net.minecraft.network.packet.s2c.play

public class PlayerActionResponseS2CPacket

implements Packet<ClientPlayPacketListener>

ou
net.minecraft.network.protocol.game.ClientboundBlockBreakAckPacket
net.minecraft.class_4463
net.minecraft.network.packet.s2c.play.PlayerActionResponseS2CPacket
net.minecraft.unmapped.C_zpyakjnm
net.minecraft.network.play.server.SPlayerDiggingPacket
net.minecraft.network.play.server.SPlayerDiggingPacket

Field summary

Modifier and TypeField
private static final org.apache.logging.log4j.Logger
b
LOGGER
field_20320
LOGGER
f_zndgohgp
field_225379_b
LOGGER
private BlockPos
c
pos
field_20321
pos
f_azijfbri
field_225380_c
pos
private BlockState
d
state
field_20322
state
f_mcuntggw
field_225381_d
state
PlayerActionC2SPacket$Action
a
action
field_20319
action
f_ekhsdolc
field_225378_a
action
private boolean
e
allGood
field_20323
approved
f_ewegoeuh
field_225382_e
successful

Constructor summary

ModifierConstructor
public ()
public (BlockPos pos, BlockState state, PlayerActionC2SPacket$Action action, boolean approved, String reason)

Method summary

Modifier and TypeMethod
public void
a(nf arg0)
read(FriendlyByteBuf arg0)
method_11053(class_2540 arg0)
read(PacketByteBuf arg0)
m_wyduuajl(C_idfydwco arg0)
func_148837_a(PacketBuffer arg0)
readPacketData(PacketBuffer arg0)
public void
b(nf arg0)
write(FriendlyByteBuf arg0)
method_11052(class_2540 arg0)
write(PacketByteBuf arg0)
m_pwnpydub(C_idfydwco arg0)
func_148840_b(PacketBuffer arg0)
writePacketData(PacketBuffer arg0)
public void
a(om arg0)
handle(ClientGamePacketListener arg0)
method_21708(class_2602 arg0)
apply(ClientPlayPacketListener arg0)
m_ssljusls(C_rbfddnlp arg0)
func_148833_a(IClientPlayNetHandler arg0)
processPacket(IClientPlayNetHandler handler)
public BlockState
b()
getState()
method_21709()
getBlockState()
m_vburnkdz()
func_225375_b()
getBlockState()
public BlockPos
c()
getPos()
method_21710()
getBlockPos()
m_xwqhzcpb()
func_225374_c()
getPosition()
public boolean
d()
allGood()
method_21711()
isApproved()
m_yzmjggck()
func_225376_d()
wasSuccessful()
public PlayerActionC2SPacket$Action
e()
action()
method_21712()
getAction()
m_vuxhptki()
func_225377_e()
getAction()