net.minecraft.block

public class LecternBlock

extends BlockWithEntity

All mapped superinterfaces:

ItemConvertible, BlockEntityProvider

bxy
net.minecraft.world.level.block.LecternBlock
net.minecraft.class_3715
net.minecraft.block.LecternBlock
net.minecraft.unmapped.C_ksjrzgfh
net.minecraft.block.LecternBlock
net.minecraft.block.LecternBlock

Field summary

Modifier and TypeField
public static final DirectionProperty
a
FACING
field_16404
FACING
f_qwsoybcb
field_220156_a
FACING
public static final BooleanProperty
b
POWERED
field_17365
POWERED
f_skgkzcxn
field_220157_b
POWERED
public static final BooleanProperty
c
HAS_BOOK
field_17366
HAS_BOOK
f_akdeicpm
field_220158_c
HAS_BOOK
public static final VoxelShape
d
SHAPE_BASE
field_16406
BOTTOM_SHAPE
f_jurkwaax
field_220159_d
BASE_SHAPE
public static final VoxelShape
e
SHAPE_POST
field_16405
MIDDLE_SHAPE
f_exeitprb
field_220160_e
POST_SHAPE
public static final VoxelShape
f
SHAPE_COMMON
field_16403
BASE_SHAPE
f_kcwvcnkp
field_220161_f
COMMON_SHAPE
public static final VoxelShape
g
SHAPE_TOP_PLATE
field_17367
COLLISION_SHAPE_TOP
f_hjjhjnze
field_220162_g
TOP_PLATE_SHAPE
public static final VoxelShape
h
SHAPE_COLLISION
field_17368
COLLISION_SHAPE
f_wkugapry
field_220164_h
COLLISION_SHAPE
public static final VoxelShape
i
SHAPE_WEST
field_17369
WEST_SHAPE
f_wjqkzlck
field_220165_i
WEST_SHAPE
public static final VoxelShape
j
SHAPE_NORTH
field_17370
NORTH_SHAPE
f_cjjdtdfn
field_220166_j
NORTH_SHAPE
public static final VoxelShape
k
SHAPE_EAST
field_17371
EAST_SHAPE
f_clvdmwlg
field_220167_k
EAST_SHAPE
public static final VoxelShape
o
SHAPE_SOUTH
field_17372
SOUTH_SHAPE
f_zxoluqae
field_220163_w
SOUTH_SHAPE

Constructor summary

ModifierConstructor
protected (AbstractBlock$Settings arg0)

Method summary

Modifier and TypeMethod
public BlockRenderType
b(ceh arg0)
getRenderShape(BlockState arg0)
method_9604(class_2680 arg0)
getRenderType(BlockState arg0)
m_mjglzdvu(C_txtbiemp arg0)
func_149645_b(BlockState arg0)
getRenderType(BlockState arg0)
public VoxelShape
d(ceh arg0, brc arg1, fx arg2)
getOcclusionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_9571(class_2680 arg0, class_1922 arg1, class_2338 arg2)
getCullingShape(BlockState arg0, BlockView arg1, BlockPos arg2)
m_fsimvkxt(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2)
func_196247_c(BlockState arg0, IBlockReader arg1, BlockPos arg2)
getRenderShape(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
c_(ceh arg0)
useShapeForLightOcclusion(BlockState arg0)
method_9526(class_2680 arg0)
hasSidedTransparency(BlockState arg0)
m_mfmohedo(C_txtbiemp arg0)
func_220074_n(BlockState arg0)
isTransparent(BlockState arg0)
public BlockState
a(bny arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
m_iwedynhy(C_aiootljq arg0)
func_196258_a(BlockItemUseContext arg0)
getStateForPlacement(BlockItemUseContext arg0)
public VoxelShape
c(ceh arg0, brc arg1, fx arg2, dcs arg3)
getCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
m_phzfypqf(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
func_220071_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
getCollisionShape(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public VoxelShape
b(ceh arg0, brc arg1, fx arg2, dcs arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
m_fqngyjtr(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_pbfjvesm arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
getShape(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public BlockState
a(ceh arg0, bzm arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
m_umbsjste(C_txtbiemp arg0, C_mboglirk arg1)
func_185499_a(BlockState arg0, Rotation arg1)
rotate(BlockState arg0, Rotation arg1)
public BlockState
a(ceh arg0, byg arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
m_ssvaouey(C_txtbiemp arg0, C_qomzaqud arg1)
func_185471_a(BlockState arg0, Mirror arg1)
mirror(BlockState arg0, Mirror arg1)
protected void
a(cei$a<buo, ceh> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_yujtcnah(C_ezfeikaq$C_mfnsmxhw<C_mmxmpdoq, C_txtbiemp> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
fillStateContainer(StateContainer$Builder<Block, BlockState> arg0)
public BlockEntity
a(brc arg0)
newBlockEntity(BlockGetter arg0)
method_10123(class_1922 arg0)
createBlockEntity(BlockView arg0)
m_zupvpdxk(C_peaveboq arg0)
func_196283_a_(IBlockReader arg0)
createNewTileEntity(IBlockReader arg0)
public static boolean
a(brx arg0, fx arg1, ceh arg2, bmb arg3)
tryPlaceBook(Level arg0, BlockPos arg1, BlockState arg2, ItemStack arg3)
method_17472(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1799 arg3)
putBookIfAbsent(World world, BlockPos pos, BlockState state, ItemStack book)
m_kkgqosaq(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2, C_sddaxwyk arg3)
func_220151_a(World arg0, BlockPos arg1, BlockState arg2, ItemStack arg3)
tryPlaceBook(World worldIn, BlockPos pos, BlockState state, ItemStack stack)
private static void
b(brx arg0, fx arg1, ceh arg2, bmb arg3)
placeBook(Level arg0, BlockPos arg1, BlockState arg2, ItemStack arg3)
method_17475(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1799 arg3)
putBook(World world, BlockPos pos, BlockState state, ItemStack book)
m_pjyxggqg(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2, C_sddaxwyk arg3)
func_220148_b(World arg0, BlockPos arg1, BlockState arg2, ItemStack arg3)
placeBook(World worldIn, BlockPos pos, BlockState state, ItemStack stack)
public static void
a(brx arg0, fx arg1, ceh arg2, boolean arg3)
resetBookState(Level arg0, BlockPos arg1, BlockState arg2, boolean arg3)
method_17473(class_1937 arg0, class_2338 arg1, class_2680 arg2, boolean arg3)
setHasBook(World world, BlockPos pos, BlockState state, boolean hasBook)
m_ohsjealo(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2, boolean arg3)
func_220155_a(World arg0, BlockPos arg1, BlockState arg2, boolean arg3)
setHasBook(World worldIn, BlockPos pos, BlockState state, boolean hasBook)
public static void
a(brx arg0, fx arg1, ceh arg2)
signalPageChange(Level arg0, BlockPos arg1, BlockState arg2)
method_17471(class_1937 arg0, class_2338 arg1, class_2680 arg2)
setPowered(World world, BlockPos pos, BlockState state)
m_zxqhglte(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2)
func_220154_a(World arg0, BlockPos arg1, BlockState arg2)
pulse(World worldIn, BlockPos pos, BlockState state)
private static void
b(brx arg0, fx arg1, ceh arg2, boolean arg3)
changePowered(Level arg0, BlockPos arg1, BlockState arg2, boolean arg3)
method_17476(class_1937 arg0, class_2338 arg1, class_2680 arg2, boolean arg3)
setPowered(World world, BlockPos pos, BlockState state, boolean powered)
m_ufiwgggz(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2, boolean arg3)
func_220149_b(World arg0, BlockPos arg1, BlockState arg2, boolean arg3)
setPowered(World worldIn, BlockPos pos, BlockState state, boolean powered)
private static void
b(brx arg0, fx arg1, ceh arg2)
updateBelow(Level arg0, BlockPos arg1, BlockState arg2)
method_17474(class_1937 arg0, class_2338 arg1, class_2680 arg2)
updateNeighborAlways(World world, BlockPos pos, BlockState state)
m_prllyoro(C_cdctfzbn arg0, C_hynzadkk arg1, C_txtbiemp arg2)
func_220153_b(World arg0, BlockPos arg1, BlockState arg2)
notifyNeighbors(World worldIn, BlockPos pos, BlockState state)
public void
a(ceh arg0, aag arg1, fx arg2, Random arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, Random arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, Random arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
m_bneobcwj(C_txtbiemp arg0, C_bdwnwhiu arg1, C_hynzadkk arg2, Random arg3)
func_225534_a_(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
tick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
public void
a(ceh arg0, brx arg1, fx arg2, ceh arg3, boolean arg4)
onRemove(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onStateReplaced(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
m_rhbsxbgh(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_txtbiemp arg3, boolean arg4)
func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
onReplaced(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
private void
d(ceh arg0, brx arg1, fx arg2)
popBook(BlockState arg0, Level arg1, BlockPos arg2)
method_17477(class_2680 arg0, class_1937 arg1, class_2338 arg2)
dropBook(BlockState state, World world, BlockPos pos)
m_ydtrnjes(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2)
func_220150_d(BlockState arg0, World arg1, BlockPos arg2)
dropBook(BlockState state, World world, BlockPos pos)
public boolean
b_(ceh arg0)
isSignalSource(BlockState arg0)
method_9506(class_2680 arg0)
emitsRedstonePower(BlockState arg0)
m_fjkbizwn(C_txtbiemp arg0)
func_149744_f(BlockState arg0)
canProvidePower(BlockState arg0)
public int
a(ceh arg0, brc arg1, fx arg2, gc arg3)
getSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3)
method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
m_bhohbmwk(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_xpuuihxf arg3)
func_180656_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
getWeakPower(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
public int
b(ceh arg0, brc arg1, fx arg2, gc arg3)
getDirectSignal(BlockState arg0, BlockGetter arg1, BlockPos arg2, Direction arg3)
method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getStrongRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
m_ydisyayk(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_xpuuihxf arg3)
func_176211_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
getStrongPower(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
public boolean
a(ceh arg0)
hasAnalogOutputSignal(BlockState arg0)
method_9498(class_2680 arg0)
hasComparatorOutput(BlockState arg0)
m_upxjoscw(C_txtbiemp arg0)
func_149740_M(BlockState arg0)
hasComparatorInputOverride(BlockState arg0)
public int
a(ceh arg0, brx arg1, fx arg2)
getAnalogOutputSignal(BlockState arg0, Level arg1, BlockPos arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2)
m_wtutwlcg(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2)
func_180641_l(BlockState arg0, World arg1, BlockPos arg2)
getComparatorInputOverride(BlockState arg0, World arg1, BlockPos arg2)
public ActionResult
a(ceh arg0, brx arg1, fx arg2, bfw arg3, aot arg4, dcj arg5)
use(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, InteractionHand arg4, BlockHitResult arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
m_rocdemyx(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2, C_jzrpycqo arg3, C_laxmzoqs arg4, C_jdakttms arg5)
func_225533_a_(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
onBlockActivated(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
public NamedScreenHandlerFactory
b(ceh arg0, brx arg1, fx arg2)
getMenuProvider(BlockState arg0, Level arg1, BlockPos arg2)
method_17454(class_2680 arg0, class_1937 arg1, class_2338 arg2)
createScreenHandlerFactory(BlockState arg0, World arg1, BlockPos arg2)
m_gzvkqagj(C_txtbiemp arg0, C_cdctfzbn arg1, C_hynzadkk arg2)
func_220052_b(BlockState arg0, World arg1, BlockPos arg2)
getContainer(BlockState arg0, World arg1, BlockPos arg2)
private void
a(brx arg0, fx arg1, bfw arg2)
openScreen(Level arg0, BlockPos arg1, Player arg2)
method_17470(class_1937 arg0, class_2338 arg1, class_1657 arg2)
openScreen(World world, BlockPos pos, PlayerEntity player)
m_vdtwfqje(C_cdctfzbn arg0, C_hynzadkk arg1, C_jzrpycqo arg2)
func_220152_a(World arg0, BlockPos arg1, PlayerEntity arg2)
openContainer(World world, BlockPos pos, PlayerEntity player)
public boolean
a(ceh arg0, brc arg1, fx arg2, cxe arg3)
isPathfindable(BlockState arg0, BlockGetter arg1, BlockPos arg2, PathComputationType arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
canPathfindThrough(BlockState arg0, BlockView arg1, BlockPos arg2, NavigationType arg3)
m_rwctfady(C_txtbiemp arg0, C_peaveboq arg1, C_hynzadkk arg2, C_kjwlgpfr arg3)
func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
allowsMovement(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)