net.minecraft.client.render.entity.model

public interface ModelWithArms<T extends EntityRenderState>

gtw
net.minecraft.client.model.ArmedModel
net.minecraft.class_3881
net.minecraft.client.render.entity.model.ModelWithArms
net.minecraft.unmapped.C_rpxauydb
net.minecraft.client.render.entity.model.ModelWithArms
net.minecraft.src.C_3797_

Method summary

Modifier and TypeMethod
void
a(T o, cem o, fua arg2)
translateToHand(T arg0, HumanoidArm arg1, PoseStack arg2)
method_2803(T arg0, class_1306 arg1, class_4587 arg2)
setArmAngle(T state, Arm arm, MatrixStack matrices)
m_fmlfevbe(T arg0, C_njjnizsa arg1, C_cnszsxvd arg2)
setArmAngle(T state, Arm arm, MatrixStack matrices)
m_6002_(T p_102108_, C_520_ p_102109_, C_3181_ arg2)