onBlockActivated(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
private static boolean
a(bly arg0)
isRespawnFuel(ItemStack arg0)
method_29289(class_1799 arg0)
isChargeItem(ItemStack stack)
m_wlyncxcb(C_sddaxwyk arg0)
func_235561_a_(ItemStack arg0)
isValidFuel(ItemStack stack)
private static boolean
h(cee arg0)
canBeCharged(BlockState arg0)
method_29290(class_2680 arg0)
canCharge(BlockState state)
m_ctpynrpo(C_txtbiemp arg0)
func_235568_h_(BlockState arg0)
notFullyCharged(BlockState state)
private static boolean
a(fx arg0, bru arg1)
isWaterThatWouldFlow(BlockPos arg0, Level arg1)
method_29560(class_2338 arg0, class_1937 arg1)
hasStillWater(BlockPos pos, World world)
m_iqfgpnwk(C_hynzadkk arg0, C_cdctfzbn arg1)
func_235566_a_(BlockPos arg0, World arg1)
isNearWater(BlockPos pos, World world)
private void
d(cee arg0, bru arg1, fx arg2)
explode(BlockState arg0, Level arg1, BlockPos arg2)
method_29561(class_2680 arg0, class_1937 arg1, class_2338 arg2)
explode(BlockState state, World world, BlockPos explodedPos)
m_enejqhex(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2)
func_235567_d_(BlockState arg0, World arg1, BlockPos arg2)
triggerExplosion(BlockState state, World world, BlockPos pos)
public static boolean
a(bru arg0)
canSetSpawn(Level arg0)
method_27353(class_1937 arg0)
isNether(World arg0)
m_eocpbcbk(C_cdctfzbn arg0)
func_235562_a_(World arg0)
doesRespawnAnchorWork(World world)
public static void
a(bru arg0, fx arg1, cee arg2)
charge(Level arg0, BlockPos arg1, BlockState arg2)
method_26382(class_1937 arg0, class_2338 arg1, class_2680 arg2)
charge(World world, BlockPos pos, BlockState state)
m_ajpgpnor(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2)
func_235564_a_(World arg0, BlockPos arg1, BlockState arg2)
chargeAnchor(World world, BlockPos pos, BlockState state)
protected void
a(cef$a<bul, cee> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, BlockState> arg0)
public boolean
a(cee arg0)
hasAnalogOutputSignal(BlockState arg0)
method_9498(class_2680 arg0)
hasComparatorOutput(BlockState arg0)
m_upxjoscw(C_txtbiemp arg0)
func_149740_M(BlockState arg0)
hasComparatorInputOverride(BlockState arg0)
public static int
a(cee arg0, int arg1)
getScaledChargeLevel(BlockState arg0, int arg1)
method_26157(class_2680 arg0, int arg1)
getLightLevel(BlockState state, int maxLevel)
m_hvaxdcxz(C_txtbiemp arg0, int arg1)
func_235565_a_(BlockState arg0, int arg1)
getChargeScale(BlockState state, int scale)
public int
a(cee arg0, bru arg1, fx arg2)
getAnalogOutputSignal(BlockState arg0, Level arg1, BlockPos arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2)
m_wtutwlcg(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2)
func_180641_l(BlockState arg0, World arg1, BlockPos arg2)
getComparatorInputOverride(BlockState arg0, World arg1, BlockPos arg2)
public static Optional<Vec3d>
a(aqb<?> arg0, brd arg1, fx arg2)
findStandUpPosition(EntityType<?> arg0, CollisionGetter arg1, BlockPos arg2)
method_26156(class_1299<?> arg0, class_1941 arg1, class_2338 arg2)
findRespawnPosition(EntityType<?> entity, CollisionView arg1, BlockPos pos)
m_hmhyrgxt(C_ogavsvbr<?> arg0, C_vxzrjtdu arg1, C_hynzadkk arg2)
func_235560_a_(EntityType<?> arg0, ICollisionReader arg1, BlockPos arg2)
findRespawnPoint(EntityType<?> entity, ICollisionReader reader, BlockPos pos)
private static Optional<Vec3d>
a(aqb<?> arg0, brd arg1, fx arg2, boolean arg3)
findStandUpPosition(EntityType<?> arg0, CollisionGetter arg1, BlockPos arg2, boolean arg3)
method_30842(class_1299<?> arg0, class_1941 arg1, class_2338 arg2, boolean arg3)
method_30842(EntityType<?> arg0, CollisionView arg1, BlockPos arg2, boolean arg3)
m_txupvrmd(C_ogavsvbr<?> arg0, C_vxzrjtdu arg1, C_hynzadkk arg2, boolean arg3)
func_242678_a(EntityType<?> arg0, ICollisionReader arg1, BlockPos arg2, boolean arg3)
func_242678_a(EntityType<?> type, ICollisionReader collisionReader, BlockPos pos, boolean checkCanSpawn)
public boolean
a(cee arg0, bqz arg1, fx arg2, cxb arg3)
isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
canPathfindThrough(BlockState arg0, BlockView arg1, BlockPos arg2, NavigationType arg3)
m_rwctfady(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_kjwlgpfr arg3)
func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
allowsMovement(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
public void
a(cee arg0, bru arg1, fx arg2, Random arg3)
animateTick(BlockState arg0, Level arg1, BlockPos arg2, Random arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
m_qdvbqnpt(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, Random arg3)
func_180655_c(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
animateTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)