net.minecraft.entity.ai.brain.task

public class FollowCustomerTask

extends Task<VillagerEntity>

ast
net.minecraft.world.entity.ai.behavior.LookAndFollowTradingPlayerSink
net.minecraft.class_4108
net.minecraft.entity.ai.brain.task.FollowCustomerTask
net.minecraft.unmapped.C_yxkilzkv
net.minecraft.entity.ai.brain.task.TradeTask
net.minecraft.entity.ai.brain.task.TradeTask

Field summary

Modifier and TypeField
private final float
b
speedModifier
field_18362
speed
f_tyqnuozn
field_220476_a
speed

Constructor summary

ModifierConstructor
public (float speed)

Method summary

Modifier and TypeMethod
protected boolean
a(aag arg0, bfj arg1)
checkExtraStartConditions(ServerLevel arg0, Villager arg1)
method_18954(class_3218 arg0, class_1646 arg1)
shouldRun(ServerWorld arg0, VillagerEntity arg1)
m_ivssjsve(C_bdwnwhiu arg0, C_pdtkdbte arg1)
func_212832_a_(ServerWorld arg0, VillagerEntity arg1)
shouldExecute(ServerWorld worldIn, VillagerEntity owner)
protected boolean
a(aag arg0, bfj arg1, long arg2)
canStillUse(ServerLevel arg0, Villager arg1, long arg2)
method_18955(class_3218 arg0, class_1646 arg1, long arg2)
shouldKeepRunning(ServerWorld arg0, VillagerEntity arg1, long arg2)
m_hhcaainq(C_bdwnwhiu arg0, C_pdtkdbte arg1, long arg2)
func_212834_g_(ServerWorld arg0, VillagerEntity arg1, long arg2)
shouldContinueExecuting(ServerWorld worldIn, VillagerEntity entityIn, long gameTimeIn)
protected void
b(aag arg0, bfj arg1, long arg2)
start(ServerLevel arg0, Villager arg1, long arg2)
method_18956(class_3218 arg0, class_1646 arg1, long arg2)
run(ServerWorld arg0, VillagerEntity arg1, long arg2)
m_jxuasdoq(C_bdwnwhiu arg0, C_pdtkdbte arg1, long arg2)
func_212831_a_(ServerWorld arg0, VillagerEntity arg1, long arg2)
startExecuting(ServerWorld worldIn, VillagerEntity entityIn, long gameTimeIn)
protected void
c(aag arg0, bfj arg1, long arg2)
stop(ServerLevel arg0, Villager arg1, long arg2)
method_18957(class_3218 arg0, class_1646 arg1, long arg2)
finishRunning(ServerWorld arg0, VillagerEntity arg1, long arg2)
m_deqkkemy(C_bdwnwhiu arg0, C_pdtkdbte arg1, long arg2)
func_212835_f_(ServerWorld arg0, VillagerEntity arg1, long arg2)
resetTask(ServerWorld worldIn, VillagerEntity entityIn, long gameTimeIn)
protected void
d(aag arg0, bfj arg1, long arg2)
tick(ServerLevel arg0, Villager arg1, long arg2)
method_18958(class_3218 arg0, class_1646 arg1, long arg2)
keepRunning(ServerWorld arg0, VillagerEntity arg1, long arg2)
m_xeawguog(C_bdwnwhiu arg0, C_pdtkdbte arg1, long arg2)
func_212833_d_(ServerWorld arg0, VillagerEntity arg1, long arg2)
updateTask(ServerWorld worldIn, VillagerEntity owner, long gameTime)
protected boolean
a(long arg0)
timedOut(long arg0)
method_18915(long arg0)
isTimeLimitExceeded(long arg0)
m_eghfkoeo(long arg0)
func_220383_a(long arg0)
isTimedOut(long arg0)
private void
a(bfj arg0)
followPlayer(Villager arg0)
method_18953(class_1646 arg0)
update(VillagerEntity villager)
m_coxckewe(C_pdtkdbte arg0)
func_220475_a(VillagerEntity arg0)
walkAndLookCustomer(VillagerEntity owner)