net.minecraft.client.world

public class ClientWorld

extends World

All mapped superinterfaces:

WorldAccess, class_5423, EntityView, WorldView, BlockRenderView, BlockView, CollisionView, BiomeAccess$Storage, ModifiableTestableWorld, TestableWorld, ModifiableWorld, LunarWorldView

dwl
net.minecraft.client.multiplayer.ClientLevel
net.minecraft.class_638
net.minecraft.client.world.ClientWorld
net.minecraft.unmapped.C_ghdnlrrw
net.minecraft.client.world.ClientWorld
net.minecraft.client.world.ClientWorld

Field summary

Modifier and TypeField
private final it.unimi.dsi.fastutil.ints.Int2ObjectMap<Entity>
a
entitiesById
field_17778
regularEntities
f_ryxsrisf
field_217429_b
entitiesById
private final ClientPlayNetworkHandler
b
connection
field_3727
netHandler
f_jjipfgoy
field_73035_a
connection
private final WorldRenderer
c
levelRenderer
field_17780
worldRenderer
f_xsrdqdyy
field_217430_d
worldRenderer
private final ClientWorld$Properties
d
clientLevelData
field_24430
clientWorldProperties
f_jddlzroz
field_239130_d_
field_239130_d_
private final SkyProperties
x
effects
field_24606
skyProperties
f_nmavfaky
field_239131_x_
field_239131_x_
private final MinecraftClient
y
minecraft
field_3729
client
f_qfyujzsr
field_73037_M
mc
private final List<AbstractClientPlayerEntity>
z
players
field_18226
players
f_hxjcfoiw
field_217431_w
players
private Scoreboard
A
scoreboard
field_3733
scoreboard
f_behrbwkd
field_200261_M
scoreboard
private final Map<String, MapState>
B
mapData
field_17675
mapStates
f_vketyvfj
field_217432_z
maps
private int
C
skyFlashTime
field_21526
lightningTicksLeft
f_iwrrfcmo
field_228314_A_
timeLightningFlash
private final it.unimi.dsi.fastutil.objects.Object2ObjectArrayMap<ColorResolver, BiomeColorCache>
D
tintCaches
field_21527
colorCache
f_hmoyeysf
field_228315_B_
colorCaches
private final ClientChunkManager
E
chunkSource
field_24605
chunkManager
f_rjdbtzbv
field_239129_E_
field_239129_E_

Constructor summary

ModifierConstructor
public (ClientPlayNetworkHandler arg0, ClientWorld$Properties arg1, RegistryKey<World> arg2, DimensionType arg3, int arg4, Supplier<Profiler> arg5, WorldRenderer arg6, boolean debugWorld, long arg8)

Method summary

Modifier and TypeMethod
public SkyProperties
a()
effects()
method_28103()
getSkyProperties()
m_btpmymzu()
func_239132_a_()
func_239132_a_()
public void
a(BooleanSupplier arg0)
tick(BooleanSupplier arg0)
method_8441(BooleanSupplier arg0)
tick(BooleanSupplier shouldKeepTicking)
m_svjzxinu(BooleanSupplier arg0)
func_72835_b(BooleanSupplier arg0)
tick(BooleanSupplier hasTimeLeft)
private void
y()
tickTime()
method_29090()
tickTime()
m_kutvaluc()
func_239141_x_()
func_239141_x_()
public void
a(long arg0)
setGameTime(long arg0)
method_29089(long arg0)
method_29089(long arg0)
m_aggcbwxt(long arg0)
func_239134_a_(long arg0)
func_239134_a_(long arg0)
public void
b(long arg0)
setDayTime(long arg0)
method_8435(long arg0)
setTimeOfDay(long arg0)
m_rfjxxibf(long arg0)
func_72877_b(long arg0)
setDayTime(long time)
public Iterable<Entity>
b()
entitiesForRendering()
method_18112()
getEntities()
m_giiosqzp()
func_217416_b()
getAllEntities()
public void
g()
tickEntities()
method_18116()
tickEntities()
m_fbbmqzbb()
func_217419_d()
tickEntities()
public void
a(apx arg0)
tickNonPassenger(Entity arg0)
method_18646(class_1297 arg0)
tickEntity(Entity entity)
m_ykdzgnja(C_astfners arg0)
func_217418_a(Entity arg0)
updateEntity(Entity entityIn)
public void
a(apx arg0, apx arg1)
tickPassenger(Entity arg0, Entity arg1)
method_18647(class_1297 arg0, class_1297 arg1)
tickPassenger(Entity entity, Entity passenger)
m_rplgnmem(C_astfners arg0, C_astfners arg1)
func_217420_a(Entity arg0, Entity arg1)
updateEntityRidden(Entity arg0, Entity arg1)
private void
b(apx arg0)
updateChunkPos(Entity arg0)
method_18648(class_1297 arg0)
checkEntityChunkPos(Entity entity)
m_iqzvzqnd(C_astfners arg0)
func_217423_b(Entity arg0)
checkChunk(Entity entityIn)
public void
a(cge arg0)
unload(LevelChunk arg0)
method_18110(class_2818 arg0)
unloadBlockEntities(WorldChunk chunk)
m_hxaplopj(C_hrdsvlkq arg0)
func_217409_a(Chunk arg0)
onChunkUnloaded(Chunk chunkIn)
public void
e(int arg0, int arg1)
onChunkLoaded(int arg0, int arg1)
method_23782(int arg0, int arg1)
resetChunkColor(int arg0, int arg1)
m_yeggwwzp(int arg0, int arg1)
func_228323_e_(int arg0, int arg1)
onChunkLoaded(int chunkX, int chunkZ)
public void
i()
clearTintCaches()
method_23784()
reloadColor()
m_rxasgxyz()
func_228327_h_()
clearColorCaches()
public boolean
b(int arg0, int arg1)
hasChunk(int arg0, int arg1)
method_8393(int arg0, int arg1)
isChunkLoaded(int arg0, int arg1)
m_vahflkwe(int arg0, int arg1)
func_217354_b(int arg0, int arg1)
chunkExists(int arg0, int arg1)
public int
j()
getEntityCount()
method_18120()
getRegularEntityCount()
m_ckmpyiha()
func_217425_f()
getCountLoadedEntities()
public void
a(int arg0, dzb arg1)
addPlayer(int arg0, AbstractClientPlayer arg1)
method_18107(int arg0, class_742 arg1)
addPlayer(int id, AbstractClientPlayerEntity player)
m_xzxepcal(int arg0, C_sgyyxgui arg1)
func_217408_a(int arg0, AbstractClientPlayerEntity arg1)
addPlayer(int playerId, AbstractClientPlayerEntity playerEntityIn)
public void
a(int arg0, apx arg1)
putNonPlayerEntity(int arg0, Entity arg1)
method_2942(int arg0, class_1297 arg1)
addEntity(int id, Entity entity)
m_cdizatbl(int arg0, C_astfners arg1)
func_217411_a(int arg0, Entity arg1)
addEntity(int entityIdIn, Entity entityToSpawn)
private void
b(int arg0, apx arg1)
addEntity(int arg0, Entity arg1)
method_18114(int arg0, class_1297 arg1)
addEntityPrivate(int id, Entity entity)
m_wcegjirv(int arg0, C_astfners arg1)
func_217424_b(int arg0, Entity arg1)
addEntityImpl(int entityIdIn, Entity entityToSpawn)
public void
d(int arg0)
removeEntity(int arg0)
method_2945(int arg0)
removeEntity(int entityId)
m_cmotnzls(int arg0)
func_217413_d(int arg0)
removeEntityFromWorld(int eid)
private void
d(apx arg0)
onEntityRemoved(Entity arg0)
method_18117(class_1297 arg0)
finishRemovingEntity(Entity entity)
m_wnmskdkp(C_astfners arg0)
func_217414_d(Entity arg0)
removeEntity(Entity entityIn)
public void
b(cge arg0)
reAddEntitiesToChunk(LevelChunk arg0)
method_18115(class_2818 arg0)
addEntitiesToChunk(WorldChunk chunk)
m_fkyqicsr(C_hrdsvlkq arg0)
func_217417_b(Chunk arg0)
addEntitiesToChunk(Chunk chunkIn)
public Entity
a(int arg0)
getEntity(int arg0)
method_8469(int arg0)
getEntityById(int arg0)
m_lpfzsvqv(int arg0)
func_73045_a(int arg0)
getEntityByID(int arg0)
public void
b(fx arg0, cee arg1)
setKnownState(BlockPos arg0, BlockState arg1)
method_2937(class_2338 arg0, class_2680 arg1)
setBlockStateWithoutNeighborUpdates(BlockPos pos, BlockState state)
m_palwpfdy(C_hynzadkk arg0, C_txtbiemp arg1)
func_195597_b(BlockPos arg0, BlockState arg1)
invalidateRegionAndSetBlock(BlockPos pos, BlockState state)
public void
R()
disconnect()
method_8525()
disconnect()
m_bbirufyx()
func_72882_A()
sendQuittingDisconnectingPacket()
public void
c(int arg0, int arg1, int arg2)
animateTick(int arg0, int arg1, int arg2)
method_2941(int arg0, int arg1, int arg2)
doRandomBlockDisplayTicks(int xCenter, int yCenter, int zCenter)
m_kmgickts(int arg0, int arg1, int arg2)
func_73029_E(int arg0, int arg1, int arg2)
animateTick(int posX, int posY, int posZ)
public void
a(int arg0, int arg1, int arg2, int arg3, Random arg4, boolean arg5, fx$a arg6)
doAnimateTick(int arg0, int arg1, int arg2, int arg3, Random arg4, boolean arg5, BlockPos$MutableBlockPos arg6)
method_2943(int arg0, int arg1, int arg2, int arg3, Random arg4, boolean arg5, class_2338$class_2339 arg6)
randomBlockDisplayTick(int xCenter, int yCenter, int zCenter, int radius, Random random, boolean spawnBarrierParticles, BlockPos$Mutable pos)
m_siecpmxf(int arg0, int arg1, int arg2, int arg3, Random arg4, boolean arg5, C_hynzadkk$C_egqitdjk arg6)
func_184153_a(int arg0, int arg1, int arg2, int arg3, Random arg4, boolean arg5, BlockPos$Mutable arg6)
animateTick(int x, int y, int z, int offset, Random random, boolean holdingBarrier, BlockPos$Mutable pos)
private void
a(fx arg0, cee arg1, hf arg2, boolean arg3)
trySpawnDripParticles(BlockPos arg0, BlockState arg1, ParticleOptions arg2, boolean arg3)
method_2938(class_2338 arg0, class_2680 arg1, class_2394 arg2, boolean arg3)
addParticle(BlockPos pos, BlockState state, ParticleEffect parameters, boolean arg3)
m_pvimnyov(C_hynzadkk arg0, C_txtbiemp arg1, C_nqucohct arg2, boolean arg3)
func_211530_a(BlockPos arg0, BlockState arg1, IParticleData arg2, boolean arg3)
spawnFluidParticle(BlockPos blockPosIn, BlockState blockStateIn, IParticleData particleDataIn, boolean shapeDownSolid)
private void
a(fx arg0, hf arg1, dde arg2, double arg3)
spawnParticle(BlockPos arg0, ParticleOptions arg1, VoxelShape arg2, double arg3)
method_2948(class_2338 arg0, class_2394 arg1, class_265 arg2, double arg3)
addParticle(BlockPos pos, ParticleEffect parameters, VoxelShape shape, double y)
m_gnwqzacx(C_hynzadkk arg0, C_nqucohct arg1, C_zscvhwbd arg2, double arg3)
func_211835_a(BlockPos arg0, IParticleData arg1, VoxelShape arg2, double arg3)
spawnParticle(BlockPos posIn, IParticleData particleDataIn, VoxelShape voxelShapeIn, double y)
private void
a(double arg0, double arg1, double arg2, double arg3, double arg4, hf arg5)
spawnFluidParticle(double arg0, double arg1, double arg2, double arg3, double arg4, ParticleOptions arg5)
method_2932(double arg0, double arg1, double arg2, double arg3, double arg4, class_2394 arg5)
addParticle(double minX, double maxX, double minZ, double maxZ, double y, ParticleEffect parameters)
m_uanzgghj(double arg0, double arg1, double arg2, double arg3, double arg4, C_nqucohct arg5)
func_211834_a(double arg0, double arg1, double arg2, double arg3, double arg4, IParticleData arg5)
spawnParticle(double xStart, double xEnd, double zStart, double zEnd, double y, IParticleData arg5)
public void
m()
removeAllPendingEntityRemovals()
method_2936()
finishRemovingEntities()
m_jdceodpd()
func_73022_a()
removeAllEntities()
public CrashReportSection
a(l arg0)
fillReportDetails(CrashReport arg0)
method_8538(class_128 arg0)
addDetailsToCrashReport(CrashReport arg0)
m_zeanzqdx(C_bkefkbum arg0)
func_72914_a(CrashReport arg0)
fillCrashReport(CrashReport arg0)
public void
a(bft arg0, double arg1, double arg2, double arg3, adn arg4, adp arg5, float arg6, float arg7)
playSound(Player arg0, double arg1, double arg2, double arg3, SoundEvent arg4, SoundSource arg5, float arg6, float arg7)
method_8465(class_1657 arg0, double arg1, double arg2, double arg3, class_3414 arg4, class_3419 arg5, float arg6, float arg7)
playSound(PlayerEntity arg0, double arg1, double arg2, double arg3, SoundEvent arg4, SoundCategory arg5, float arg6, float arg7)
m_mgrwyqko(C_jzrpycqo arg0, double arg1, double arg2, double arg3, C_avavozay arg4, C_pqzizukq arg5, float arg6, float arg7)
func_184148_a(PlayerEntity arg0, double arg1, double arg2, double arg3, SoundEvent arg4, SoundCategory arg5, float arg6, float arg7)
playSound(PlayerEntity arg0, double arg1, double arg2, double arg3, SoundEvent arg4, SoundCategory arg5, float arg6, float arg7)
public void
a(bft arg0, apx arg1, adn arg2, adp arg3, float arg4, float arg5)
playSound(Player arg0, Entity arg1, SoundEvent arg2, SoundSource arg3, float arg4, float arg5)
method_8449(class_1657 arg0, class_1297 arg1, class_3414 arg2, class_3419 arg3, float arg4, float arg5)
playSoundFromEntity(PlayerEntity arg0, Entity arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
m_aggbfygi(C_jzrpycqo arg0, C_astfners arg1, C_avavozay arg2, C_pqzizukq arg3, float arg4, float arg5)
func_217384_a(PlayerEntity arg0, Entity arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
playMovingSound(PlayerEntity arg0, Entity arg1, SoundEvent arg2, SoundCategory arg3, float arg4, float arg5)
public void
a(fx arg0, adn arg1, adp arg2, float arg3, float arg4, boolean arg5)
playLocalSound(BlockPos arg0, SoundEvent arg1, SoundSource arg2, float arg3, float arg4, boolean arg5)
method_2947(class_2338 arg0, class_3414 arg1, class_3419 arg2, float arg3, float arg4, boolean arg5)
playSound(BlockPos pos, SoundEvent sound, SoundCategory category, float volume, float pitch, boolean useDistance)
m_kgjixdvu(C_hynzadkk arg0, C_avavozay arg1, C_pqzizukq arg2, float arg3, float arg4, boolean arg5)
func_184156_a(BlockPos arg0, SoundEvent arg1, SoundCategory arg2, float arg3, float arg4, boolean arg5)
playSound(BlockPos pos, SoundEvent soundIn, SoundCategory category, float volume, float pitch, boolean distanceDelay)
public void
a(double arg0, double arg1, double arg2, adn arg3, adp arg4, float arg5, float arg6, boolean arg7)
playLocalSound(double arg0, double arg1, double arg2, SoundEvent arg3, SoundSource arg4, float arg5, float arg6, boolean arg7)
method_8486(double arg0, double arg1, double arg2, class_3414 arg3, class_3419 arg4, float arg5, float arg6, boolean arg7)
playSound(double arg0, double arg1, double arg2, SoundEvent arg3, SoundCategory arg4, float arg5, float arg6, boolean arg7)
m_ihnwblce(double arg0, double arg1, double arg2, C_avavozay arg3, C_pqzizukq arg4, float arg5, float arg6, boolean arg7)
func_184134_a(double arg0, double arg1, double arg2, SoundEvent arg3, SoundCategory arg4, float arg5, float arg6, boolean arg7)
playSound(double arg0, double arg1, double arg2, SoundEvent arg3, SoundCategory arg4, float arg5, float arg6, boolean arg7)
public void
a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, md arg6)
createFireworks(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, CompoundTag arg6)
method_8547(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, class_2487 arg6)
addFireworkParticle(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, CompoundTag arg6)
m_otijpntb(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, C_hhlwcnih arg6)
func_92088_a(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, CompoundNBT arg6)
makeFireworks(double arg0, double arg1, double arg2, double arg3, double arg4, double arg5, CompoundNBT arg6)
public void
a(oj<?> arg0)
sendPacketToServer(Packet<?> arg0)
method_8522(class_2596<?> arg0)
sendPacket(Packet<?> arg0)
m_iktqnbus(C_zyjtrjrl<?> arg0)
func_184135_a(IPacket<?> arg0)
sendPacketToServer(IPacket<?> arg0)
public RecipeManager
o()
getRecipeManager()
method_8433()
getRecipeManager()
m_arweyhee()
func_199532_z()
getRecipeManager()
public void
a(ddk arg0)
setScoreboard(Scoreboard arg0)
method_2944(class_269 arg0)
setScoreboard(Scoreboard scoreboard)
m_yywouerb(C_ymwyplge arg0)
func_96443_a(Scoreboard arg0)
setScoreboard(Scoreboard scoreboardIn)
public TickScheduler<Block>
I()
getBlockTicks()
method_8397()
getBlockTickScheduler()
m_lpnurhso()
func_205220_G_()
getPendingBlockTicks()
public TickScheduler<Fluid>
H()
getLiquidTicks()
method_8405()
getFluidTickScheduler()
m_vdnkudza()
func_205219_F_()
getPendingFluidTicks()
public ClientChunkManager
n()
getChunkSource()
method_2935()
getChunkManager()
m_ffrqtmgd()
func_72863_F()
getChunkProvider()
public MapState
a(String arg0)
getMapData(String arg0)
method_17891(String arg0)
getMapState(String arg0)
m_olkmteoq(String arg0)
func_217406_a(String arg0)
getMapData(String arg0)
public void
a(cxu arg0)
setMapData(MapItemSavedData arg0)
method_17890(class_22 arg0)
putMapState(MapState arg0)
m_pvhwkaaj(C_nvpllgmg arg0)
func_217399_a(MapData arg0)
registerMapData(MapData arg0)
public int
t()
getFreeMapId()
method_17889()
getNextMapId()
m_lihtykei()
func_217395_y()
getNextMapId()
public Scoreboard
F()
getScoreboard()
method_8428()
getScoreboard()
m_odeocggc()
func_96441_U()
getScoreboard()
public TagManager
p()
getTagManager()
method_8514()
getTagManager()
m_hjpgestz()
func_205772_D()
getTags()
public DynamicRegistryManager
r()
registryAccess()
method_30349()
getRegistryManager()
m_xkiapggf()
func_241828_r()
func_241828_r()
public void
a(fx arg0, cee arg1, cee arg2, int arg3)
sendBlockUpdated(BlockPos arg0, BlockState arg1, BlockState arg2, int arg3)
method_8413(class_2338 arg0, class_2680 arg1, class_2680 arg2, int arg3)
updateListeners(BlockPos arg0, BlockState arg1, BlockState arg2, int arg3)
m_dmpgcjnl(C_hynzadkk arg0, C_txtbiemp arg1, C_txtbiemp arg2, int arg3)
func_184138_a(BlockPos arg0, BlockState arg1, BlockState arg2, int arg3)
notifyBlockUpdate(BlockPos arg0, BlockState arg1, BlockState arg2, int arg3)
public void
b(fx arg0, cee arg1, cee arg2)
setBlocksDirty(BlockPos arg0, BlockState arg1, BlockState arg2)
method_16109(class_2338 arg0, class_2680 arg1, class_2680 arg2)
scheduleBlockRerenderIfNeeded(BlockPos arg0, BlockState arg1, BlockState arg2)
m_eicusrke(C_hynzadkk arg0, C_txtbiemp arg1, C_txtbiemp arg2)
func_225319_b(BlockPos arg0, BlockState arg1, BlockState arg2)
markBlockRangeForRenderUpdate(BlockPos arg0, BlockState arg1, BlockState arg2)
public void
d(int arg0, int arg1, int arg2)
setSectionDirtyWithNeighbors(int arg0, int arg1, int arg2)
method_18113(int arg0, int arg1, int arg2)
scheduleBlockRenders(int x, int y, int z)
m_wnfsegyt(int arg0, int arg1, int arg2)
func_217427_b(int arg0, int arg1, int arg2)
markSurroundingsForRerender(int sectionX, int sectionY, int sectionZ)
public void
a(int arg0, fx arg1, int arg2)
destroyBlockProgress(int arg0, BlockPos arg1, int arg2)
method_8517(int arg0, class_2338 arg1, int arg2)
setBlockBreakingInfo(int arg0, BlockPos arg1, int arg2)
m_kvxjplzd(int arg0, C_hynzadkk arg1, int arg2)
func_175715_c(int arg0, BlockPos arg1, int arg2)
sendBlockBreakProgress(int arg0, BlockPos arg1, int arg2)
public void
b(int arg0, fx arg1, int arg2)
globalLevelEvent(int arg0, BlockPos arg1, int arg2)
method_8474(int arg0, class_2338 arg1, int arg2)
syncGlobalEvent(int arg0, BlockPos arg1, int arg2)
m_deqhnown(int arg0, C_hynzadkk arg1, int arg2)
func_175669_a(int arg0, BlockPos arg1, int arg2)
playBroadcastSound(int arg0, BlockPos arg1, int arg2)
public void
a(bft arg0, int arg1, fx arg2, int arg3)
levelEvent(Player arg0, int arg1, BlockPos arg2, int arg3)
method_8444(class_1657 arg0, int arg1, class_2338 arg2, int arg3)
syncWorldEvent(PlayerEntity arg0, int arg1, BlockPos arg2, int arg3)
m_kiwkevmb(C_jzrpycqo arg0, int arg1, C_hynzadkk arg2, int arg3)
func_217378_a(PlayerEntity arg0, int arg1, BlockPos arg2, int arg3)
playEvent(PlayerEntity arg0, int arg1, BlockPos arg2, int arg3)
public void
a(hf arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(ParticleOptions arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
method_8406(class_2394 arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(ParticleEffect arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
m_bmupbnfh(C_nqucohct arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
func_195594_a(IParticleData arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addParticle(IParticleData arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
public void
a(hf arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addParticle(ParticleOptions arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
method_8466(class_2394 arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addParticle(ParticleEffect arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
m_jgcdfdeq(C_nqucohct arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
func_195590_a(IParticleData arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addParticle(IParticleData arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
public void
b(hf arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addAlwaysVisibleParticle(ParticleOptions arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
method_8494(class_2394 arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addImportantParticle(ParticleEffect arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
m_zelqnisf(C_nqucohct arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
func_195589_b(IParticleData arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
addOptionalParticle(IParticleData arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6)
public void
b(hf arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addAlwaysVisibleParticle(ParticleOptions arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
method_17452(class_2394 arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addImportantParticle(ParticleEffect arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
m_rojxhffu(C_nqucohct arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
func_217404_b(IParticleData arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
addOptionalParticle(IParticleData arg0, boolean arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7)
public List<AbstractClientPlayerEntity>
x()
players()
method_18456()
getPlayers()
m_keuhwtge()
func_217369_A()
getPlayers()
public Biome
a(int arg0, int arg1, int arg2)
getUncachedNoiseBiome(int arg0, int arg1, int arg2)
method_22387(int arg0, int arg1, int arg2)
getGeneratorStoredBiome(int arg0, int arg1, int arg2)
m_yjbibpuo(int arg0, int arg1, int arg2)
func_225604_a_(int arg0, int arg1, int arg2)
getNoiseBiomeRaw(int arg0, int arg1, int arg2)
public float
g(float arg0)
getSkyDarken(float arg0)
method_23783(float arg0)
method_23783(float arg0)
m_phlrcjyk(float arg0)
func_228326_g_(float arg0)
getSunBrightness(float partialTicks)
public Vec3d
a(fx arg0, float arg1)
getSkyColor(BlockPos arg0, float arg1)
method_23777(class_2338 arg0, float arg1)
method_23777(BlockPos arg0, float arg1)
m_alvumyoa(C_hynzadkk arg0, float arg1)
func_228318_a_(BlockPos arg0, float arg1)
getSkyColor(BlockPos blockPosIn, float partialTicks)
public Vec3d
h(float arg0)
getCloudColor(float arg0)
method_23785(float arg0)
getCloudsColor(float tickDelta)
m_tafkdnvg(float arg0)
func_228328_h_(float arg0)
getCloudColor(float partialTicks)
public float
i(float arg0)
getStarBrightness(float arg0)
method_23787(float arg0)
method_23787(float arg0)
m_futjdoxn(float arg0)
func_228330_j_(float arg0)
getStarBrightness(float partialTicks)
public int
s()
getSkyFlashTime()
method_23789()
getLightningTicksLeft()
m_vwpzllzw()
func_228332_n_()
getTimeLightningFlash()
public void
c(int arg0)
setSkyFlashTime(int arg0)
method_8509(int arg0)
setLightningTicksLeft(int arg0)
m_cnpexxbj(int arg0)
func_225605_c_(int arg0)
setTimeLightningFlash(int arg0)
public float
a(gc arg0, boolean arg1)
getShade(Direction arg0, boolean arg1)
method_24852(class_2350 arg0, boolean arg1)
getBrightness(Direction arg0, boolean arg1)
m_lqesafyv(C_xpuuihxf arg0, boolean arg1)
func_230487_a_(Direction arg0, boolean arg1)
func_230487_a_(Direction arg0, boolean arg1)
public int
a(fx arg0, ColorResolver arg1)
getBlockTint(BlockPos arg0, ColorResolver arg1)
method_23752(class_2338 arg0, ColorResolver arg1)
getColor(BlockPos arg0, ColorResolver arg1)
m_oskenyjr(C_hynzadkk arg0, net.minecraft.world.level.ColorResolver arg1)
func_225525_a_(BlockPos arg0, ColorResolver arg1)
getBlockColor(BlockPos arg0, ColorResolver arg1)
public int
b(fx arg0, ColorResolver arg1)
calculateBlockTint(BlockPos arg0, ColorResolver arg1)
method_23780(class_2338 arg0, ColorResolver arg1)
calculateColor(BlockPos pos, ColorResolver colorResolver)
m_iesewwfc(C_hynzadkk arg0, net.minecraft.world.level.ColorResolver arg1)
func_228321_b_(BlockPos arg0, ColorResolver arg1)
getBlockColorRaw(BlockPos blockPosIn, ColorResolver colorResolverIn)
public BlockPos
u()
getSharedSpawnPos()
method_27874()
getSpawnPos()
m_fjiizmmf()
func_239140_u_()
func_239140_u_()
public float
v()
getSharedSpawnAngle()
method_30671()
method_30671()
m_zomikpqg()
func_243489_v()
func_243489_v()
public void
b(fx arg0, float arg1)
setDefaultSpawnPos(BlockPos arg0, float arg1)
method_27873(class_2338 arg0, float arg1)
setSpawnPos(BlockPos pos, float angle)
m_jijellmt(C_hynzadkk arg0, float arg1)
func_239136_a_(BlockPos arg0, float arg1)
func_239136_a_(BlockPos arg0, float arg1)
public ClientWorld$Properties
w()
getLevelData()
method_28104()
getLevelProperties()
m_mhfmhbvg()
func_72912_H()
getWorldInfo()