net.minecraft.client.render

public class GameRenderer

implements SynchronousResourceReloadListener, AutoCloseable

dzr
net.minecraft.client.renderer.GameRenderer
net.minecraft.class_757
net.minecraft.client.render.GameRenderer
net.minecraft.unmapped.C_sktkdoun
net.minecraft.client.renderer.GameRenderer
net.minecraft.client.renderer.GameRenderer

Field summary

Modifier and TypeField
private static final Identifier
c
NAUSEA_LOCATION
field_26730
field_26730
f_pdofozgb
field_243496_c
field_243496_c
private static final org.apache.logging.log4j.Logger
d
LOGGER
field_3993
LOGGER
f_zbxdjxbf
field_147710_q
LOGGER
private final MinecraftClient
e
minecraft
field_4015
client
f_bisbaius
field_78531_r
mc
private final ResourceManager
f
resourceManager
field_4018
resourceContainer
f_kdgkcagx
field_147711_ac
resourceManager
private final Random
g
random
field_3994
random
f_wxtwjmuc
field_78537_ab
random
private float
h
renderDistance
field_4025
viewDistance
f_zknzobnb
field_78530_s
farPlaneDistance
public final HeldItemRenderer
a
itemInHandRenderer
field_4012
firstPersonRenderer
f_zqptimld
field_78516_c
itemRenderer
private final MapRenderer
i
mapRenderer
field_4026
mapRenderer
f_mzcthkld
field_147709_v
mapItemRenderer
private final BufferBuilderStorage
j
renderBuffers
field_20948
buffers
f_ackuriop
field_228374_i_
renderTypeBuffers
private int
k
tick
field_4027
ticks
f_wavofalj
field_78529_t
rendererUpdateCount
private float
l
fov
field_4019
movementFovMultiplier
f_iccmshma
field_78507_R
fovModifierHand
private float
m
oldFov
field_3999
lastMovementFovMultiplier
f_givekwop
field_78506_S
fovModifierHandPrev
private float
n
darkenWorldAmount
field_4002
skyDarkness
f_tlbmrvcz
field_82831_U
bossColorModifier
private float
o
darkenWorldAmountO
field_3997
lastSkyDarkness
f_fxexuuvj
field_82832_V
bossColorModifierPrev
private boolean
p
renderHand
field_3992
renderHand
f_mlczdlpl
field_175074_C
renderHand
private boolean
q
renderBlockOutline
field_4009
blockOutlineEnabled
f_ghezvind
field_175073_D
drawBlockOutline
private long
r
lastScreenshotAttempt
field_4017
lastWorldIconUpdate
f_xodkuaim
field_184374_E
timeWorldIcon
private long
s
lastActiveTime
field_3998
lastWindowFocusedTime
f_yfsdnqqm
field_78508_Y
prevFrameTime
private final LightmapTextureManager
t
lightTexture
field_4028
lightmapTextureManager
f_dacqblki
field_78513_d
lightmapTexture
private final OverlayTexture
u
overlayTexture
field_20949
overlayTexture
f_cehlkjgr
field_228375_t_
overlayTexture
private boolean
v
panoramicMode
field_4001
renderingPanorama
f_ryldmtnx
field_175078_W
debugView
private float
w
zoom
field_4005
zoom
f_jjjdrotl
field_78503_V
cameraZoom
private float
x
zoomX
field_3988
zoomX
f_tzfdlyte
field_228376_w_
cameraYaw
private float
y
zoomY
field_4004
zoomY
f_dsigqoyx
field_228377_x_
cameraPitch
private ItemStack
z
itemActivationItem
field_4006
floatingItem
f_vrjtccnm
field_190566_ab
itemActivationItem
private int
A
itemActivationTicks
field_4007
floatingItemTimeLeft
f_qyluofyp
field_190567_ac
itemActivationTicks
private float
B
itemActivationOffX
field_4029
floatingItemWidth
f_cvtulmtq
field_190568_ad
itemActivationOffX
private float
C
itemActivationOffY
field_4003
floatingItemHeight
f_wlntlwww
field_190569_ae
itemActivationOffY
private ShaderEffect
D
postEffect
field_4024
shader
f_hofkdago
field_147707_d
shaderGroup
private static final Identifier[]
E
EFFECTS
field_3996
SHADERS_LOCATIONS
f_hfndmkrp
field_147712_ad
SHADERS_TEXTURES
public static final int
b
EFFECT_NONE
field_4010
SHADER_COUNT
f_fchlvtwa
field_147708_e
SHADER_COUNT
private int
F
effectIndex
field_4023
forcedShaderIndex
f_ifyjawfc
field_147713_ae
shaderIndex
private boolean
G
effectActive
field_4013
shadersEnabled
f_fexdciug
field_175083_ad
useShader
private final Camera
H
mainCamera
field_18765
camera
f_ghfxcqks
field_215317_L
activeRender

Constructor summary

ModifierConstructor
public (MinecraftClient client, ResourceManager arg1, BufferBuilderStorage arg2)

Method summary

Modifier and TypeMethod
public void
close()
close()
close()
close()
close()
close()
public void
a()
shutdownEffect()
method_3207()
disableShader()
m_cwjqqtok()
func_181022_b()
stopUseShader()
public void
b()
togglePostEffect()
method_3184()
toggleShadersEnabled()
m_capecjml()
func_175071_c()
switchUseShader()
public void
a(apx arg0)
checkEntityPostEffect(Entity arg0)
method_3167(class_1297 arg0)
onCameraEntitySet(Entity arg0)
m_sugjizpo(C_astfners arg0)
func_175066_a(Entity arg0)
loadEntityShader(Entity entityIn)
private void
a(vk arg0)
loadEffect(ResourceLocation arg0)
method_3168(class_2960 arg0)
loadShader(Identifier arg0)
m_sxcikvvr(C_ncpywfca arg0)
func_175069_a(ResourceLocation arg0)
loadShader(ResourceLocation resourceLocationIn)
public void
a(acf arg0)
onResourceManagerReload(ResourceManager arg0)
method_14491(class_3300 arg0)
apply(ResourceManager arg0)
m_dviihlsr(C_tmnrpasf arg0)
func_195410_a(IResourceManager arg0)
onResourceManagerReload(IResourceManager arg0)
public void
e()
tick()
method_3182()
tick()
m_ckfyszhi()
func_78464_a()
tick()
public ShaderEffect
f()
currentEffect()
method_3183()
getShader()
m_rudtmfgh()
func_147706_e()
getShaderGroup()
public void
a(int arg0, int arg1)
resize(int arg0, int arg1)
method_3169(int arg0, int arg1)
onResized(int arg0, int arg1)
m_jukzbgqi(int arg0, int arg1)
func_147704_a(int arg0, int arg1)
updateShaderGroupSize(int width, int height)
public void
a(float arg0)
pick(float arg0)
method_3190(float arg0)
updateTargetedEntity(float tickDelta)
m_nplsjmkp(float arg0)
func_78473_a(float arg0)
getMouseOver(float partialTicks)
private void
n()
tickFov()
method_3199()
updateMovementFovMultiplier()
m_kovhgilm()
func_78477_e()
updateFovModifierHand()
private double
b(djh arg0, float arg1, boolean arg2)
getFov(Camera arg0, float arg1, boolean arg2)
method_3196(class_4184 arg0, float arg1, boolean arg2)
getFov(Camera camera, float tickDelta, boolean changingFov)
m_hvifigzg(C_dcmtgrvm arg0, float arg1, boolean arg2)
func_215311_a(ActiveRenderInfo arg0, float arg1, boolean arg2)
getFOVModifier(ActiveRenderInfo activeRenderInfoIn, float partialTicks, boolean useFOVSetting)
private void
a(dfj arg0, float arg1)
bobHurt(PoseStack arg0, float arg1)
method_3198(class_4587 arg0, float arg1)
bobViewWhenHurt(MatrixStack arg0, float arg1)
m_eomisriy(C_cnszsxvd arg0, float arg1)
func_228380_a_(MatrixStack arg0, float arg1)
hurtCameraEffect(MatrixStack matrixStackIn, float partialTicks)
private void
b(dfj arg0, float arg1)
bobView(PoseStack arg0, float arg1)
method_3186(class_4587 arg0, float arg1)
bobView(MatrixStack arg0, float arg1)
m_rooimgnw(C_cnszsxvd arg0, float arg1)
func_228383_b_(MatrixStack arg0, float arg1)
applyBobbing(MatrixStack matrixStackIn, float partialTicks)
private void
a(dfj arg0, djh arg1, float arg2)
renderItemInHand(PoseStack arg0, Camera arg1, float arg2)
method_3172(class_4587 arg0, class_4184 arg1, float arg2)
renderHand(MatrixStack matrices, Camera camera, float tickDelta)
m_ewctywzl(C_cnszsxvd arg0, C_dcmtgrvm arg1, float arg2)
func_228381_a_(MatrixStack arg0, ActiveRenderInfo arg1, float arg2)
renderHand(MatrixStack matrixStackIn, ActiveRenderInfo activeRenderInfoIn, float partialTicks)
public void
a(b arg0)
resetProjectionMatrix(Matrix4f arg0)
method_22709(class_1159 arg0)
loadProjectionMatrix(Matrix4f arg0)
m_ydtgjvkb(C_gxvddjib arg0)
func_228379_a_(Matrix4f arg0)
resetProjectionMatrix(Matrix4f matrixIn)
public Matrix4f
a(djh arg0, float arg1, boolean arg2)
getProjectionMatrix(Camera arg0, float arg1, boolean arg2)
method_22973(class_4184 arg0, float arg1, boolean arg2)
getBasicProjectionMatrix(Camera arg0, float arg1, boolean arg2)
m_rswaokwq(C_dcmtgrvm arg0, float arg1, boolean arg2)
func_228382_a_(ActiveRenderInfo arg0, float arg1, boolean arg2)
getProjectionMatrix(ActiveRenderInfo activeRenderInfoIn, float partialTicks, boolean useFovSetting)
public static float
a(aqj arg0, float arg1)
getNightVisionScale(LivingEntity arg0, float arg1)
method_3174(class_1309 arg0, float arg1)
getNightVisionStrength(LivingEntity arg0, float arg1)
m_aysccenk(C_usxaxydn arg0, float arg1)
func_180438_a(LivingEntity arg0, float arg1)
getNightVisionBrightness(LivingEntity livingEntityIn, float entitylivingbaseIn)
public void
a(float arg0, long arg1, boolean arg2)
render(float arg0, long arg1, boolean arg2)
method_3192(float arg0, long arg1, boolean arg2)
render(float tickDelta, long startTime, boolean tick)
m_yxzmkufu(float arg0, long arg1, boolean arg2)
func_195458_a(float arg0, long arg1, boolean arg2)
updateCameraAndRender(float partialTicks, long nanoTime, boolean renderWorldIn)
private void
o()
takeAutoScreenshot()
method_3176()
updateWorldIcon()
m_cnjdbbku()
func_184373_n()
createWorldIcon()
private boolean
p()
shouldRenderBlockOutline()
method_3202()
shouldRenderBlockOutline()
m_ivlafvpw()
func_175070_n()
isDrawBlockOutline()
public void
a(float arg0, long arg1, dfj arg2)
renderLevel(float arg0, long arg1, PoseStack arg2)
method_3188(float arg0, long arg1, class_4587 arg2)
renderWorld(float tickDelta, long limitTime, MatrixStack matrix)
m_xtnwmdic(float arg0, long arg1, C_cnszsxvd arg2)
func_228378_a_(float arg0, long arg1, MatrixStack arg2)
renderWorld(float partialTicks, long finishTimeNano, MatrixStack matrixStackIn)
public void
g()
resetData()
method_3203()
reset()
m_sjlatfur()
func_190564_k()
resetData()
public MapRenderer
h()
getMapRenderer()
method_3194()
getMapRenderer()
m_nhzigngy()
func_147701_i()
getMapItemRenderer()
public void
a(bly arg0)
displayItemActivation(ItemStack arg0)
method_3189(class_1799 arg0)
showFloatingItem(ItemStack floatingItem)
m_tdvujytd(C_sddaxwyk arg0)
func_190565_a(ItemStack arg0)
displayItemActivation(ItemStack stack)
private void
a(int arg0, int arg1, float arg2)
renderItemActivationAnimation(int arg0, int arg1, float arg2)
method_3171(int arg0, int arg1, float arg2)
renderFloatingItem(int scaledWidth, int scaledHeight, float tickDelta)
m_nximfxed(int arg0, int arg1, float arg2)
func_190563_a(int arg0, int arg1, float arg2)
renderItemActivation(int widthsp, int heightScaled, float partialTicks)
private void
c(float arg0)
renderConfusionOverlay(float arg0)
method_31136(float arg0)
method_31136(float arg0)
m_xzoqurim(float arg0)
func_243497_c(float arg0)
func_243497_c(float arg0)
public float
b(float arg0)
getDarkenWorldAmount(float arg0)
method_3195(float arg0)
getSkyDarkness(float tickDelta)
m_lyjvsebe(float arg0)
func_205002_d(float arg0)
getBossColorModifier(float partialTicks)
public float
j()
getRenderDistance()
method_3193()
getViewDistance()
m_suyowofr()
func_205001_m()
getFarPlaneDistance()
public Camera
k()
getMainCamera()
method_19418()
getCamera()
m_eiheghqa()
func_215316_n()
getActiveRenderInfo()
public LightmapTextureManager
l()
lightTexture()
method_22974()
getLightmapTextureManager()
m_jtxoogum()
func_228384_l_()
getLightTexture()
public OverlayTexture
m()
overlayTexture()
method_22975()
getOverlayTexture()
m_vjwcmgze()
func_228385_m_()
getOverlayTexture()