net.minecraft.client.render.entity

public abstract class EntityRenderer<T extends Entity>

eeu
net.minecraft.client.renderer.entity.EntityRenderer
net.minecraft.class_897
net.minecraft.client.render.entity.EntityRenderer
net.minecraft.unmapped.C_oddtxnnw
net.minecraft.client.renderer.entity.EntityRenderer
net.minecraft.client.renderer.entity.EntityRenderer

Field summary

Modifier and TypeField
protected final EntityRenderDispatcher
b
entityRenderDispatcher
field_4676
dispatcher
f_zzvkubit
field_76990_c
renderManager
protected float
c
shadowRadius
field_4673
shadowRadius
f_ucdktcjj
field_76989_e
shadowSize
protected float
d
shadowStrength
field_4672
shadowOpacity
f_ocxvftzg
field_76987_f
shadowOpaque

Constructor summary

ModifierConstructor
protected (EntityRenderDispatcher dispatcher)

Method summary

Modifier and TypeMethod
public final int
b(T arg0, float arg1)
getPackedLightCoords(T arg0, float arg1)
method_24088(T arg0, float arg1)
getLight(T entity, float tickDelta)
m_ddpjuflu(T arg0, float arg1)
func_229100_c_(T arg0, float arg1)
getPackedLight(T entityIn, float partialTicks)
protected int
b(T arg0, fx arg1)
getSkyLightLevel(T arg0, BlockPos arg1)
method_27950(T arg0, class_2338 arg1)
method_27950(T arg0, BlockPos arg1)
m_mxozdffx(T arg0, C_hynzadkk arg1)
func_239381_b_(T arg0, BlockPos arg1)
getSkyLight(T entity, BlockPos pos)
protected int
a(T arg0, fx arg1)
getBlockLightLevel(T arg0, BlockPos arg1)
method_24087(T arg0, class_2338 arg1)
getBlockLight(T arg0, BlockPos arg1)
m_dcqcalkk(T arg0, C_hynzadkk arg1)
func_225624_a_(T arg0, BlockPos arg1)
getBlockLight(T entityIn, BlockPos pos)
public boolean
a(T arg0, ecz arg1, double arg2, double arg3, double arg4)
shouldRender(T arg0, Frustum arg1, double arg2, double arg3, double arg4)
method_3933(T arg0, class_4604 arg1, double arg2, double arg3, double arg4)
shouldRender(T entity, Frustum frustum, double x, double y, double z)
m_vglixkjm(T arg0, C_jwzjqevg arg1, double arg2, double arg3, double arg4)
func_225626_a_(T arg0, ClippingHelper arg1, double arg2, double arg3, double arg4)
shouldRender(T livingEntityIn, ClippingHelper camera, double camX, double camY, double camZ)
public Vec3d
a(T arg0, float arg1)
getRenderOffset(T arg0, float arg1)
method_23169(T arg0, float arg1)
getPositionOffset(T entity, float tickDelta)
m_gkfhbwdx(T arg0, float arg1)
func_225627_b_(T arg0, float arg1)
getRenderOffset(T entityIn, float partialTicks)
public void
a(T arg0, float arg1, float arg2, dfm arg3, eag arg4, int arg5)
render(T arg0, float arg1, float arg2, PoseStack arg3, MultiBufferSource arg4, int arg5)
method_3936(T arg0, float arg1, float arg2, class_4587 arg3, class_4597 arg4, int arg5)
render(T entity, float yaw, float tickDelta, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light)
m_jbawcxgv(T arg0, float arg1, float arg2, C_cnszsxvd arg3, C_igrgeffe arg4, int arg5)
func_225623_a_(T arg0, float arg1, float arg2, MatrixStack arg3, IRenderTypeBuffer arg4, int arg5)
render(T entityIn, float entityYaw, float partialTicks, MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int packedLightIn)
protected boolean
b(T arg0)
shouldShowName(T arg0)
method_3921(T arg0)
hasLabel(T entity)
m_mgbpairl(T arg0)
func_177070_b(T arg0)
canRenderName(T entity)
public abstract Identifier
a(T arg0)
getTextureLocation(T arg0)
method_3931(T arg0)
getTexture(T entity)
m_hknkoqwr(T arg0)
func_110775_a(T arg0)
getEntityTexture(T entity)
public TextRenderer
a()
getFont()
method_3932()
getFontRenderer()
m_vjljlcew()
func_76983_a()
getFontRendererFromRenderManager()
protected void
a(T arg0, nr arg1, dfm arg2, eag arg3, int arg4)
renderNameTag(T arg0, Component arg1, PoseStack arg2, MultiBufferSource arg3, int arg4)
method_3926(T arg0, class_2561 arg1, class_4587 arg2, class_4597 arg3, int arg4)
renderLabelIfPresent(T entity, Text arg1, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light)
m_jvlrjieq(T arg0, C_rdaqiwdt arg1, C_cnszsxvd arg2, C_igrgeffe arg3, int arg4)
func_225629_a_(T arg0, ITextComponent arg1, MatrixStack arg2, IRenderTypeBuffer arg3, int arg4)
renderName(T entityIn, ITextComponent displayNameIn, MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int packedLightIn)
public EntityRenderDispatcher
b()
getDispatcher()
method_3940()
getRenderManager()
m_eyeyfvci()
func_177068_d()
getRenderManager()