| public void | | d() | | tick() | | method_25393() | | tick() | | m_fuymrvol() | | func_231023_e_() | | tick() |
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| public void | | au_() | | onClose() | | method_25419() | | onClose() | | m_tevgoglb() | | func_231175_as__() | | closeScreen() |
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| private void | | i() | | respawn() | | method_2257() | | close() | | m_rtotlury() | | func_146574_g() | | sendRespawnPacket() |
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| protected void | | b() | | init() | | method_25426() | | init() | | m_xaqeivsh() | | func_231160_c_() | | init() |
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| private void | | a(int arg0, int arg1, float arg2) | | renderBg(int arg0, int arg1, float arg2) | | method_2258(int arg0, int arg1, float arg2) | | renderBackground(int mouseX, int mouseY, float tickDelta) | | m_wzubidyq(int arg0, int arg1, float arg2) | | func_146575_b(int arg0, int arg1, float arg2) | | drawWinGameScreen(int mouseX, int mouseY, float partialTicks) |
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| public void | | a(dfj arg0, int arg1, int arg2, float arg3) | | render(PoseStack arg0, int arg1, int arg2, float arg3) | | method_25394(class_4587 arg0, int arg1, int arg2, float arg3) | | render(MatrixStack arg0, int arg1, int arg2, float arg3) | | m_exyypwjw(C_cnszsxvd arg0, int arg1, int arg2, float arg3) | | func_230430_a_(MatrixStack arg0, int arg1, int arg2, float arg3) | | render(MatrixStack arg0, int arg1, int arg2, float arg3) |
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