net.minecraft.client.render.entity

public class PaintingEntityRenderer

extends EntityRenderer<PaintingEntity, PaintingEntityRenderState>

hyd
net.minecraft.client.renderer.entity.PaintingRenderer
net.minecraft.class_928
net.minecraft.client.render.entity.PaintingEntityRenderer
net.minecraft.unmapped.C_sclkatwq
net.minecraft.client.render.entity.PaintingEntityRenderer
net.minecraft.src.C_4366_

Field summary

Modifier and TypeField
private static final Identifier
a
BACK_SPRITE_LOCATION
field_61800
BACK_TEXTURE
f_kynzbdaq
f_414050_
private final SpriteAtlasTexture
f
paintingsAtlas
field_61801
paintingAtlases
f_egfrzgxm
f_412945_

Constructor summary

ModifierConstructor
public (EntityRendererFactory$Context context)

Method summary

Modifier and TypeMethod
public void
a(ieo o, fzm o, hpo o, ikp arg3)
submit(PaintingRenderState arg0, PoseStack arg1, SubmitNodeCollector arg2, CameraRenderState arg3)
method_4075(class_10049 arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3)
render(PaintingEntityRenderState arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, CameraRenderState arg3)
m_aqbmzwvx(C_xoqscsxv arg0, C_cnszsxvd arg1, C_wwuzokad arg2, C_qgswxwgk arg3)
m_ylukmquv(PaintingRenderState arg0, MatrixStack matrices, hpo arg2, C_qgswxwgk arg3)
m_324479_(C_345573_ p_431188_, C_3181_ p_431178_, C_411150_ p_423026_, C_411395_ arg3)
public PaintingEntityRenderState
a()
createRenderState()
method_62498()
createRenderState()
m_tzzcoizj()
createState()
m_5478_()
public void
a(czg o, ieo o, float arg2)
extractRenderState(Painting arg0, PaintingRenderState arg1, float arg2)
method_62499(class_1534 arg0, class_10049 arg1, float arg2)
updateRenderState(PaintingEntity arg0, PaintingEntityRenderState arg1, float arg2)
m_ntkhzrpm(C_xypmuulf arg0, C_xoqscsxv arg1, float arg2)
updateState(PaintingEntity arg0, PaintingRenderState arg1, float arg2)
m_351578_(C_432220_ p_365628_, C_345573_ p_360852_, float arg2)
private void
a(fzm o, hpo o, ijs o, int[] o, int o, int o, ilp o, ilp arg7)
renderPainting(PoseStack arg0, SubmitNodeCollector arg1, RenderType arg2, int[] arg3, int arg4, int arg5, TextureAtlasSprite arg6, TextureAtlasSprite arg7)
method_4074(class_4587 arg0, class_11659 arg1, class_1921 arg2, int[] arg3, int arg4, int arg5, class_1058 arg6, class_1058 arg7)
renderPainting(MatrixStack matrices, OrderedRenderCommandQueue queue, RenderLayer renderLayer, int[] lightmapCoordinates, int width, int height, Sprite front, Sprite back)
m_umbrbvgy(C_cnszsxvd arg0, C_wwuzokad arg1, C_tizlwnnv arg2, int[] arg3, int arg4, int arg5, C_uflrwbwt arg6, C_uflrwbwt arg7)
renderPainting(MatrixStack matrices, hpo arg1, RenderLayer arg2, int[] lightMapCoordinates, int width, int height, Sprite paintingSprite, Sprite backSprite)
m_115558_(C_3181_ p_427389_, C_411150_ p_453537_, C_432172_ p_366629_, int[] p_115562_, int p_115563_, int p_115564_, C_4486_ p_115565_, C_4486_ arg7)
private void
a(fzm$a o, fzp o, float o, float o, float o, float o, float o, int o, int o, int o, int arg10)
vertex(PoseStack$Pose arg0, VertexConsumer arg1, float arg2, float arg3, float arg4, float arg5, float arg6, int arg7, int arg8, int arg9, int arg10)
method_23188(class_4587$class_4665 arg0, class_4588 arg1, float arg2, float arg3, float arg4, float arg5, float arg6, int arg7, int arg8, int arg9, int arg10)
vertex(MatrixStack$Entry matrix, VertexConsumer vertexConsumer, float x, float y, float u, float v, float z, int normalX, int normalY, int normalZ, int light)
m_ewaxhyiz(C_cnszsxvd$C_pqokfevb arg0, C_igthdzux arg1, float arg2, float arg3, float arg4, float arg5, float arg6, int arg7, int arg8, int arg9, int arg10)
vertex(MatrixStack$Entry entry, VertexConsumer vertexConsumer, float x, float y, float u, float v, float z, int normalX, int normalY, int normalZ, int light)
m_253084_(C_3181_$C_3183_ p_254114_, C_3187_ p_254164_, float p_254459_, float p_254183_, float p_253615_, float p_254448_, float p_253660_, int p_254342_, int p_253757_, int p_254101_, int arg10)