net.minecraft.block

public class ChorusFlowerBlock

extends Block

All mapped superinterfaces:

ItemConvertible

bvf
net.minecraft.world.level.block.ChorusFlowerBlock
net.minecraft.class_2279
net.minecraft.block.ChorusFlowerBlock
net.minecraft.unmapped.C_knlkybdi
net.minecraft.block.ChorusFlowerBlock
net.minecraft.block.ChorusFlowerBlock

Field summary

Modifier and TypeField
public static final IntProperty
a
AGE
field_10762
AGE
f_dszhovmh
field_185607_a
AGE
private final ChorusPlantBlock
b
plant
field_10763
plantBlock
f_paxddqay
field_196405_b
plantBlock

Constructor summary

ModifierConstructor
protected (ChorusPlantBlock plantBlock, AbstractBlock$Settings settings)

Method summary

Modifier and TypeMethod
public void
a(ceh arg0, aag arg1, fx arg2, Random arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, Random arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, Random arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
m_bneobcwj(C_txtbiemp arg0, C_bdwnwhiu arg1, C_hynzadkk arg2, Random arg3)
func_225534_a_(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
tick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
public boolean
a_(ceh arg0)
isRandomlyTicking(BlockState arg0)
method_9542(class_2680 arg0)
hasRandomTicks(BlockState arg0)
m_lluiwoji(C_txtbiemp arg0)
func_149653_t(BlockState arg0)
ticksRandomly(BlockState arg0)
public void
b(ceh arg0, aag arg1, fx arg2, Random arg3)
randomTick(BlockState arg0, ServerLevel arg1, BlockPos arg2, Random arg3)
method_9514(class_2680 arg0, class_3218 arg1, class_2338 arg2, Random arg3)
randomTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
m_sdymngiw(C_txtbiemp arg0, C_bdwnwhiu arg1, C_hynzadkk arg2, Random arg3)
func_225542_b_(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
randomTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
private void
a(brx arg0, fx arg1, int arg2)
placeGrownFlower(Level arg0, BlockPos arg1, int arg2)
method_9745(class_1937 arg0, class_2338 arg1, int arg2)
grow(World world, BlockPos pos, int age)
m_cnvppyfs(C_cdctfzbn arg0, C_hynzadkk arg1, int arg2)
func_185602_a(World arg0, BlockPos arg1, int arg2)
placeGrownFlower(World worldIn, BlockPos pos, int age)
private void
a(brx arg0, fx arg1)
placeDeadFlower(Level arg0, BlockPos arg1)
method_9747(class_1937 arg0, class_2338 arg1)
die(World world, BlockPos pos)
m_nmphgldv(C_cdctfzbn arg0, C_hynzadkk arg1)
func_185605_c(World arg0, BlockPos arg1)
placeDeadFlower(World worldIn, BlockPos pos)
private static boolean
b(brz arg0, fx arg1, gc arg2)
allNeighborsEmpty(LevelReader arg0, BlockPos arg1, Direction arg2)
method_9746(class_4538 arg0, class_2338 arg1, class_2350 arg2)
isSurroundedByAir(WorldView world, BlockPos pos, Direction exceptDirection)
m_upofmhia(C_eemzphbi arg0, C_hynzadkk arg1, C_xpuuihxf arg2)
func_185604_a(IWorldReader arg0, BlockPos arg1, Direction arg2)
areAllNeighborsEmpty(IWorldReader worldIn, BlockPos pos, Direction excludingSide)
public BlockState
a(ceh arg0, gc arg1, ceh arg2, bry arg3, fx arg4, fx arg5)
updateShape(BlockState arg0, Direction arg1, BlockState arg2, LevelAccessor arg3, BlockPos arg4, BlockPos arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, WorldAccess arg3, BlockPos arg4, BlockPos arg5)
m_yvunqpeq(C_txtbiemp arg0, C_xpuuihxf arg1, C_txtbiemp arg2, C_vdvbsyle arg3, C_hynzadkk arg4, C_hynzadkk arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
updatePostPlacement(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
public boolean
a(ceh arg0, brz arg1, fx arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
m_qixajhot(C_txtbiemp arg0, C_eemzphbi arg1, C_hynzadkk arg2)
func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2)
isValidPosition(BlockState arg0, IWorldReader arg1, BlockPos arg2)
protected void
a(cei$a<buo, ceh> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, BlockState> arg0)
public static void
a(bry arg0, fx arg1, Random arg2, int arg3)
generatePlant(LevelAccessor arg0, BlockPos arg1, Random arg2, int arg3)
method_9744(class_1936 arg0, class_2338 arg1, Random arg2, int arg3)
generate(WorldAccess world, BlockPos pos, Random random, int size)
m_itwdaqxd(C_vdvbsyle arg0, C_hynzadkk arg1, Random arg2, int arg3)
func_185603_a(IWorld arg0, BlockPos arg1, Random arg2, int arg3)
generatePlant(IWorld worldIn, BlockPos pos, Random rand, int maxHorizontalDistance)
private static void
a(bry arg0, fx arg1, Random arg2, fx arg3, int arg4, int arg5)
growTreeRecursive(LevelAccessor arg0, BlockPos arg1, Random arg2, BlockPos arg3, int arg4, int arg5)
method_9748(class_1936 arg0, class_2338 arg1, Random arg2, class_2338 arg3, int arg4, int arg5)
generate(WorldAccess world, BlockPos pos, Random random, BlockPos rootPos, int size, int layer)
m_xokqulex(C_vdvbsyle arg0, C_hynzadkk arg1, Random arg2, C_hynzadkk arg3, int arg4, int arg5)
func_185601_a(IWorld arg0, BlockPos arg1, Random arg2, BlockPos arg3, int arg4, int arg5)
growTreeRecursive(IWorld worldIn, BlockPos branchPos, Random rand, BlockPos originalBranchPos, int maxHorizontalDistance, int iterations)
public void
a(brx arg0, ceh arg1, dcj arg2, bgm arg3)
onProjectileHit(Level arg0, BlockState arg1, BlockHitResult arg2, Projectile arg3)
method_19286(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1676 arg3)
onProjectileHit(World arg0, BlockState arg1, BlockHitResult arg2, ProjectileEntity arg3)
m_wvibjcmf(C_cdctfzbn arg0, C_txtbiemp arg1, C_jdakttms arg2, C_ltpsyvhj arg3)
func_220066_a(World arg0, BlockState arg1, BlockRayTraceResult arg2, ProjectileEntity arg3)
onProjectileCollision(World arg0, BlockState arg1, BlockRayTraceResult arg2, ProjectileEntity arg3)