net.minecraft.client.gui.hud

public class InGameOverlayRenderer

hpc
net.minecraft.client.renderer.ScreenEffectRenderer
net.minecraft.class_4603
net.minecraft.client.gui.hud.InGameOverlayRenderer
net.minecraft.unmapped.C_htopfuab
net.minecraft.client.gui.hud.in_game.InGameOverlayRenderer
net.minecraft.src.C_4176_

Field summary

Modifier and TypeField
private static final Identifier
b
UNDERWATER_LOCATION
field_20986
UNDERWATER_TEXTURE
f_tieevwnl
UNDERWATER_TEXTURE
f_110714_
private final MinecraftClient
c
minecraft
field_59970
client
f_wvrupdjx
client
f_400257_
private final SpriteHolder
d
materials
field_61744
spriteHolder
f_nddriqsu
f_411665_
private final VertexConsumerProvider
e
bufferSource
field_59971
vertexConsumers
f_kiezqjzv
vertexConsumers
f_399640_
public static final int
a
ITEM_ACTIVATION_ANIMATION_LENGTH
field_59969
field_59969
f_kzeachqn
f_398808_
private ItemStack
f
itemActivationItem
field_59972
floatingItem
f_qpxlveit
stack
f_399572_
private int
g
itemActivationTicks
field_59973
floatingItemTimer
f_bncofkfs
f_400101_
private float
h
itemActivationOffX
field_59974
floatingItemOffsetX
f_kpqgigdo
f_400303_
private float
i
itemActivationOffY
field_59975
floatingItemOffsetY
f_monvaiyj
f_399512_

Constructor summary

ModifierConstructor
public (MinecraftClient client, SpriteHolder spriteHolder, VertexConsumerProvider vertexConsumers)

Method summary

Modifier and TypeMethod
public void
a()
tick()
method_70937()
tickFloatingItemTimer()
m_ggrppdgv()
m_401464_()
public void
a(boolean o, float o, hpo arg2)
renderScreenEffect(boolean arg0, float arg1, SubmitNodeCollector arg2)
method_23067(boolean arg0, float arg1, class_11659 arg2)
renderOverlays(boolean sleeping, float tickProgress, OrderedRenderCommandQueue queue)
m_rjqqxdkq(boolean arg0, float arg1, C_wwuzokad arg2)
renderOverlays(boolean arg0, float arg1, hpo arg2)
m_110718_(boolean p_408951_, float p_429619_, C_411150_ arg2)
private void
a(fzm o, float o, hpo arg2)
renderItemActivationAnimation(PoseStack arg0, float arg1, SubmitNodeCollector arg2)
method_70939(class_4587 arg0, float arg1, class_11659 arg2)
renderFloatingItem(MatrixStack matrices, float tickProgress, OrderedRenderCommandQueue queue)
m_tgpgesql(C_cnszsxvd arg0, float arg1, C_wwuzokad arg2)
m_tgpgesql(MatrixStack matrices, float arg1, hpo arg2)
m_402803_(C_3181_ p_408750_, float p_425832_, C_411150_ arg2)
public void
b()
resetItemActivation()
method_70940()
clearFloatingItem()
m_hozqfzyj()
m_401365_()
public void
a(dlt o, bgr arg1)
displayItemActivation(ItemStack arg0, RandomSource arg1)
method_70938(class_1799 arg0, class_5819 arg1)
setFloatingItem(ItemStack stack, Random random)
m_swsapivs(C_sddaxwyk arg0, C_rlomrsco arg1)
m_swsapivs(ItemStack stack, RandomGenerator random)
m_403713_(C_1391_ p_406761_, C_212974_ arg1)
private static BlockState
a(ddm o)
getViewBlockingState(Player arg0)
method_24225(class_1657 arg0)
getInWallBlockState(PlayerEntity player)
m_xpiqtnfs(C_jzrpycqo arg0)
getInWallBlockState(PlayerEntity player)
m_110716_(C_1141_ p_110717_)
private static void
a(ilp o, fzm o, hon o)
renderTex(TextureAtlasSprite arg0, PoseStack arg1, MultiBufferSource arg2)
method_23068(class_1058 arg0, class_4587 arg1, class_4597 arg2)
renderInWallOverlay(Sprite sprite, MatrixStack matrices, VertexConsumerProvider vertexConsumers)
m_yqvxlrbh(C_uflrwbwt arg0, C_cnszsxvd arg1, C_igrgeffe arg2)
renderInWallOverlay(Sprite sprite, MatrixStack matrices, VertexConsumerProvider vertexConsumers)
m_173296_(C_4486_ p_173297_, C_3181_ p_173298_, C_4139_ p_376984_)
private static void
a(gfj o, fzm o, hon o)
renderWater(Minecraft arg0, PoseStack arg1, MultiBufferSource arg2)
method_23069(class_310 arg0, class_4587 arg1, class_4597 arg2)
renderUnderwaterOverlay(MinecraftClient client, MatrixStack matrices, VertexConsumerProvider vertexConsumers)
m_aqvrjdjw(C_ayfeobid arg0, C_cnszsxvd arg1, C_igrgeffe arg2)
renderUnderwaterOverlay(MinecraftClient client, MatrixStack matrices, VertexConsumerProvider vertexConsumers)
m_110725_(C_3391_ p_110726_, C_3181_ p_110727_, C_4139_ p_376402_)
private static void
a(fzm o, hon o, ilp o)
renderFire(PoseStack arg0, MultiBufferSource arg1, TextureAtlasSprite arg2)
method_23070(class_4587 arg0, class_4597 arg1, class_1058 arg2)
renderFireOverlay(MatrixStack matrices, VertexConsumerProvider vertexConsumers, Sprite sprite)
m_rbagdymq(C_cnszsxvd arg0, C_igrgeffe arg1, C_uflrwbwt arg2)
renderFireOverlay(MatrixStack matrices, VertexConsumerProvider vertexConsumers, Sprite arg2)
m_110728_(C_3181_ p_110730_, C_4139_ p_376973_, C_4486_ p_422518_)