net.minecraft.network.packet.s2c.play

public class GameStateChangeS2CPacket

implements Packet<ClientPlayPacketListener>

pq
net.minecraft.network.protocol.game.ClientboundGameEventPacket
net.minecraft.class_2668
net.minecraft.network.packet.s2c.play.GameStateChangeS2CPacket
net.minecraft.unmapped.C_ikhizcww
net.minecraft.network.play.server.SChangeGameStatePacket
net.minecraft.network.play.server.SChangeGameStatePacket

Field summary

Modifier and TypeField
public static final GameStateChangeS2CPacket$Reason
a
NO_RESPAWN_BLOCK_AVAILABLE
field_25645
NO_RESPAWN_BLOCK
f_mofuyqct
field_241764_a_
SPAWN_NOT_VALID
public static final GameStateChangeS2CPacket$Reason
b
START_RAINING
field_25646
RAIN_STARTED
f_sxcvqayv
field_241765_b_
RAINING
public static final GameStateChangeS2CPacket$Reason
c
STOP_RAINING
field_25647
RAIN_STOPPED
f_ogxxyryj
field_241766_c_
CLEAR
public static final GameStateChangeS2CPacket$Reason
d
CHANGE_GAME_MODE
field_25648
GAME_MODE_CHANGED
f_jidgldvm
field_241767_d_
CHANGE_GAMETYPE
public static final GameStateChangeS2CPacket$Reason
e
WIN_GAME
field_25649
GAME_WON
f_jwrziaps
field_241768_e_
PERFORM_RESPAWN
public static final GameStateChangeS2CPacket$Reason
f
DEMO_EVENT
field_25650
DEMO_MESSAGE_SHOWN
f_hivbvuyi
field_241769_f_
CHANGE_SETTINGS
public static final GameStateChangeS2CPacket$Reason
g
ARROW_HIT_PLAYER
field_25651
PROJECTILE_HIT_PLAYER
f_gqvoynaz
field_241770_g_
HIT_PLAYER_ARROW
public static final GameStateChangeS2CPacket$Reason
h
RAIN_LEVEL_CHANGE
field_25652
RAIN_GRADIENT_CHANGED
f_mjqytuid
field_241771_h_
SET_RAIN_STRENGTH
public static final GameStateChangeS2CPacket$Reason
i
THUNDER_LEVEL_CHANGE
field_25653
THUNDER_GRADIENT_CHANGED
f_rlqnkkgl
field_241772_i_
SET_THUNDER_STRENGTH
public static final GameStateChangeS2CPacket$Reason
j
PUFFER_FISH_STING
field_25654
PUFFERFISH_STING
f_nyfmbtmz
field_241773_j_
STING_PLAYER_PUFFERFISH
public static final GameStateChangeS2CPacket$Reason
k
GUARDIAN_ELDER_EFFECT
field_25655
ELDER_GUARDIAN_EFFECT
f_jjbckhdt
field_241774_k_
CURSE_PLAYER_ELDER_GUARDIAN
public static final GameStateChangeS2CPacket$Reason
l
IMMEDIATE_RESPAWN
field_25656
IMMEDIATE_RESPAWN
f_hprerycz
field_241775_l_
SHOW_DEATH_SCREEN
private GameStateChangeS2CPacket$Reason
m
event
field_12199
reason
f_irwdrvto
field_149140_b
state
private float
n
param
field_12198
value
f_bndmchta
field_149141_c
value

Constructor summary

ModifierConstructor
public ()
public (GameStateChangeS2CPacket$Reason reason, float value)

Method summary

Modifier and TypeMethod
public void
a(nf arg0)
read(FriendlyByteBuf arg0)
method_11053(class_2540 arg0)
read(PacketByteBuf arg0)
m_wyduuajl(C_idfydwco arg0)
func_148837_a(PacketBuffer arg0)
readPacketData(PacketBuffer arg0)
public void
b(nf arg0)
write(FriendlyByteBuf arg0)
method_11052(class_2540 arg0)
write(PacketByteBuf arg0)
m_pwnpydub(C_idfydwco arg0)
func_148840_b(PacketBuffer arg0)
writePacketData(PacketBuffer arg0)
public void
a(om arg0)
handle(ClientGamePacketListener arg0)
method_11490(class_2602 arg0)
apply(ClientPlayPacketListener arg0)
m_lboqyztx(C_rbfddnlp arg0)
func_148833_a(IClientPlayNetHandler arg0)
processPacket(IClientPlayNetHandler handler)
public GameStateChangeS2CPacket$Reason
b()
getEvent()
method_11491()
getReason()
m_cnavhctl()
func_241776_b_()
getState()
public float
c()
getParam()
method_11492()
getValue()
m_zpmcoxxg()
func_149137_d()
getValue()